You will have 30 minutes from when your challenge is announced to submit your answers for Round I, using the form at the right. Please note that this 1-page form will not be accessible until the contest is officially open. Be prepared to submit the following in the 30 minutes that you are allotted and keep a close eye on the countdown:
  • You will need to accept the Terms & Conditions as outlined in the Contest Rules, in addition to submitting your full name, email address and answers for the Quickfire Challenge. A preview of the form appears at the right.
  • The 200 highest scoring individuals will be selected to proceed to Round II. Scores will be based upon number of correct answers and speed of entry.

Android, March 16

Round I:
Welcome to Round I of the Android challenge. Starting from now, you will have unitl 9:30 A.M. PDT to complete the following questions. All of these questions have a single right answer.

Accept the Terms & Conditions to the Contest Rules and submit your answers at one of mirrored forms (they are all identical) below.

Use the form that corresponds to your last name:

A - F:
G - K:
L - P:
Q - T:
U - Z:
  1. Which class exists to support phone number input formatting?

  2. Each major release of Android has a method or constant whose name is amusing or just silly.  What's the funny name in Honeycomb?
    AdapterViewAnimator.fyiWillBeAdvancedByHostKThx (accept "fyiWillBeAdvancedByHostKThx")

  3. What virtual machine does Renderscript target in Honeycomb? LLVM

  4. A density-independent pixel is equivalent to a physical pixel at what screen density? 160

  5. What connects Eyjafjörður, a fjord in Iceland, to Android? Dalvik

  6. What is the name of the Android class that will attach a message queue to a Thread? Looper
Round II:

Android Countdown to Google I/O
Make an Android app to get developers jazzed for I/O by filling the screen with the bouncing-balls countdown clock on the front of the Google I/O 2011 site. It has to be an APK, and no fair using WebView. We'll give preference to smaller APKs over larger ones; show us how to do a lot with a little. Extra credit for bouncing bugdroids or other creative flourishes!