Wow, what a great interrogation of the book we had in the first part of this session.
The children have clearly enjoyed reading the book so much - and are able to 'engage' with it so well. Today we analysed how Michael Morpurgo draws the reader in to the book in the Setting by some clever literary techniques/devices:
Pupils worked with whiteboards, their copy of the book... and took notes as we discussed the themes behind the story and the author's techniques and referred to the book for supporting quotes.
This work continued into analysis of the 'Complication' that Morpurgo set-up:
We looked at a skills progression that I had created in the form of a self assessment certificate - it covers skills from using land tools through to creatables and using variables.
This certificate is a good motivator and it helps the children identify where they are and where they are trying to get to in terms of becoming confident and able coders!
It also means that pupils can work through the skills at their own pace.
All of the skills the pupils are developing are demonstrated within the Wreck of the Zanzibar files they are building - which is ultimately leading towards the building of a mini 'gig race' game :o)
In the screen (left) the pupil's character has been coded to vanish and create a controllable boat when it is over the green water type - thus setting up the makings for a boat (gig) race which is a key climatic scene in the Wreck of Zanzibar story.
It also requires some refined use of the land tools too :o)
2. Story Tellers >