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Resume

Download the PDF version [here]
 
 
EDUCATION
 
 
 

2007 Master in Computer Science 
Federal University of Pernambuco (UFPE). Brazil. 
2004 Bachelor in Computer Science 
Federal University of Pernambuco.
 
ACADEMIC EXPERIENCE Apr – Nov 2000 C Programming Language Mentoring – UFPE.
 
TRAINING
1999 Allegro Framework. C. UFPE
2005 Object Oriented Analysis and Project CESAR/QUALITI Using UML.
2007 Digital TV – OPENTV. C. CESAR
2008 Secure Programming. C/C++. CESAR/MOTOROLA
2009 Capuchin API. Java ME. CESAR/SONYERICSSON
2009 Flash Lite 2.0 - ActionScript 2.0. I2 Technologies.
 
 
WORK EXPERIENCE
Since August 2013
Position: System Analyst / Architecture
Employer: DATAPREV

Software Engineering for the Government.


From November 2009 to July 2013
Position: Systems Engineer
Employer: CESAR SUL
Partner: Positivo Informatica

Software Engineering group member.
 

From May 2009 to October 2009 
Position: Front-end Engineer.
Employer: CESAR
Partner: SIEMENS

Embedded application development using AJAX.


From November 2008 to April 2009
Position: Game Programmer
Employer: CESAR
PartnerSONYERICSSON
 
Game development for SonyEricsson’s cell phones.
 

From June 2004 to October 2008
Position: Systems Engineer
Employer: CESAR
PartnerMOTOROLA 

2004 – Analysis, modeling and development of applications and games for Motorola’s cell phone using JSR 184 Mobile 3D Graphics. Two 3D games (racing and casino) and a 3D/2D applications framework were developed. Framework training at SUPERSCAPE, U.K. 
 
2005 onwards – Member of the MOTODEV Studio and SDK development team. Analysis, modeling, development and porting of APIs and tools for an emulation environment. Technologies: Java SE, C/C++, Java ME and Eclipse SDK/Platform. 
 

From December 2003 to May 2004
Position: Researcher/Trainee
Employer: CESAR/FGV 

Analysis, modeling and development of a Legal decentralized P2P application using Creative Commons’ licenses and Sun’s JXTA technology in Java SE. 

From October 2002 to June 2004
Position: Programmer
Employer: iBest / Mesadejogos 

Analysis, modeling and development of single and multi-player web games using Macromedia Director technology and LINGO programming language. Several games were developed, including Dominoes, Checkers, Gammon and Naval War. 
Development and maintenance of a website using PHP and SQL.

 
FREELANCES

2005 – Meantime Mobile Creations 
Madagascar Jungle Mix – a Java ME game for several mobile platforms. 

More information at:
http://www.meantime.com.br/en/sec_game_mad_jungle.html
 
2003 - Transmídia / Itaú Cultural 
Radio Re:Combo – a collaborative system for musical composition over the Internet. Developed using Director/Lingo.

More information at:
http://salu.cesar.org.br/mabuse/servlet/newstorm.notitia.apresentacao.ServletDeNoticia?codigoDaNoticia=22375238&dataDoJornal=atual
 
TECHNICAL SKILLS AND COMPETENCES
Languages: 
Portuguese.
English.
German – basic.
 
Specialties:
Programming Languages: Java EE, Java SE, C, C++, C# .net, ASP, PHP, HTML, CSS, Javascript.
Development Methodologies: CMMi, SCRUM, RUP, XP. 
Development Tools: Eclipse, IntelliJ, Studio .NET, Microsoft Visual Studio, Flash.
Frameworks: Spring Boot, Spring Batch.
Mobile Programming: Android, JavaME.
Other Knowledge: XML, SQL, UML, AngularJS, Archimate.
 




PUBLICATIONS
Articles: 

Vieira, C. B., Saad, C.L.F., Silva, E.G.O, Oliveira, M.G.S., Araújo, M., Filho, P.G., Dourado, S., Lins, A J.C.C., Rolim, J. P., Developing 3D Applications for Mobile Devices, in Proceedings of IEE Mobility Conference (Mobility ‘05), Guangzhou, China, November 15 – 17, 2005. 
 
Posters: 

Rolim, J. P., Radio ReCombo: a Web-based Collaborative System for Musical Composition. WebMedia 2006, Natal, RN, Brazil. 

Rolim, J. P., Ramalho, G., SpotRadio: Uma Ferramenta de Composição Musical Colaborativa em Rede com Suporte a Distribuição e Versionamento de Artefatos. SBCM 2007, Sao Paulo, SP, Brazil. 
 
Awards: 

Academic Research - Rumos Itaú Cultural Arte Cibernética 2006
SpotRadio: Uma Ferramenta WEB para Composição Musical Colaborativa em Tempo Real e Performances ao Vivo.