Ever since taking a course in computer modeling, rendering, and animation I have continued to do 3D rendering projects as time permits (which admittedly is not often). I use mostly 3DS Max/VIZ with Mental Ray renderer and photoshop for textures/processing.
This is my final project for the course. It is a somewhat modified Porsche Carrera GT with no postwork. Completely modeled with NURBS in MAX.
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