Fu-Chung Huang, Computer Scientist
I do research in computer graphics, vision, and computational displays. My main research focus on combining computation with optics and human vision/perception to deliver a holistic new kind of visual experience, e.g. Virtual Reality or Augmented Reality head-mounted displays.
I finished my M.S.(2010) and Ph.D.(2013) in Computer Science from UC Berkeley, and here is my dissertation: "A Computational Light Field Display for Correcting Visual Aberrations." I did my undergraduate and MBA from National Taiwan University. Here is my (outdated) CV, and you can also reach me via email jonash123-at-gmail-dot-com, or my linkedin profile.
Over the years in the graduate studies, I was fortunate enough to collaborate with many great people (e.g. Douglas Lanman, Gordon Wetzstein, Ramesh Raskar, Brian Barsky, and Ravi Ramamoorthi) at many places like UC Berkeley, MIT, and Stanford. I also worked at NVIDIA under the VP of Graphics Research David Luebke. Previously, I collaborated with Prof. Gordon Wetzstein at Stanford since 2014; prior to that, I worked at Microsoft on some features in DirectX12 and new research prototype called "Procedural Texture" programming model.
BBC Live Interview
World Changing Ideas by Scientific American 2014
VRLA / GTC 2016
.: Experience/Education
Apple, 6/2018 ~ present
Apple Employee
NVIDIA Research, 2/2015 ~ 4/2018
Senior Research Scientist
Stanford University, 11/2014 ~ 8/2015
Visiting Scientist (with Prof. Gordon Wetzstein)
Microsoft, 4/2014 ~ 1/2015
Software Engineer II, Core Operating Systems Group.
UC Berkeley, 8/2008 ~ 12/2013
Doctor of Philosophy in Computer Science
MIT, 8/2011 ~ 12/2013
Visiting Research Student (with Prof. Ramesh Raskar)
UC Berkeley, 8/2008 ~ 5/2010
Master in Computer Science
.: Exhibition
Evanston, IL
- Best Demo Award with Robert Conrad and Gordon Wetzstein (Computational Light Field and Monovision Near-Eye Display)
San Jose Convention Center
- Press: GTC 2016 Highlight: NVIDIA to Explore Prototype Design of Next-gen VR&AR Headsets
Stereoscopic Displays and Applications 2016
Hilton Hotel, San Francisco
"The Light Field VR Experience",
VRLA 2016 Winter Expo, Los Angeles
(Also Invited Talk)
- Press: NVIDIA, AMD tease secretive new hardware at VR event (PCWORLD)
- Press: NVIDIA LIGHT FIELD STEREOSCOPY VR EXPLAINED (VR WORLD)
- Press: NVIDIA shows off its 'Light Field' VR headset at VRLA 2016 (Fudzilla)
and many more.....
"The Light Field Stereoscope",
ACM SIGGRAPH 2015 Emerging Technologoes, Los Angeles
- see In the Press section below...
.: Invited Talks
Stanford University, SCIEN, 2018
Corning Inc., Computational Displays, 2016
VRLA, The Light Field Stereoscope, 2016
.: Student Mentoring
Jonghyun Kim, Ph.D. @ National Seoul University 2015. Currently at NVIDIA Research.
Qi Sun, Ph.D. @ Stony Brook University 2016. Currently Professor at NYU, previously @Adobe Research
Kishore Rathinvel, Ph.D. @ UNC-CH 2016
Liang Shi, Ph.D. @ MIT 2016
.: Publication
Qi Sun, Fu-Chung Huang, Joohwan Kim, LiYi Wei, David Luebke, Arie Kaufman
ACM SIGGRAPH Asia 2017, Bangkok
Liang Shi, Fu-Chung Huang, Ward Lopes, Wojciech Matusik, David Luebke
ACM SIGGRAPH Asia 2017, Bangkok
Fu-Chung Huang, Dawid Pajak, Jonghyun Kim, Jan Kautz, David Luebke
ACM SIGGRAPH 2017, Los Angeles
Fu-Chung Huang
IEEE COMSOC MMTC Communications - Frontiers, Vol.12, No.4, July 2017
Fu-Chung Huang, Kevin Chen, and Gordon Wetzstein,
- Also "Best Demo Award" at ICCP 2016
ACM SIGGRAPH 2015, Los Angeles (see some press coverage below)
Fu-Chung Huang, Gordon Wietzstein, Brian Barsky, and Ramesh Raskar,
- 10 World Changing Ideas 2014, Scientific American
ACM SIGGRAPH 2014, Vancouver (see some press coverage below)
Fu-Chung Huang and Brian Barsky,
SID Display Week 2014, San Diego
Fu-Chung Huang, Douglas Lanman, Brian Barsky, and Ramesh Raskar,
ACM SIGGRAPH ASIA 2012, Singapore (Chair's pick for indicative breadth and quality)
Yu-Mei Chen, Fu-Chung Huang, Shuen-Huei Guan, and Bing-Yu Chen,
IEEE TCSVT Vol. 22 No. 9, 2012
Fu-Chung Huang and Ravi Ramamoorthi,
Euragraphics Symposium on Rendering (EGSR) 2010, Saarbrücken, Germany
Dhruv Mahajan, Fu-Chung Huang, Wojciech Matusik, Ravi Ramamoorthi, and Peter Belhumeur,
ACM SIGGRAPH 2009, New Orlean
Fu-Chung Huang, Bing-Yu Chen, and Yung-Yu Chuang,
ACM SIGGRAPH/Euragraphics Symposium on Computer Animation (SCA) 2006, Vienna, Austria
.: In the Press
New virtual reality head-mounted displays now enable focus cues, resolving the "vergence-accommodation-conflict" problem.
and many mores.....
My recent work on "vision-correcting displays" has been featured in many media press releases, and you can find some of them here:
and many mores.....
.: Short Papers
"Computational Light Field Display for Correcting Visual Aberrations"
Fu-Chung Huang, Gordon Wietzstein, Brian Barsky, Ramesh Raskar
SIGGRAPH 2013 Poster Program, Anaheim, USA
"Animating Lips-Sync Speech Faces with Compact Key-Shapes",
SIGGRAPH 2008 Poster Program, LA, USA
"Progressive Deforming Mesh based on Deformation Oriented Decimation",
SIGGRAPH 2006 Poster Program, Boston, USA