Are you tired of players mashing the enter button through all of your battles? Do you want to add an extra layer of depth to your battle system? Well then look no further! Inspired by the mechanic by the same name from the Super Smash Bros. Series (https://www.ssbwiki.com/Stale-move_negation), staling will decrease the amount of damage a move does if it is used repeatedly. This will discourage the spamming of the same move and will add another layer of complexity to your combat system.
Free for commercial and non-commercial use.
Just credit me under the name of "Jiffy".