E-mail: jhp1203 (at) gmail.com
Educations : Yonsei University Seoul, Korea
Ph. D. in Computer Science, 2011
Academic Advisor: Prof.Tack-Don Han
Research Focus: 3D GPU/Graphics
M.S. in Computer Science,2005
B.S. in Computer Science,2003
Professional Experiences
Hanwha Visionext
Corporate VP, Jun-2022~Jul-2025
R&D Lead
AI-Vision SoCs
Stream Processing chip
Smart Vision Module
Samsung Electronics
Principal Engineer, Apr-2018 ~ May-2022
SOC Architecture Part Lead
CPU/GPU/NPU Architecture
HPC/AI Platform (Samsung Emerging Project Lead)
Automotive Platform Architecture
Custom SoC Architecture
3DIC Architecture
LG Electronics
Research Staff, Aug-2010 ~ Jan-2018
GPU/Graphics Architecture Part Lead
Mobile GPU Evaluation (Architecture, Power, Performance, and Area)
GPU(3D/2D/Ray-tracing) sub-systems Design
Low-power Rendering solution for mobile GPU
Ray-tracing Solution Evaluation
Ray-tracing UI Design (Concept)
Effective Rendering Solution for VR
Computational photography Architecture
Anti-Aliasing
Frame Buffer Compression Architecture
System Cache Evaluation
SoC Analysis for Automotive
Yonsei University
Graduate Research Assistant Sep-2003 ~ Aug-2010
Performed graduate research assistant advised by prof. Tack-Don Han
Designed a rasterization hardware for mobile GPU
Designed an effective depth & texture data memory system for mobile GPU
Designed 2D vector graphics chip for mobile devices
Designed a ray tracing hardware for mobile device
Designed a unified 2D vector/3D graphics hardware
Designed a mobile multimedia platform for computer vision and 3D graphics
Researched a real-time computer vision algorithm using mobile GPU
Teaching assistant in the Department of Computer Science
Computer Architecture 2004 ~ 2010
JAVA Programming 2006
HCI 2003
Publications
International Journals
Yeongje Im, Jione Pak, Songju Na, Jinhong Park, Jihyung Ryu, Seounghyun Moon, BeomJun Koo, Suk-Ju Kang, "Supervised Denoising for Extreme Low-Light Raw Videos," IEEE Transactions on Circuits and Systems for Video Technology, 2025
Minkyung Jeon, Jinhong Park, Jin-Woo Kim, Sungmin Woo, "Triple-Camera Rectification for Depth Estimation Sensor," Sensors 2024, Volume 24, Issue 18
Wenqi Zheng, Yangyi Zhao, Yunfan Chen, Jinhong Park & Hyunchul Shin,"Hardware Architecture Exploration for Deep Neural Networks," Arabian Journal for Science and Engineering, 2021
MinKyu KIM, SunHo KI, YoungDuke SEO, JinHong PARK, and ChuShik JHON, "Dynamic Rendering Quality Scaling Based on Resolution Changes," IEICE TRANSACTIONS on Information and Systems, Vol.E98-D, No.12, pp.2353-2357, 2015
Jae-Ho Nah, Hyuck-Joo Kwon, Dong-Seok Kim, Cheol-Ho Jung, Jinhong Park, Tack-Don Han, Dinesh Manocha, and Woo-Chan Park, "RayCore: A ray-tracing hardware architecture for mobile devices,"ACM Transactions on Graphics(TOG), Vol. 33, Issue 5, 2014
Yong-Jin Park, Woo-Chan Park, Jun-Hyun Bae, Jinhong Park and Tack-Don Han, “Effective Fixed-Point Pipelined Divider for Mobile Rendering Processors,” IEICE TRANSACTIONS on Information and Systems Vol.E96-D No.7 pp.1443-1448, 2013
Jinhong Park, Il-San Kim, Woo-Chan Park, Yong-Jin Park and Tack-Don Han, "A Pixel Pipeline Architecture with Selective Z-test Scheme for 3D Graphics Processors," Microprocessors and Microsystems, Vol. 37, Issue 3, pp. 373–380, 2013
Yong-jin PARK, Jin-woo KIM, Jin-hong PARK, Tack-don HAN, "Real-time flow-based video abstraction using OpenCL," Journal of Measurement Science and Instrumentation, Vol.3 No.1, pp. 46-50, 2012
Jinhong Park, Jinwoo Kim, Woo-Chan Park, Youngsik Kim, Cheolho Jeong, and Tack-Don Han, "An Effective Rasterization Architecture for Mobile Vector Graphics Processors," IEICE Electronics Express, Vol. 8, No. 11, pp.835-841 , 2011
Woo-Chan Park, Jin-Hong Park, Woo-Nam Chung, Jeong-Soo Park, Sang-Duk Kim, Hong-Sik Kim, Young-Sik Kim, and Tack-Don Han, " An effective depth data memory system using an escape count buffer for 3D rendering processors," IEICE Electronics Express, Vol. 8 , No. 4, pp.209-214, 2011
Woo-Chan Park, Duk-Ki Yoon, Dong-Seok Kim, Hong-Sik Kim, Jin-Hong Park, Woo-Nam Jeong, and Tack-Don Han, "The design of compressed memory system for depth data in 3D rendering processors," IEICE Electronics Express, Vol. 7, No. 21, pp. 1622-1628, Nov. 2010
International Conferences
Hyerin Cho, Jin-Woo Kim, Jinhong Park, Jeong-Ho Woo, "Heterogeneous Architecture for Asynchronous Seamless Image Stitching," ACM SIGGRAPH ASIA 2024 Posters Article No. 63
Ra Yun Boo, Jinhong Park, Jin-Woo Kim, Sunho Ki, Jeong-Ho Woo, "Disparity Map based Synthetic IR Pattern Augmentation for Active Stereo Matching," ACM SIGGRAPH ASIA 2024 Posters Article No. 58
Sunho Ki, Jinhong Park, Jin-Woo Kim, Ra Yun Boo, Hyerin Cho, Hanjun Choi, Sungmin Woo, Jeong-Ho Woo, "Deep Learning based Stereo Vision Camera System," ACM SIGGRAPH ASIA 2024 Posters Article No. 94
Sangmuk Lee, Jongseung Lee, Jeongho Woo, and Jinhong Park, "Design of a 3D-IC based AI-Vision SoC," 21st International SoC Conference (ISOCC 2024)
Sunho Ki, Jinhong Park, Seongwon Jeong, Sureum Choi, Jinwoo Kim and Jeong-Ho Woo, "General Dataset Based Image Segmentation for the Fisheye Surveillance Camera Application," 2nd International Conference on Computer Graphics and Image Processing (CGIP2024)
Jinwoo Kim, Jinhong Park, Hyerin Cho, Sunho Ki and Jeong-Ho Woo, "Effective GPU Rendering for Surveillance Camera Application," 2nd International Conference on Computer Graphics and Image Processing (CGIP2024)
Kyoungsun Cho, Jinhong Park, Billy Koo, Sunkyoung Seo, Yoonjae Hwang, Sungcheol Park and Mijung Noh, "SAINT-S – 3D SRAM Stacking Solution Based on TSV Technology, " Hot Chips 32 (2020)
Jinhong Park, Jeong-Ho Woo and Jongsup Baek, “Simple Half Frame Forwarding (HFF-S): Frame-rate Up Conversion for Tiled Rendering GPU," ACM SIGGRAPH ASIA 2016 Posters Article No. 44
Jin-Woo Kim, Jinhong Park and Jongsup Baek, “Efficient Asynchronous BVH Reconstruction with Vertex Prediction," ACM SIGGRAPH ASIA 2016 Posters Article No. 45
Sunho Ki, Jinhong Park, Jeong-Ho Woo, Yeongkyu Lim, and Chulho Shin, “Effective Stereoscopic Rendering for Mobile VR," ACM SIGGRAPH ASIA 2016 Posters Article No. 46
Minkyu Kim, Byeongjun Choi, Sunho Ki, Jinhong Park, Jae-ho Nah, Daleon Kim and Chulho Shin, “Cost-effective Frame Rate Control for Mobile GPUs," ACM SIGGRAPH ASIA 2016 Posters Article No. 47
Jae-Ho Nah, Sunho Ki, Yeongkyu Lim, Jinhong Park, and Chulho Shin, "AXAA: Adaptive approXimate Anti-Aliasing," ACM SIGGRAPH 2016 Posters Article No. 51
Sunho Ki, Jinhong Park, Jae-Ho Nah, Minkyu Kim, Youngduke Seo, Chulho Shin, "Reusing MRTs for Mobile GPUs," ACM SIGGRAPH ASIA 2015 Posters Article No. 44
Minkyu Kim, Jinhong Park, Sunho Ki, Youngduke Seo, Chulho Shin, "Dynamic Rendering Quality Scaling for Mobile GPU," ACM SIGGRAPH ASIA 2015 Posters Article No. 42
Jinhong Park, Minkyu Kim, Sunho Ki, Youngduke Seo, Chulho Shin, "Half Frame Forwarding: Frame-rate Up Conversion for Tiled Rendering GPU," ACM SIGGRAPH 2015 Posters Article No. 36
Yong-Jin Park, Jin-Woo Kim, Jinhong Park and Tack-Don Han, "Real-Time Flow-Based Video Abstraction Using OpenCL," The Third International Conference on Smart IT Applications, August, 2011.
Jinhong Park, Jinwoo Kim, Yong-jin Park, Cheolho Jeong, Youngsik Kim, Woo-Chan Park and Tack-Don Han, "An FPGA Implementation of Vector Graphics Core," IEEE Symposium on Low-Power and High-Speed Chips(Cool Chips XII), April. 2009.
Woo-Chan Park, Jinseok Hur, Dongseok Kim, Jaeho Nah, Jeongsu Park, Jinhong Park and Tack-Don Han, "An Implementation of Ray Tracer on V5 FPGA," IEEE Symposium on Low-Power and High-Speed Chips(Cool Chips XII), April. 2009.
Woo-chan Park, Jae-ho Nah, Jeong-soo Park, Kyung-ho Lee, Dong-seok Kim, Sang-duk Kim, Jin-hong Park, Yoon-sig Kang, Sung-bong Yang, Tack-don Han, “An FPGA Implementation of Whitted-style Ray Tracing Accelerator,”IEEE Symposium on Interactive Ray Tracing 2008, August 2008.
Jinhong Park, Jaeho Nah, Kyungho Lee, Sangduk Kim, Yoon-Sig Kang, Sung-Bong Yang, Tack-Don Han and Woo-Chan Park, "An Implementation of Ray Tracing Core on FPGA," i3D 2008 Symposium on Interactive 3D Graphics and Games, Feb 2008.
Domestic Journals
Yong-Jin Park, Jinhong Park, Young-Jung Uh, Hyeran Byun, Tack-Don Han, "Hardware Design of Color-based Image Retrieval System for Mobile Devices," Journal of KISSE, Vol. 38, pp.87-93, Apr. 2011
Jin-Woo Kim, Yunhye Jung, Jinhong Park, Yong-Jin Park, Tack-Don Han, "Optimization of Color Format Conversion of WebCam Images Using CUDA", Journal of Korea Game Society, Vol. 11, No.1, pp.147-157, Feb. 2011.
Il-San Kim, Woo-Chan Park, Jinhong Park, Tack-Don Han, "A Pixel Pipeline Architecture with Effective Visibility Test for 3D Graphics Accelerators," Journal of Korea Game Society, Vol. 7., No.3 pp.19-26, Sep. 2007.
Domestic Conferences
Jin-Woo Kim, Jinhong Park, Tack-Don Han, "Acceleration of Radial Gradient Paint Processor for Mobile Device", Proceeding of 35th Korea Information Processing Society Spring Conference 2011, May. 2011.
Yong-Jin Park, Jinhong Park, Jin-Woo Kim, Tack-Don Han,"Real-time Video Distortion Using OpenCL", Proceeding of 37th KISSE Fall Conference, Nov. 2010.
Jin-Woo Kim, Yong-Jin Park, Jinhong Park, Tack-Don Han,"Optimization of Nvidia OpenCL based Color Format Conversion", Proceeding of Korea Game Society Fall Conference 2010, Oct. 2010.
Yunhye Jung, Yong-Jin Park, Jinhong Park, Hyeran Byun, Tack-Don Han, “2D Convolution Method Suitable for Hardware Architecture”, Proceeding of KISSE Summer Conference, July. 2010.
Young-Jung Uh, Jinhong Park, Tack-Don Han, Hyeran Byun, “Performance Experiment and Analysis for SIFT on Hardware”, Proceeding of KISSE Summer Conference, July. 2010.
Jin-Woo Kim, Jinhong Park, Woo-Chan Park, Youngsik Kim, Tack-Don Han, "An Implementation of paint processor for Vector Graphics", Proceeding of Korea Digital Contents Society Conference, Vol.10, No.1 pp 45-48, Dec. 2009.
Jinhong Park, Tack-Don Han, "A Simulation of Pixel Data Pattern and A Study on Usability for Pixel Cache," Proceeding of Korea Computer Congress 2009, Vol.36, No.1(B) pp 215-218, July. 2009.
Jin-Woo Kim, Youngsik Kim, Jinhong Park, Tack-Don Han, "An Implementation of a Radial Gradient Paint Processing Hardware for 2D Vector Graphics," Proceeding of Korea Game Society Spring Conference 2009, May. 2009.
Jin-Woo Kim, Youngsik Kim, Jinhong Park, Tack-Don Han, "An Edge Memory Architecture for Mobile Vector Graphics Processor," Proceeding of Korea Game Society Fall Conference 2008, Oct. 2008.
Jinhong Park, Woonam Jung, Youngsik Kim, Tack-Don Han, "The Suitable Texture Cache for Ray Tracer," Proceeding of 35th KISSE Fall Conference, No. 2(B) pp 259-262, Oct. 2008.
Jinhong Park,Il-San Kim,Woo-Chan Park, Tack-Don Han, "The Advanced Rasterizer and Cache Memory Architecture for Latency Reduction Of 3D GPU," Proceeding of 32th KISSE Summer Conference, No. 1(A), pp 727-729, July. 2005.
Research Interests
SoC Architecture / Design
GPU/Graphics Architecture
CPU Architecture
NPU Architecture
ISP Architecture
System Architecture
Honors
Fellowship from LG Electronics Inc. (May-2007 ~ Aug-2010)
Computer Skills
Graphics: OpenGL, OpenGLES and OpenCL; working knowledge of DirectX and CUDA.
Programming Language : Verilog HDL, C/C++ and JAVA.
Office Program : Word, Excel, PowerPoint and LaTex
Languages
Fluent in Korean, Conversation in English
Patents
5 International Patents
17 Domestic Patents
List
국내
등록
1 버스 중재 장치 및 방법 1020060057126 (2006.06.23) 008132560000 (2008.03.06)
2 렌더링 장치 및 방법 1020080005855 (2008.01.18) 1014432210000 (2014.09.16)
3 그래픽 프로세서 1020150078166 (2015.06.02) 1023970010000 (2022.05.09)
4 프레임 간 변화량을 이용한 가변 해상도 처리 장치 및 그 제어 방법 1020150084106 (2015.06.15) 1023916800000 (2022.04.25)
5 영상 처리 장치 및 그의 동작 방법 1020150133430 (2015.09.21) 1017278230000 (2017.04.11)
6 디지털 디바이스 및 상기 디지털 디바이스에서 데이터 처리 방법 1020150171515 (2015.12.03) 1025575730000 (2023.07.17)
출원
1 레이 트레이싱 연산 시스템 1020120079914 (2012.07.23)
2 전자기기 및 그 제어방법 1020130125455 (2013.10.21)
3 디스플레이 제어 장치와 이의 동작 방법, 및 이를 포함하는 단말기 1020150116767 (2015.08.19)
4 디지털 디바이스 및 상기 디지털 디바이스에서 데이터 처리 방법 1020150117162 (2015.08.20)
5 디지털 디바이스 및 상기 디지털 디바이스에서 데이터 처리 방법 1020150117163 (2015.08.20)
6 가상 현실 기기 및 그의 렌더링 방법 1020150122430 (2015.08.31)
7 그래픽 처리 장치와 그 동작 방법, 및 이를 포함하는 단말기 1020150172997 (2015.12.07)
8 이미지 처리장치, 및 이를 구비하는 영상표시장치 1020160020817 (2016.02.22)
9 이미지 처리장치, 및 이를 구비하는 영상표시장치 1020160020830 (2016.02.22)
10 프로세서 및 프로세서에서의 소프트 에러 검출 방법 1020220117447 (2022.09.16)
11 프로세서 및 이의 소프트 에러 검출 방법 1020220169753 (2022.12.07)
해외
1 Bus arbitration apparatus and method 07105698.0 (2007.04.05)
2 VIRTUAL REALITY DEVICE AND RENDERING METHOD THEREOF PCT/KR2015/009320 (2015.09.03)
3 DIGITAL DEVICE AND METHOD OF PROCESSING DATA THEREIN PCT/KR2016/009075 (2016.08.18) WO/2017/030380 (23.02.2017)
4 PROCESSOR AND METHOD OF DETECTING SOFT ERROR FROM PROCESSOR 18232442 (2023.08.10)
5 PROCESSOR AND METHOD OF DETECTING SOFT ERROR FROM PROCESSOR 23193529.7 (2023.08.25)