This material was done upon the request of the Group Fitness Plus founder, Angelique Cyr.
Feb 22, 2014
New sunset version of the previously released Strawberry Shortcake World. This new version was illuminated namely with an HDR light source.
Nov 3, 2013
Oct 30, 2013
Happy to announce that Blender Nation chose my latest submission: "Halloween Night". You can see it right at their website or here in mine.
Oct 18, 2013
Oct 17, 2013
Sept 24, 2013
Most things in this image are CG, except for the beach. It was a pretty deserted beach before CG arrived.
Sept 16, 2013
Geo Lighthouse - No more candies here. Still colorful though. I hope you can feel the ocean breeze and hear the waves crashing at the bottom of the cliff.
Sept 8, 2013
Geo Gingerbread Men - As an obvious development, from the previous scene, now you can see who lives in the Geo Gingerbread House ; )
Sept 5, 2013
August 17, 2013
This is some of the inventory I'll be using for the Gingerbread house. Except this only in "Geometric" style of course.
August 4, 2013
Present scene I'm working on is a gingerbread house, typically covered with so many different colored candies, and fun-food. I thought this particular theme would look better with as much detail and clean curves as possible. Reason why I'll be making both a Geometric and a non-geometric scene for it. The former will be done merely to plan ahead aspects like composition, colors, mood, camera angles, etc. Too bad my turnaround time won't be as quick as previous Geometric scenes. But it'll be worth the wait!
July 27, 2013
Howling to the Moon
July 24, 2013
July 21, 2013
July 13, 2013
July 07, 2013
This scene was inspired by both the World of Strawberry Shortcake, and the Low-Poly style that's become popular.
June 27, 2011
This time is a more personal type of addition. It's a loop animation that has as a purpose to play indefinitely as the idle state for a family DVD movie.
January 10, 2011
A new year now, 2011!
The first 3D piece of the year is ... a Chuck! It's a "work in progress" still. This Chuck will get to be used for a web site called "Custom Chuck Me" actually. It'll have to deform in various ways to mimic the letters necessary to write that same web site name. So a rig is already in place. Most of the texture is done. I still need to create a normal map though. Well, for this purpose I don't really need a normal map, but it'll be nice as this is an element clients often look for.