ISMAR 2016 workshop, Sept. 23rd, 2016 - Merida, Mexico

Augmented reality (AR) is a live direct or indirect view of a real-world environment whose elements are augmented by computer-generated sensory input such as sound, video, graphics or GPS data. With the help of advanced AR technology, the information about the surrounding real world of the user becomes interactive and digitally manipulable and artificial information about the environment and its objects can be overlaid on the real world. Natural, portable and efficient AR system can be implemented by combining human computer interaction (HCI) realized with gesture inputs and wearable computing based on 3D see-through head mounted display, which possesses great application potentials. However, there are currently many human factor problems associated with AR technology. For instance, it involves the perception modeling and display quality forecast of 3D complex scenes; it requires the integration mechanism of the wearable computing devices and the HCI methods as well as the ergonomics analysis; and it suffers from the comfort evaluation and the setup of AR system.

A few papers were dedicated to human factors issues those last years in ISMAR as well as in related conferences such as IEEE VR, we strongly believe that with the democratization of AR technologies, the interest will increase. The goal of this workshop is to review the challenges of human factors in AR and the available methods that aim at solving some of those challenges and to give the audience an overview of the variety of the existing and yet to invent evaluation approaches. Beyond the classical presentations and discussions of a workshop, a particular goal of this workshop is the production of a collective document (in a publishable form?) about remaining challenges of human factors in AR. The second output will be a website including challenges, solutions to this challenges and applications pages. 

This workshop aims at gathering researchers that aim at developing natural, portable and efficient AR system or who want to extend their knowledge about the human factor issues in AR. Practitioners of the field are also welcome to acquire knowledge of what is currently being done and what could be done in a near future. One of the goal of this workshop is also to be inter-disciplinary by mixing researchers in computer science, psychophysics and ergonomics. 

ISMAR 2016
Subpages (1): Call for papers