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ChangeLogs:
04/06/2024
Suisei Hoshimachi
- Balance AI Adjustment
- Fixed in SPACE for Virtual GHOST when the aura stuck after the super
- New Super Portrait
- Fixed DF+c(Uppercut) when Suisei switches sides when she closes on specific characters
- Fixed "SPACE for Virtual GHOST - anti-air" when the opponent can recover on the next cinematic
- Fixed minor issues
03/10/2024
Suisei Hoshimachi - Quick Update
- Fixed when Suisei is not performing on her introduction against Hatsune Miku
- Fixed in "Selfish of a Rough Stone" when the enemy AI is taking a guard action and it triggers when the player AI is close to the enemy
- Fixed Stellar Medley when the orbit is not full circle around the projectile
03/04/2024
Suisei Hoshimachi
- Initial Release
Tatsuya Shiba
- Fixed Bug Tweaks
- Damage Scaling sightly decreases
- Power Level Decreased to 4000 > 3000
- Fixed Visuals
10/07/2023
DoodleBob
- Fixed Wrench Throw EX when the game crashed after the hit simultaneously
- Fixed Win pose when Doodlebob turns in 5 seconds randomly
08/28/2023
Stage Selection
- Aldub Kalyeserye Remix - added SD version
07/12/2023
Stage Selection
- MoguMogu YUMMY! Dream Carnival Stage - Initial Release
06/25/2023
DoodleBob Remake
- Initial Release
SpongeBob
- Removed Summon Big Jellyfish
- Removed Patty Frisbee
- Removed Assits Call Sandy, Squidward, and Mr. Krabs
- New Adjusted AI and Palette Map
- Some Special Move is now Reworked by Me based on FelixMario's SpongeBob
Di Gi Charat/Dejiko
- Quick Update: Added Jump Effect on "Omae Namaiki Nyo!" Special Move
06/16/2023
Tatsuya Shiba
- Crouching Medium attack hit stun decreased to 14 > 11
- Some Debug errors are resolved when showing the "expression truncated to integer" in the 1.0 selection
- Drifting Cloud is now resolved for showing "has no target with ID -1" debug error
- Added New effects
- Power gain base of attacks has decreased slightly
- Few AI balance adjustment
Di Gi Charat/Dejiko
- Fixed Debug Errors
- Throw Attack is now on F+c
- Special Attack is now Super Cancel in every move
- Updated New effects
10/31/2022
Stage Selection
- SpongeBob's Reef Rumble Stage Pack - Initial Release
Tatsuya Shiba - Quick Update
- According to ZolidSone's report, were fixed some issues in Debug logs
- In 1.1 selection, were fixed the Climax art BG in the same previous version
05/27/2022
Tatsuya Shiba - Quick Update
- According to ZolidSone's report, were fixed some issues in Debug logs
- In 1.1 selection, were fixed the Climax art BG in the same previous version
05/25/2022
Tatsuya Shiba
- Updated AI Adjustment
- Fixed an Error where Tatsuya Standing Hard attack jumps cancel nearing the air after a hit
- Fixed Sonic End and Cadenza where a Mist Dispersion canceled with a massive damage
- Updated Hayabusa has no longer taking an Infinite loop during Flash Cast
- Few A.I Adjustment
- Updated Flash cast, Changed time-limited 10 to 15 and envshake added
- In 1.1 Added Zoom effects
- Updated Few Normal Moves has now Corner Knockback
02/19/2022
Tatsuya Shiba
- Updated AI Adjustment
- Fixed an Error where the Pallete Order selected 4 by default
- Fixed an Error his Flash Cast Gun Twirl Effect isn't transparency in the 1.0 selection
- Updated Climax Arts Command is set to .5 seconds per frame
- Fixed an Error where Super Background is not showing up before it fades out
- Fixed a Bug where Tatsuya's Air Mist Dispersion C Follow up Stuck in Mid air during Simul Mode.
- Fixed an Error where Tatsuya's Drifting Cloud hits in mid-body
- Fixed an Error where Tatsuya's Self Restoration gets hits before revives
- Damage Dampener Improve Adjustment
02/12/2022
SpongeBob
- Fixed some effects performed by misaligned position
- Rearrange voice-over in normal attacks
- Fixed an Error where Spongebob's Emit Large Tomato Sauce misaligned the super portrait in SD resolution
02/05/2022
Di Gi Charat/Dejiko
- Few Animation has Updated
- Fixed an Error where Dejiko selected without palettes in Turns Mode
- Fixed some effects performed by the wrong position
- Increase Voice-Over Volume
- Dash Attacks increase corner push after hit
- Reduce hit stun in Air Attacks
- Me Kara Beam Charge slightly increased to 75. seconds per frames
- Light Attack Increase Knockback Velocity
- Akiba Flash has now required 40% life below
Tatsuya Shiba
- Initial Release