Dongrui Wu
School of Artificial Intelligence and Automation
Huazhong University of Science and Technology, China
Vice-Chair:
Faiyaz Doctor
University of Essex, UK
fdocto@essex.ac.uk
Hussein Abbass, University of New South Wales, Australia
Faiyaz Doctor, University of Essex, UK
Hani Hagras, University of Essex, UK
Kostas Karpouzis, National Technical University of Athens, Greece
Annabel Latham, Manchester Metropolitan University, UK
Marie-Jeanne Lesot, LIP6-UPMC, France
Peter Lewis, University of Birmingham, UK
Chin-Teng Lin, University of Technology, Sydney, Australia
Gracian Trivino, European Center for Soft Computing, Spain
Christian Wagner, University of Nottingham, UK
Dongrui Wu, Huazhong University of Science and Technology, China
Georgios Yannakakis, IT University of Copenhagen, Denmark
Slawomir Zadrozny, Polish academy of science, Poland
Overview
Computational intelligence is a set of Nature-inspired computational methodologies and approaches to address complex real world problems to which traditional methodologies and approaches (first principles, probabilistic, black-box, etc.) are ineffective or infeasible. It includes neural networks, fuzzy logic systems, evolutionary computation, swarm intelligence, chaos theory, etc.
Affective computing is “computing that relates to, arises from, or deliberately influences emotions,” as initially coined by Professor R. Picard (Media Lab, MIT). It has been gaining popularity rapidly in the last decade because it has great potential in the next generation of human-computer interfaces. One goal of affective computing is to design a computer system that responds in a rational and strategic fashion to real-time changes in user affect (e.g., happiness, sadness), cognition (e.g., frustration, boredom) and motivation, as represented by for example speech, facial expressions, physiological signals, and neurocognitive performance.
Affective computing raises many new challenges for signal processing, modeling, and information aggregation. Especially, the body signals used for affect recognition are very noisy and subject-dependent. Computational intelligence (CI) methods, including fuzzy sets and systems, neural networks, and evolutionary algorithms, may be used to build intuitive and robust emotion recognition algorithms. Further, emotions, which are intrinsic to human beings, may also inspire some new CI algorithms, just like human brains inspired neural networks and survival of the fittest in nature inspired evolutionary computation.
The Affective Computing Task Force aims to promote affective and physiological computing research within the CI research community, especially, to study how computational intelligence algorithm can be used to solve challenging affective computing problems, and how affects (emotions) can inspire new computational intelligence algorithms. We also try to bring together the CIS and AAAC, which is so far the largest affective computing research community in the world.
The scope of this task force includes, but is not limited to: