Problem II. Moving to Specific Locations

Study the Scratch Stage Coordinates.

Open a new project.  Save it, calling it catmoves.
Using go to x: ___ y: ____,
1.  Use the go to go to x: ___ y: ____ to get the cat into the top left corner.
2.  Add another go to x: ___ y: ____ to get it to the top right corner.
3.  Add another go to x: ___ y: ____ to get it to the bottom right corner.
4.  Add one more go to x: ___ y: ____ to get it to the bottom left corner.
5.  Start the script with a green flag bar, add wait in between so you can see the cat move.  Add forever to keep the cat moving.
Using point in direction _____
1.  Turn the cat to face the direction it will move by adding  point in direction _____ after each new position.
Using glide ___ secs to x: ___ y: ____
1.  Make a new script which replaces all the “go to” bars with glide ___ secs to x: ___ y: ____. Have this script controlled by a when space key clicked.
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