At the Crossroads: Blurring the Lines between Animated 
and Real Life Personal Robots

21st May 2018 

The Brisbane Convention & Exhibition Venue, 

Queensland Australia


https://sites.google.com/site/icra2018workshop/home/GettyImages-686261732_medium.jpg?attredirects=0




Objectives

The vision of the personal robot has generally been shaped by human perceptions of robots through media and animation. The movie industry has produced animated robot movies for generation across genres with great successes while the advancement in AI is narrowing the gap between fiction and reality.

To animate, and the related words, animation, animated and animator all derive from the Latin verb, animare, which means ‘to give life to'. In the context of robotics, this involves the design and programming of attributes in order to create the illusion of life. Anthropomorphism, the suspension of disbelief, aesthetics, observation, storytelling, performance, articulation of personality through movement and gesture, and the physiological and psychological nature of character are all aspects of animation that animators deal with on a daily basis.  In the meantime,  researchers have been working relentlessly in the pursuit of bringing human-like capabilities to machines through AI.

In this workshop we would like to explore the principals and practice of animators drawing in from their experience that delivered us robot characters we come to love and adore. Their skills together with the techniques of robotics can contribute immensely in giving ‘the illusion of life’ to personal robots and assist in enhancing human-robot interaction experience.


Topics of interest include but not limited to:

   Animation in robotics design 


   Aesthetics, Movement and the Uncanny Valley 


   Anthropomorphism, hyper realism and robotics: to be or not to be 


   The principles of animation and Human-robotic interaction 


   The performative robot 


   Facial animation and communication 


   Attributes and emotion 


   Designing for Empathy 


   Emotional Affordance and the animator's toolkit 


   Socially Intelligent Robots 


   Collaborative Robotics 


   Human Robot Interaction 


   Human Behaviour Modeling 


   Affective Computing 


   Mutual shaping of robots and human 


   Performance metrics and benchmarking 


   Designing and animating life 


   Body language and communication 


   Suspension of Disbelief 


   Evaluation of the affects of mimicry and originality in robot design 


   Paralanguage and the communicative robot 


   Navigating the languages of science and design in robotics


Paper submission:

We invite interested researchers to submit your work or ideas addressing topics related to the workshop to EasyChair: https://easychair.org/conferences/?conf=apr2018Papers should be submitted electronically with two-column format in the IEEE style. The length of submitted Paper should be up to 6 pages. The reviewing process is single blind. The accepted papers will have the opportunity to present your work/ideas in a poster session or oral presentation. We are currently considering the publication of the accepted papers to a special issue or a book chapter.


Important dates and notice:

Submission deadline: March 15, 2018

Notification of Acceptance: April 15th, 2018

Location: TBA