Full Call for Papers is available in PDF format. The
3D community continues to innovate and evolve, with greater focus on enabling
augmented reality and virtual reality (AR/VR/MR) experiences. There have been
amazing breakthroughs on the capture and acquisition in recent years, with the
introduction of microlens camera arrays and the growing momentum behind
large-scale multi-camera arrays, as well as 360-degree video and depth sensing
devices. Display technology continues to advance as the emergence of
head-mounted displays gain in popularity. The widespread increase in
computational power has allowed an ever-increasing realism in 3D scene
generation. Additionally, 3D audio has the potential to add to the immersive
experience through surround sound and realistic sound field rendering.
While appropriate venues for presenting research at advanced stages are plentiful, the 3D multimedia community needs an appropriate venue for receiving feedback during early or initial stages of the development of radical and potentially disruptive technologies. This is the void that Hot3D tries to fill. Topics of interest include, but are not limited to:
Papers in all areas of Multimedia 3D are solicited. Early stage or preliminary results from potentially disruptive technology is particularly encouraged. Full papers (up to 6 pages) will be published in the ICME 2018 proceedings. Additionally, and most importantly, position papers are solicited for short presentation and discussion of preliminary work or ideas. Submit a proposal of up to 2 pages, with a decision expected 2 weeks after submission. The 1-day workshop will be co-located with ICME, the flagship multimedia conference sponsored by four IEEE societies. The workshop will be a unique opportunity to interact with other researchers working on 3D Multimedia. With an environment designed to facilitate discussion and feedback in early stage research, as well as forge new collaboration, this is an event not to be missed. |