Trang chủ

Happy Wheels for iOS

đăng 19:15, 19 thg 7, 2016 bởi happy wheels

Happy Wheels for iOS has been in development for quite some time now and the results are looking really good. On my iPhone 4S it's running fairly consistently at 60 FPS which results in buttery smooth physics and responsive gameplay. The onscreen controls feel pretty natural and are noninvasive. I personally think Happy Wheels has never looked better than on the iPad’s Retina display.


Here are some details, although they are subject to change.

Characters and levels

We’re going to launch with 6 characters: Wheelchair guy, Segway Guy, Irresponsible Dad, Effective Shopper, Moped Couple, and Pogostick Man. We’ll add more characters in time. Each character will have its own ‘chapter’ containing 10-15 levels made specifically for that character. And there will be an additional set of levels where you can choose any available character. This means that you will be able play Happy Wheels anywhere without a web connection.

Editor

There will be a simplified level editor where users can create their own levels. Initially it won’t be as robust as the online editor, but all of the current hazards, various items, and shapes (not polygons) can be added and modified. The levels can be saved locally on each device or shared between devices via email or Airdrop. Later we’ll add a public level browser similar to what is available in the browser version.

Controls

The onscreen controls are simplified as well.  There are buttons for forward/reverse, lean left/right, special, and eject. We’re trying to keep the layout consistent between characters, but in some cases, the number of buttons or layout may vary.

Compatibility

Again, these are subject to change. Our build target is iOS 6 and up.
iPhone 4S, 5, 5C, 5S, 6, 6+. And although we advise against it, it should install on the iPhone 4, but there is a noticeable drop in framerate.
iPod Touch 5th generation. Like the iPhone 4, it should install on an iPod Touch 4th gen, but it will probably run slowly so we advise against it.
iPad 2, 3, 4, Air.
iPad Mini 1, 2

Update Minor Happy Wheels

đăng 18:59, 19 thg 7, 2016 bởi happy wheels

Update Minor Happy Wheels :
-Harpoon guns can now be set to a fixed angle of your choosing. The turret will only aim in one direction, and will fire as soon as a human target crosses it's cleared path. There is no path prediction when firing at the target, so the harpoon has a lower chance of being fatal. This will make it easier to have characters jump over a bunch of harpoons without causing instant death.
-Harpoon guns can now be fired with triggers. It is also possible to set it so this is the only way the harpoon will fire.
-Triggers can also be used to activate and deactivate the harpoon gun.
-A little light now signals the state of the harpoon gun. Red is normal, blue is a fixed angle harpoon gun, green means it will be fired by triggers only, and black is deactivated.
-Boost panels now have a variable power setting. They were originally set to 20, and now go from 10 to 100.

Happy Wheels Version 1.0.5

đăng 18:56, 19 thg 7, 2016 bởi happy wheels

Happy Wheels Version 1.0.5:
• New levels 11-15 added for Irresponsible Dad
• Passing 8 or more levels in chapters 1 or 2 will unlock an All Characters level
• Fixed a bug in the editor that caused "hide vehicle" to default to the off setting
• Fixed a bug in Irresponsible Dad's level 9 which might cause a button to be difficult to press
Features:
• 30 unique and challenging levels
• Create your own levels in the editor
• Deadly obstacles: spikes, mines, wrecking balls, harpoons, and much more
• Smooth, realistic physics
• Game Center leaderboard support

Happy Wheels

đăng 18:51, 19 thg 7, 2016 bởi happy wheels

Welcome to happy wheels az so cool and crazy: 
We visit read happy wheel:
Happy Wheels is a ragdoll-physics-adventure based Flash game created by Jim Bonacci and launched in June of 2010. Players control a selection of various, unique characters with their goal being to get to the finish line, activate a trigger that triggers victory, or collect a required amount of tokens while avoiding being splattered across the level by many hazards and obstacles. Users may create and share their own custom scenarios using the expansive level editor, play some of the over 6 million already-existing user-made levels, or take a look at some of the featured levels - the best levels in the game. The game is most notable for its dark sense of humor and its large amounts of blood and gore. The full version allows you to go to the up-to-date version, while the demo stays on v1.52, with limited features.


Jim Bonacci was motivated to make the game out of disappointment of other ragdoll-physics games. In an October 2010 interview, he stated that "No one was making their ragdolls die properly. They'd usually flop around harmlessly or in some instances have the same canned animation over and over." Originally, Happy Wheels was made for fun between Jim and some friends, it only contained Wheelchair Guy, and the first level, Happy Green Hills. After it gained some popularity, he made it into what the game is now, and published it to his website on June 4th, 2010.

The demo version of Happy Wheels has been available on many sites including Newgrounds and OneMoreLevel, but you can only play the full version of the game at Total Jerkface (Jim Bonacci's website) since June of 2010. The Mobile App has been release on August 19th, 2015, while the Sequel is currently being made. It's unknown when the sequel will be released.

1-4 of 4