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How not to raid NOC

// We made Gravesh's crew go and hide in NOC, but decided not to stop at that.

// We kill monitor and guards with only a couple bash attempts on stonedoor, and Radikas goes to scout.

Tindómiel (tin) leaves vv SOUTH vv.
Barricade in a Passage

!= CW Mana:Hot>reveal quick
You begin to search...
Tindómiel (tin) quietly scouts eastwards...
Radikas tells you '5 orcs [GT]'

Tindómiel (tin) stops scouting eastwards.

You didn't find anyone.

!= CW Mana:Hot>where
Players in your zone
--------------------
Aramarth             - Barricade in a Passage
Tindómiel            - Barricade in a Passage
Bunnud               - Barricade in a Passage
Radikas              - A Steep Tunnel

!= CW Mana:Hot>reveal quick
You begin to search...

You didn't find anyone.

!= CW Mana:Hot>sc
212/212 hits, 90/132 mana, and 98/100 moves.

!= CW Mana:Hot>reveal quick
You begin to search...

You didn't find anyone.

!= CW Mana:Hot>reveal quick
You begin to search...

You didn't find anyone.

!= CW Mana:Hot>reveal quick
You begin to search...

You didn't find anyone.

!= CW Mana:Hot>reveal quick
You begin to search...

You didn't find anyone.

!= CW Mana:Hot>where
Players in your zone
--------------------
Aramarth             - Barricade in a Passage
Tindómiel            - Barricade in a Passage
Bunnud               - Barricade in a Passage
Radikas              - Cavern

!= CW Mana:Hot>reveal quick
You begin to search...


!= CW Mana:Hot>tr
You carefully examine the ground around you, looking for tracks...

You see:
   - a track of an Elf coming from the north done less than 1 hour ago
   - a track of a Dwarf coming from the north done less than 1 hour ago
   - a track of a Half-Elf coming from the north done less than 1 hour ago
   - a track of a Dwarf leading >> EAST >> done less than 1 hour ago
   - a track of a Dwarf coming from the north done less than 1 hour ago
   - a track of a hungry warg leading >> EAST >> done less than 1 hour ago
   - a track of *an Orc* leading >> EAST >> done less than 1 hour ago
   - a track of *an Orc* coming from the east done less than 1 hour ago
   - a track of *an Orc* leading >> EAST >> done less than 2 hours ago
   - a track of *an Orc* leading >> EAST >> done less than 2 hours ago
   - a track of *an Orc* leading >> EAST >> done less than 2 hours ago
   - a track of *an Orc* leading >> EAST >> done less than 2 hours ago
   - a track of *an Orc* leading >> EAST >> done less than 2 hours ago
   - a track of *an Orc* coming from the east done less than 3 hours ago
   - two tracks of *an Orc* coming from the east done less than 3 hours ago
   - two tracks of *an Orc* coming from the east done less than 3 hours ago
   - two tracks of *an Orc* coming from the east done less than 3 hours ago
   - two tracks of *an Orc* coming from the east done less than 3 hours ago
   - nine tracks of an elite orc-guard leading >> EAST >> done less than 3 hours ago


You stop searching.

!= CW Mana:Burning>trac gravesh
You carefully examine the ground around you, looking for tracks...

You see some tracks of *an Orc* leading >> EAST >>, done less than 3 hours ago.

!= CW Mana:Burning>
WARNING: inactivity timeout in 5 seconds.
[sc]

212/212 hits, 103/132 mana, and 100/100 moves.

!= CW Mana:Burning>say gravesh
Ok.

Bunnud drinks water from a water skin.

!= CW Mana:Burning>trac
You stop tracking your victim.

!= CW Mana:Burning>trac bulhgrak
You carefully examine the ground around you, looking for tracks...

You see some tracks of *an Orc* leading >> EAST >>, done less than 3 hours ago.

!= CW Mana:Burning>
WARNING: inactivity timeout in 5 seconds.
[sc]

212/212 hits, 109/132 mana, and 100/100 moves.

!= CW Mana:Burning>
Bunnud says, 'he might be in trouble, but I've no idea how to help'

!= CW Mana:Burning>say bulhgrak
Ok.

!= CW Mana:Burning>trac ug

Radikas tells you 'gravesh exps [GT]'

!= CW Mana:Burning>You stop tracking your victim.
You carefully examine the ground around you, looking for tracks...


You stop searching.

!= CW Mana:Burning>where

Radikas (r) has arrived from the east.

!= CW Mana:Burning>Players in your zone
--------------------
Aramarth             - Barricade in a Passage
Tindómiel            - Barricade in a Passage
Bunnud               - Barricade in a Passage
Radikas              - Barricade in a Passage

!= CW Mana:Burning>
Radikas (r) leaves >> EAST >>.

!= CW Mana:Burning>
WARNING: inactivity timeout in 5 seconds.
[sc]

212/212 hits, 115/132 mana, and 100/100 moves.

!= CW Mana:Burning>
Radikas tells you '1 orc at gg [GT]'

!= CW Mana:Burning>trac ugg
You carefully examine the ground around you, looking for tracks...
Tindómiel (tin) quietly scouts northwards...

Tindómiel (tin) stops scouting northwards.

Radikas tells you 'gravesh somewhere e [GT]'

You see some tracks of *an Orc* leading >> EAST >>, done less than 3 hours ago.

!= CW Mana:Burning>tell group we cant hit gg
Ok.

!= CW Mana:Burning>tr
You stop tracking your victim.

!= CW Mana:Burning>where
Players in your zone
--------------------
Aramarth             - Barricade in a Passage
Tindómiel            - Barricade in a Passage
Bunnud               - Barricade in a Passage
Radikas              - A Worn Tunnel

!= CW Mana:Burning>scout n
You quietly scout northwards...

Orc Guard Room
Traces of fierce white tones form the aura of this place.
The corpse of the orkish bodyguard is lying here.
The corpse of the orkish bodyguard is lying here.
The corpse of Zathdug the Monitor is lying here.
The shadow of the orkish bodyguard is floating here.

You stop scouting.

!= CW Mana:Burning>n
[north]
Tindómiel tells you 'we go out and sanc up [GT]'
Orc Guard Room
Traces of fierce white tones form the aura of this place.
The corpse of the orkish bodyguard is lying here.
The corpse of the orkish bodyguard is lying here.
The corpse of Zathdug the Monitor is lying here.
The shadow of the orkish bodyguard is floating here.
Exits: (south), [west], up.

!O CW Mana:Burning>u
Behind the Crack
Exits: (south), down.

!O CW Mana:Burning>s
[south]
Dark Dry Cave
Traces of intense white tones form the aura of this place.
A sturdy pack horse is standing here.
A sturdy pack horse is standing here.
Exits: (north), south.

!O CW Mana:Burning>s
[south]
Trail at a Cave
Traces of rich white tones form the aura of this place.
The corpse of an orkish scout is lying here.
A cockroach is scuttling across the floor carrying some debris.
Exits: north, east, -west-.
A cockroach panics, and attempts to flee.
A cockroach leaves >> EAST >>.

!< CW Mana:Burning>sc
212/212 hits, 126/132 mana, and 94/100 moves.

!< CW Mana:Burning>tr
Tindómiel (tin) has arrived from the north.
You carefully examine the ground around you, looking for tracks...

A cockroach has arrived from the east.

You see:
   - a track of a Dwarf coming from the north done less than 1 hour ago

Radikas tells you 'they at gnarled en of kormock [GT]'

   - a track of a Half-Elf coming from the north done less than 1 hour ago
   - a track of an Elf coming from the north done less than 1 hour ago
   - two tracks of a Dwarf leading ^^ NORTH ^^ done less than 2 hours ago
   - a track of a Dwarf coming from the north done less than 2 hours ago
   - two tracks of a pack horse leading ^^ NORTH ^^ done less than 2 hours ago
   - a track of an Elf leading ^^ NORTH ^^ done less than 2 hours ago
   - a track of a Dwarf leading ^^ NORTH ^^ done less than 2 hours ago
   - a track of a Half-Elf leading ^^ NORTH ^^ done less than 2 hours ago
   - a track of an orc assassin leading >> EAST >> done less than 2 hours ago

Inactivity timeout postponed...

Bunnud tells you 'did Gravesh see you? [group-tell]'

   - a track of a cockroach leading >> EAST >> done less than 1 hour ago
   - a track of a Dwarf coming from the east done less than 6 hours ago
   - a track of a Dwarf coming from the east done less than 6 hours ago
You stop searching, you don't seem to find anything else.

!< CW>
Radikas tells you 'no [GT]'

!< CW>
WARNING: inactivity timeout in 5 seconds.
[sc]

212/212 hits, 132/132 mana, and 100/100 moves.

!< CW>
Tindómiel (tin) begins some strange incantations...

!< CW>
Tindómiel (tin) utters the word 'sanctuary'
Tindómiel (tin) is surrounded by a white aura.

!< CW>
Tindómiel (tin) sits down and rests.

!< CW>
WARNING: inactivity timeout in 5 seconds.
[sc]

212/212 hits, 132/132 mana, and 100/100 moves.

!< CW>
Bunnud tells you 'come out, let's regen for GG [group-tell]'

// Tindo and Bunnud clearly don't understand how defence works.

!< CW>
Radikas (r) has arrived from the north.
A cockroach panics, and attempts to flee.
A cockroach leaves >> EAST >>.

!< CW>
Radikas (r) says 'gg :P?'

!< CW>
WARNING: inactivity timeout in 5 seconds.
[sc]

212/212 hits, 132/132 mana, and 100/100 moves.

!< CW>
A cockroach has arrived from the east.

!< CW>
Tindómiel (tin) says 'what do you mean they gnarled? they s of it?'

!< CW>
WARNING: inactivity timeout in 5 seconds.
[sc]

212/212 hits, 132/132 mana, and 100/100 moves.

!< CW>
Radikas (r) says 'they at gnarled'

!< CW>
Radikas (r) says 'skulldoor'

!< CW>
WARNING: inactivity timeout in 5 seconds.
[sc]

Tindómiel (tin) says 'in?'
212/212 hits, 132/132 mana, and 100/100 moves.

!< CW>
Radikas (r) says 'yeah but door broke'

// I count this as a victory. Now they even break doors inside NOC.

!< CW>ex
  North   - You can't distinguish a lot of details.
  East    - You can't distinguish a lot of details.
-West-    - You can't distinguish a lot of details.

!< CW>
Radikas (r) leaves ^^ NORTH ^^.

!< CW>lead
Lead what?

!< CW>scout n
You quietly scout northwards...

Dark Dry Cave
Traces of pale white tones form the aura of this place.
A sturdy pack horse is standing here.
A sturdy pack horse is standing here.

A cockroach leaves >> EAST >>.

You stop scouting.

!< CW>n
[north]
Dark Dry Cave
Traces of pale white tones form the aura of this place.
A sturdy pack horse is standing here.
A sturdy pack horse is standing here.
Exits: (north), south.

!O CW>lead
A pack horse starts following you.

!O CW>s
[south]
Trail at a Cave
Traces of fierce white tones form the aura of this place.
The corpse of an orkish scout is lying here.
Tindómiel the Half-Elf (tin) is resting here (glowing).
Bunnud the Dwarf is standing here.
Exits: north, east, -west-.

!< CW>sc
Tindómiel (tin) stops resting, and clambers on her feet.
212/212 hits, 132/132 mana, and 94/100 moves.

!< CW>stat
[stat]
Spell speed: normal         Weapon: engraved
OB: 47%, DB: 58%, PB: 58%, Armour: 85%. Wimpy: 180. Mood: wimpy.
Needed: 1,223,052 xp, 0 tp. Lauren: 111. Alert: normal.
Timers:
Affected by:
- shield (8:58)
- strength (14:10)
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- stored spell teleport
- detect magic (47:48)
- armour (2:37)
- vigour
- growth

!< CW>
Tindómiel (tin) begins some strange incantations...

!< CW>csn
[chan spell normal]
Ok.

!< CW>sc
212/212 hits, 132/132 mana, and 96/100 moves.

!< CW>sa
[cast n 'sanctuary' ]
You start to concentrate...

Tindómiel (tin) utters the word 'sanctuary'
Bunnud is surrounded by a white aura.

Tindómiel (tin) says 'sanc self?'

rTindómiel (tin) sits down and rests.

res
You start glowing.

!< CW Mana:Hot>You sit down and rest your tired bones.

!< CW Mana:Hot>sc
212/212 hits, 89/132 mana, and 100/100 moves.

!< CW Mana:Hot>sc
212/212 hits, 89/132 mana, and 100/100 moves.

!< CW Mana:Hot>stat
[stat]
Spell speed: normal         Weapon: engraved
OB: 47%, DB: 8%, PB: 58%, Armour: 85%. Wimpy: 180. Mood: wimpy.
Needed: 1,223,052 xp, 0 tp. Lauren: 111. Alert: normal.
Timers:
Affected by:
- sanctuary (0:5)
- shield (9:9)
- strength (14:21)
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- stored spell teleport
- detect magic (47:59)
- armour (2:48)
- vigour
- growth

!< CW Mana:Hot>
Bunnud begins some strange incantations...

!< CW Mana:Hot>
Bunnud utters the word 'bless'

!< CW Mana:Hot>st
You stop resting, and stand up.

!< CW Mana:Hot>bs
[cast 'bless' ]
You start to concentrate...

rres
You begin to feel the light of Aman shine upon you.

!< CW Mana:Hot>You sit down and rest your tired bones.

!< CW Mana:Hot>
Radikas (r) has arrived from the north.

!< CW Mana:Hot>
WARNING: inactivity timeout in 5 seconds.
[sc]

212/212 hits, 95/132 mana, and 100/100 moves.

!< CW Mana:Hot>say well you scared him
Ok.

!< CW Mana:Hot>
Radikas (r) says 'they resting with gnarled or'

!< CW Mana:Hot>
Radikas (r) says 'orc'

!< CW Mana:Hot>
Tindómiel (tin) stops resting, and clambers on her feet.

!< CW Mana:Burning>say now he breaks doors inside NOC
Ok.

!< CW Mana:Burning>
Tindómiel (tin) says 'go bash?'
!< CW Mana:Burning>
WARNING: inactivity timeout in 5 seconds.
[sc]

Radikas (r) says 'wanna?'
212/212 hits, 105/132 mana, and 100/100 moves.

!< CW Mana:Burning>
Tindómiel (tin) says 'lets'

!< CW Mana:Burning>
Tindómiel (tin) says 'quake'

!< CW Mana:Burning>say You cant do that, really
Ok.

!< CW Mana:Burning>
Some very close noise can be heard from the north.

!< CW Mana:Burning>
Tindómiel (tin) nods solemnly.

!< CW Mana:Burning>
Radikas (r) removes an engraved broadsword.
Radikas (r) masterfully draws a heavy morningstar.
Some very close noise can be heard from the north.

!< CW Mana:Burning>st
You stop resting, and stand up.

!< CW Mana:Burning>sc

Radikas (r) leaves ^^ NORTH ^^.

!< CW Mana:Burning>212/212 hits, 109/132 mana, and 100/100 moves.

!< CW Mana:Burning>sc
*an Orc* has arrived from the north.
A hungry warg has arrived from the north.
212/212 hits, 109/132 mana, and 100/100 moves.

!< CW Mana:Burning>
Tindómiel (tin) leaves ^^ NORTH ^^.
Dark Dry Cave
Traces of pale white tones form the aura of this place.
A sturdy pack horse is standing here.

!O CW Mana:Burning>
*an Orc* has arrived from the south.
A hungry warg has arrived from the south.

!O CW Mana:Burning>
*an Orc* leaves ^^ NORTH ^^.
A hungry warg leaves ^^ NORTH ^^.
The -[ crack ]- CLOSES QUIETLY.

!O CW Mana:Burning>to
Target set to: *orc*
#redefined key: F1 ^['[00~'=kill *orc*
#redefined key: F2 ^['[01~'=cast 'burning hands' *orc*
#redefined key: F3 ^['[02~'={kill *orc*; cast 'lightning bolt'}
#redefined key: F4 ^['[03~'=cast 'lightning bolt' *orc*
#redefined key: F5 ^['[04~'=cast 'colour spray' *orc*
#redefined key: KF1 ^[OP=kill *orc*
#redefined key: KF2 ^[OQ=cast 'burning hands' *orc*
#redefined key: KF4 ^[OS=cast 'lightning bolt' *orc*
#redefined key: KF5 ^[[15~=cast 'colour spray' *orc*
#redefined key: F3 ^['[02~'=order two bash
#redefined key: KF3 ^[OR=order two bash
"won't bash"
#redefined key: F6 ^['[05~'=cast 'magic missile' *orc*
#redefined key: KF6 ^[[17~=cast 'magic missile' *orc*
!O CW Mana:Burning>where

Tindómiel (tin) OPENS the -[ crack ]-.
The -[ crack ]- CLOSES QUIETLY.

!O CW Mana:Burning>Players in your zone
--------------------
Aramarth             - Dark Dry Cave
Tindómiel            - Dark Dry Cave
Bunnud               - Dark Dry Cave
Radikas              - Behind the Crack

!O CW Mana:Burning>ocr
[open crack]
Ok.
Radikas narrates 'BASHED!'
The -[ crack ]- CLOSES QUIETLY.

!O CW Mana:Burning>n
[north]
Alas, you cannot go that way...
An orkish scout yells from the north '*Ledebes kwo Kvarw* es vere is bne Olc Baord Rioh!'

!O CW Mana:Burning>
Tindómiel (tin) OPENS the -[ crack ]-.
The -[ crack ]- CLOSES QUIETLY.

!O CW Mana:Burning>n
[north]
Alas, you cannot go that way...

!O CW Mana:Burning>n
[north]
Tindómiel (tin) OPENS the -[ crack ]-.
Behind the Crack
*Ugg the Orc* is here, fighting Radikas (r).
*an Orc* is standing here.
*an Orc* is standing here.
*Búlhgrak the Orc* is standing here.
The shadow of a gnarled old orc is floating here.
*Gravesh the Orc* is standing here.
An experienced orkish scout is looking for tracks on the ground.
Radikas the Dwarf (r) is here, fighting *Ugg the Orc* (glowing).
Exits: (south), down.
*Gravesh the Orc* CLOSES the -[ crack ]-.

!O CW Mana:Burning>n
[north]
Alas, you cannot go that way...

!O CW Mana:Burning>
The crack is opened from the other side.
*Gravesh the Orc* CLOSES the -[ crack ]-.
*an Orc* smites Radikas (r)'s body and tickles it.

!O CW Mana:Burning>
*Búlhgrak the Orc* barely slashes Radikas (r)'s left arm and tickles it.

!O CW Mana:Burning>
*Búlhgrak the Orc* gives an enslaved shadow an order.
An enslaved shadow joins *Ugg the Orc*'s fight.
An enslaved shadow hits Radikas (r)'s left hand and tickles it.

!O CW Mana:Burning>eqe
[cast n 'earthquake']
#action >xp1 XPCOUNTER: &1 &2. is now off.
#action >xp2 ^You receive your share of experience. is now off.
#action >xp3 ^You feel more experienced. is now off.
You quickly recall your stored spell...
*Búlhgrak the Orc* gives an enslaved shadow an order.

*Gravesh the Orc* leaves \\ DOWN \\ .
*an Orc* leaves \\ DOWN \\ .
*Búlhgrak the Orc* seems to avoid the fight.

*Gravesh the Orc* has arrived from below.
*an Orc* has arrived from below.

*Gravesh the Orc* slashes your head and tickles it.

e*Búlhgrak the Orc* begins some strange incantations...
Radikas (r) sends *Ugg the Orc* sprawling with a powerful bash.

eqe
[cast n 'earthquake']
#action >xp1 XPCOUNTER: &1 &2. is now off.
#action >xp2 ^You receive your share of experience. is now off.
#action >xp3 ^You feel more experienced. is now off.
The earth trembles beneath your feet!
Some debris falls on you from above.
A pack horse stops following you.
An orkish scout says 'A horl fiki e nas kiir iv waldlumz wlim yaor skav!'

!O CW HP:Fine Mana:Hot *Gravesh the Orc*:Hurt>*Búlhgrak the Orc* begins some strange incantations...
You quickly recall your stored spell...
The crack is opened from the other side.
A pack horse panics, and attempts to flee.
A pack horse leaves \\ DOWN \\ .
*Gravesh the Orc* panics, and attempts to flee.
*Gravesh the Orc* leaves \\ DOWN \\ .

Radikas narrates 'BASHED!'
Tindómiel (tin) has arrived from the south.

Tindómiel (tin) CLOSES the -[ crack ]-.

*Búlhgrak the Orc* barely slashes your left hand and tickles it.

*Búlhgrak the Orc* begins some strange incantations...
The earth trembles beneath your feet!
*an Orc* panics, and attempts to flee.

!O CW HP:Fine Mana:Hot *Búlhgrak the Orc*:Fine>
*Búlhgrak the Orc* panics, and attempts to flee.
*Búlhgrak the Orc* leaves \\ DOWN \\ .

!O CW HP:Fine Mana:Hot an orkish scout:Wounded>eqe
[cast n 'earthquake']
#action >xp1 XPCOUNTER: &1 &2. is now off.
#action >xp2 ^You receive your share of experience. is now off.
#action >xp3 ^You feel more experienced. is now off.

*an Orc* barely crushes your left leg and tickles it.
!O CW HP:Fine Mana:Hot an orkish scout:Wounded>You quickly recall your stored spell...
*an Orc* panics, and attempts to flee.

Tindómiel (tin) utters the word 'earthquake'
Tindómiel (tin) makes the earth tremble and shiver.
Bunnud stops following Tindómiel (tin).
An orkish scout is INCAPACITATED and will slowly die, if not aided.
You stop following Tindómiel (tin).
You fall, and hit yourself!
Some debris falls on you from above.
Radikas (r) stops following Tindómiel (tin).
*an Orc* is mortally wounded and will die soon if not aided.
*an Orc* is INCAPACITATED and will slowly die, if not aided.

Tindómiel (tin) panics, but can't stop fighting to flee.

The earth trembles beneath your feet!
You feel more experienced.
Congratulations! This is the first time you've killed it!
You hear *an Orc*'s death cry as he collapses.
*an Orc* has drawn his last breath! R.I.P.
A shadow slowly rises above the corpse of *an Orc*.
You receive your share of experience.
This is really a genocide...
You hear an orkish scout's death cry as he collapses.
An orkish scout is dead! R.I.P.
You feel more experienced.
Congratulations! This is the first time you've killed it!
You hear *an Orc*'s death cry as he collapses.
*an Orc* has drawn his last breath! R.I.P.
A shadow slowly rises above the corpse of *an Orc*.
Some debris falls on you from above.
!O CW HP:Fine Mana:Hot Tindómiel (tin):Fine>
*Búlhgrak the Orc* has arrived from below.
You flee head over heels.
You flee down.
Orc Guard Room
Traces of rich white tones form the aura of this place.
The corpse of the orkish bodyguard is lying here.
The corpse of the orkish bodyguard is lying here.
The corpse of Zathdug the Monitor is lying here.
The shadow of the orkish bodyguard is floating here.
*an Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
A sturdy pack horse is standing here.
*Gravesh the Orc* is standing here.
Exits: #south#, [west], up.

!O CW HP:Fine Mana:Hot>eqe
[cast n 'earthquake']
#action >xp1 XPCOUNTER: &1 &2. is now off.
#action >xp2 ^You receive your share of experience. is now off.
#action >xp3 ^You feel more experienced. is now off.
You are too afraid.

!O CW HP:Fine Mana:Hot>
*Gravesh the Orc* leaves // UP //.
Tindómiel (tin) has arrived from above.

!O CW HP:Fine Mana:Hot>
Tindómiel (tin) panics, and attempts to flee.
Tindómiel (tin) leaves vv SOUTH vv.

!O CW HP:Fine Mana:Hot>u
Behind the Crack
Traces of fierce white tones form the aura of this place.
The corpse of *an Orc* is lying here.
The corpse of an orkish scout is lying here.
The corpse of *an Orc* is lying here.
*Ugg the Orc* is here, fighting Radikas (r).
An enslaved shadow is here, fighting Radikas (r).
Radikas the Dwarf (r) is here, fighting *Ugg the Orc* (glowing).
Bunnud the Dwarf is standing here (glowing).
The shadow of *an Orc* is floating here.
The shadow of *an Orc* is floating here.
*Búlhgrak the Orc* is standing here.
*Gravesh the Orc* is standing here.
Exits: [south], down.

!O CW HP:Fine Mana:Hot>
Bunnud approaches *Ugg the Orc*, trying to crush him.

!O CW HP:Fine Mana:Hot>
*Búlhgrak the Orc* leaves \\ DOWN \\ .
*Gravesh the Orc* leaves \\ DOWN \\ .

!O CW HP:Fine Mana:Hot>
*Ugg the Orc* seems to have recovered his senses.

!O CW HP:Fine Mana:Hot>
Tindómiel (tin) has arrived from below.

!O CW HP:Fine Mana:Hot>wim 140
[chan wimpy 140]
Wimpy set to: 140
*Ugg the Orc* panics, and attempts to flee.
*Ugg the Orc* leaves \\ DOWN \\ .
!O CW HP:Fine Mana:Hot>cast 'lightning bolt' *orc*
cast 'lightning bolt' *orc*
Nobody here by that name.

!O CW HP:Fine Mana:Hot>Nobody here by that name.
Tindómiel (tin) leaves \\ DOWN \\ .
*Gravesh the Orc* has arrived from below.
*Ugg the Orc* has arrived from below.

!O CW HP:Fine Mana:Hot>
Bunnud crushes *Gravesh the Orc*'s head very hard.
An enslaved shadow hits Radikas (r)'s head and tickles it.

!O CW HP:Fine Mana:Hot>
Radikas (r) seems to have recovered his senses.
*Gravesh the Orc* strongly slashes Bunnud's left arm and tickles it.
Radikas (r) panics, and attempts to flee.

!O CW HP:Fine Mana:Hot>to
Target set to: *orc*
#redefined key: F1 ^['[00~'=kill *orc*
#redefined key: F2 ^['[01~'=cast 'burning hands' *orc*
#redefined key: F3 ^['[02~'={kill *orc*; cast 'lightning bolt'}
#redefined key: F4 ^['[03~'=cast 'lightning bolt' *orc*
#redefined key: F5 ^['[04~'=cast 'colour spray' *orc*
#redefined key: KF1 ^[OP=kill *orc*
#redefined key: KF2 ^[OQ=cast 'burning hands' *orc*
#redefined key: KF3 ^[OR={kill *orc*; cast 'lightning bolt'}
#redefined key: KF4 ^[OS=cast 'lightning bolt' *orc*
#redefined key: KF5 ^[[15~=cast 'colour spray' *orc*
#redefined key: F3 ^['[02~'=order two bash
#redefined key: KF3 ^[OR=order two bash
"won't bash"
#redefined key: F6 ^['[05~'=cast 'magic missile' *orc*
#redefined key: KF6 ^[[17~=cast 'magic missile' *orc*
!O CW HP:Fine Mana:Hot>
*Gravesh the Orc* panics, and attempts to flee.
*Gravesh the Orc* leaves \\ DOWN \\ .

!O CW HP:Fine Mana:Hot>cast 'colour spray' *orc*
You start to concentrate...
Radikas (r) panics, and attempts to flee.
Radikas (r) leaves \\ DOWN \\ .

*Gravesh the Orc* has arrived from below.

*Gravesh the Orc* panics, and attempts to flee.
*Gravesh the Orc* leaves \\ DOWN \\ .

You hear a death cry from below.
The noise of battle reaches you from very close below.
The earth trembles and shivers.

*Ugg the Orc* panics, and attempts to flee.
*Ugg the Orc* leaves \\ DOWN \\ .
Your victim has disappeared!

!O CW HP:Fine Mana:Hot>
*Ugg the Orc* has arrived from below.

!O CW HP:Fine Mana:Hot>cast 'colour spray' *orc*
You start to concentrate...
*Ugg the Orc* panics, and attempts to flee.
*Ugg the Orc* leaves \\ DOWN \\ .
Your victim has disappeared!

!O CW HP:Fine Mana:Hot>
The earth trembles and shivers.

!O CW HP:Fine Mana:Hot>open exit
Bunnud leaves \\ DOWN \\ .
Ok.

!O CW HP:Fine Mana:Hot>cast 'colour spray' *orc*
Nobody here by that name.
Radikas (r) has arrived from below.

!O CW HP:Fine Mana:Hot>cast 'colour spray' *orc*

You hear a death cry from below.
The earth trembles and shivers.

!O CW HP:Fine Mana:Hot>Nobody here by that name.

!O CW HP:Fine Mana:Hot>cast 'colour spray' *orc*
Nobody here by that name.

!O CW HP:Fine Mana:Hot>cast 'colour spray' *orc*
Nobody here by that name.

!O CW HP:Fine Mana:Hot>
Radikas (r) leaves \\ DOWN \\ .

!O CW HP:Fine Mana:Hot>d
cast 'colour spray' *orc*
Orc Guard Room
Traces of fierce white tones form the aura of this place.
The corpse of a hungry warg is lying here.
The corpse of a pack horse is lying here.
The corpse of the orkish bodyguard is lying here.
The corpse of the orkish bodyguard is lying here.
The corpse of Zathdug the Monitor is lying here.
The shadow of the orkish bodyguard is floating here.
Bunnud the Dwarf is standing here (glowing).
Radikas the Dwarf (r) is standing here (glowing).
Exits: #south#, [west], up.
You see *an Orc* scouting from the south!

!O CW HP:Fine Mana:Hot>Nobody here by that name.

!O CW HP:Fine Mana:Hot>
Radikas (r) leaves vv SOUTH vv.

!O CW HP:Fine Mana:Hot>u
Behind the Crack
Traces of fierce white tones form the aura of this place.
The corpse of *an Orc* is lying here.
The corpse of an orkish scout is lying here.
The corpse of *an Orc* is lying here.
The shadow of a gnarled old orc is floating here.
The shadow of *an Orc* is floating here.
The shadow of *an Orc* is floating here.
Exits: (south), down.

!O CW HP:Fine Mana:Hot>where
Players in your zone
--------------------
Aramarth             - Behind the Crack
Tindómiel            - Orc Guard Room
Bunnud               - Barricade in a Passage
Radikas              - Barricade in a Passage
!O CW HP:Fine Mana:Hot>d
Orc Guard Room
Traces of fierce white tones form the aura of this place.
The corpse of a hungry warg is lying here.
The corpse of a pack horse is lying here.
The corpse of the orkish bodyguard is lying here.
The corpse of the orkish bodyguard is lying here.
The corpse of Zathdug the Monitor is lying here.
The shadow of the orkish bodyguard is floating here.
Tindómiel the Half-Elf (tin) is standing here (glowing).
Exits: #south#, [west], up.

!O CW HP:Fine Mana:Hot>
Tindómiel (tin) leaves // UP //.

!O CW HP:Fine Mana:Hot>u
Behind the Crack
Traces of fierce white tones form the aura of this place.
The corpse of *an Orc* is lying here.
The corpse of an orkish scout is lying here.
The corpse of *an Orc* is lying here.
The shadow of a gnarled old orc is floating here.
The shadow of *an Orc* is floating here.
The shadow of *an Orc* is floating here.
Tindómiel the Half-Elf (tin) is standing here (glowing).
Exits: (south), down.

!O CW HP:Fine Mana:Hot>
Radikas (r) has arrived from below.

!O CW HP:Fine Mana:Hot>lic
[look in corpse]
Tindómiel (tin) begins some strange incantations...

!O CW HP:Fine Mana:Hot>Radikas (r) leaves \\ DOWN \\ .
corpse (here) :
a black pair of padded boots (flawless)
a butcher knife (flawless)
a dark broadsword (flawless); it glows blue
a fine metal breastplate (flawless)
a fine pair of metal greaves (flawless)
a fine pair of metal boots (flawless)
a fine pair of metal gauntlets (flawless)
a fine pair of metal vambraces (flawless)
a forest green cloak (flawless); it glows blue
a heavy morningstar; it glows blue
a horned helmet (satisfactory)
a keyring with a couple of keys and a set of lock picks
a large metal wall shield (flawless)
a leather backpack
a plain leather belt
a ring; it glows blue
a pile of coins
a water skin

!O CW HP:Fine Mana:Hot>inf
You are a male Sinda.
You are 128 years, 2 months and 10 days old.
You have played 3 months, 13 days and 6 hours (real time). Session: 49 mins.
This ranks you as Aramarth the Elven Warlock (level 84).
You are six feet six and weigh twelve stone and twelve pounds.
Perception: vision 50, hearing 20, smell 5. Alertness: normal.
You must have been sent to Arda to free it from the sorrows that weigh upon it.
You are welcome in the Anduin Vale, the Blue Mountains, Bree, Fornost, the Grey Havens, Lórien, Rivendell, the Shire, and Tharbad.
Your base abilities are: Str:12 Int:19 Wis:18 Dex:10 Con:14 Wil:18 Per:11.
Offensive Bonus: 49%, Dodging Bonus: 58%, Parrying Bonus: 59%.
Your armour provides an average protection of 85%.
You have 161/212 hit, 68/132 mana, and 99/100 movement points.
Your mood is wimpy. You will flee if your hit points go below 140.
You have scored 110,304,660 experience points and you have 1,142,974 travel points.
Your supremacy in battle is beyond question (22 wp).
You need 1,195,340 exp. points and 0 travel points to reach the next level.
You have 111 lauren coins, 1 celeb penny, and 18 busc pennies.
You are speaking Westron.
You will swim if necessary.
You will try to climb even under unsafe conditions.

You are subjected to the following temporary effects:
- novoid
- panic
- noquit
- bless (1:0)
- sanctuary (1:11)
- shield (10:16)
- strength (15:28)
- stored spell teleport
- detect magic (49:6)

*** Return: continue, b: back one page, r: redisplay, q: quit (98%) ***

Tindómiel (tin) utters the word 'armour'

*** Return: continue, b: back one page, r: redisplay, q: quit (98%) *** - armour
- vigour
- growth

!O CW HP:Fine Mana:Hot>trop
                *** TROPHY *** (Number Killed, Knowledge, Mobile)

|   1,  0%,  #Tölpa                    |   1,  0%,  #Varaug                   |
|   2,  1%,  A young, famined bear     |   1,  0%,  #Erkhonk                  |
|   1,  1%,  #Ravage                   |   2,  1%,  A shady patch of ferns    |
|   1,  0%,  A bald orc                |   2,  1%,  A tangled creeper         |
|   1,  0%,  A youthful wisent         |   6,  3%,  A powerful wisent         |
|   5,  3%,  A dark wisent             |   3,  1%,  A mass of briars          |
|   5,  2%,  A seasoned Durbûk-hai sco |   2,  0%,  Vurgl the Orkish captain  |
|   2,  0%,  Rahku the Mountain Troll  |   2,  1%,  A soot-black bear         |
|   1,  0%,  #Oedipus                  |   1,  0%,  A brown snail             |
|   4,  1%,  A coil of oozing vines    |   1,  0%,  A grim wolverine          |
|   3,  1%,  A grey, putrid fungus     |   2,  0%,  A horrible, dark-green sp |
|  37, 26%,  A red-spotted spider      |   1,  0%,  A shimmering glow         |
|   6,  3%,  A brown, long-legged spid |  10,  6%,  A huge, hideous spider    |
|   2,  0%,  #Brainiac                 |   9,  4%,  A large, fanged spider    |
|   1,  1%,  #Sneeker                  |   1,  0%,  #Aku                      |
|   1,  1%,  #Granvil                  |   1,  0%,  #Burzrrak                 |
|   1,  0%,  #Ammaron                  |   1,  0%,  #Lekk                     |
|   1,  0%,  #Nodoz                    |   2,  0%,  #Alimenth                 |
|   1,  0%,  A stoat                   |   1,  0%,  #Cagim                    |
|   1,  1%,  #Andaûr                   |   1,  1%,  #Wyrn                     |
|   1,  0%,  #Lotten                   |   2,  1%,  #Saupher                  |
|   1,  0%,  #Ugoki                    |   1,  0%,  #Kassdall                 |
|   1,  1%,  #Fallout                  |   1,  1%,  #Rolph                    |
|   1,  1%,  #Vaalo                    |   6,  3%,  A dragon column           |
|   2,  0%,  #Dùxûz                    |   1,  0%,  #Patience                 |
|   1,  0%,  #Tonk                     |   1,  0%,  #Zhug                     |
|   1,  1%,  #Categg                   |   1,  0%,  #Trawl                    |
|   1,  0%,  #Chewer                   |   1,  0%,  #Spears                   |
|   1,  1%,  A dove                    |   4,  2%,  #Jopónen                  |
|   1,  0%,  #Nockrip                  |   1,  0%,  #Nockmurlig               |
*** Return: continue, b: back one page, r: redisplay, q: quit (5%) *** q
!O CW HP:Fine Mana:Hot>sc
161/212 hits, 70/132 mana, and 100/100 moves.
Bunnud has arrived from below.
Radikas (r) has arrived from below.

!O CW HP:Fine Mana:Hot>where

Bunnud leaves \\ DOWN \\ .

!O CW HP:Fine Mana:Hot>Players in your zone
--------------------
Aramarth             - Behind the Crack
Tindómiel            - Behind the Crack
Bunnud               - Orc Guard Room
Radikas              - Behind the Crack

!O CW HP:Fine Mana:Hot>sc
161/212 hits, 71/132 mana, and 100/100 moves.

!O CW HP:Fine Mana:Hot>
Bunnud has arrived from below.

!O CW HP:Fine Mana:Hot>stat
[stat]
Spell speed: normal         Weapon: engraved
Radikas (r) says 'well nice'
OB: 49%, DB: 58%, PB: 59%, Armour: 85%. Wimpy: 140. Mood: wimpy.
Needed: 1,195,340 xp, 0 tp. Lauren: 111. Alert: normal.
Timers:
Affected by:
- novoid
- panic
- noquit
- bless (1:5)
- sanctuary (1:17)
- shield (10:21)
- strength (15:33)
- stored spell teleport
- detect magic (49:11)
- armour (4:1)
- vigour
- growth

!O CW HP:Fine Mana:Hot>d
Orc Guard Room
Traces of fierce white tones form the aura of this place.
The corpse of a hungry warg is lying here.
The corpse of a pack horse is lying here.
The corpse of the orkish bodyguard is lying here.
The corpse of the orkish bodyguard is lying here.
The corpse of Zathdug the Monitor is lying here.
The shadow of the orkish bodyguard is floating here.
Exits: #south#, [west], up.

!O CW HP:Fine Mana:Hot>s
[south]
Barricade in a Passage
Exits: #north#, east.

!= CW HP:Fine Mana:Hot>scout e
You quietly scout eastwards...

A Steep Tunnel

You stop scouting.

!= CW HP:Fine Mana:Hot>e
[east]
A Steep Tunnel
Exits: east, west.

!= CW HP:Fine Mana:Hot>scout e
You quietly scout eastwards...

A Steep Tunnel
Traces of red and white tones form the aura of this place.

You stop scouting.

!= CW HP:Fine Mana:Hot>e
[east]
A Steep Tunnel
Traces of red and white tones form the aura of this place.
Exits: east, south, west.

!= CW HP:Fine Mana:Hot>tr
You carefully examine the ground around you, looking for tracks...

*Gravesh the Orc* has arrived from the east.
*Búlhgrak the Orc* has arrived from the east.

*Gravesh the Orc* leaves vv SOUTH vv.
*Búlhgrak the Orc* leaves vv SOUTH vv.


w
[west]
You stop searching.

!= CW HP:Fine Mana:Hot>A Steep Tunnel
Exits: east, west.

!= CW HP:Fine Mana:Hot>w
[west]
Barricade in a Passage
Exits: #north#, east.

!= CW HP:Fine Mana:Hot>n
[north]
Orc Guard Room
Traces of fierce white tones form the aura of this place.
The corpse of a hungry warg is lying here.
The corpse of a pack horse is lying here.
The corpse of the orkish bodyguard is lying here.
The corpse of the orkish bodyguard is lying here.
The corpse of Zathdug the Monitor is lying here.
The shadow of the orkish bodyguard is floating here.
Exits: #south#, [west], up.

// We kill player shadows and enslaved shadow. Orc tries to loot and runs away.
// We briefly go out and then back in.

Tindómiel (tin) leaves \\ DOWN \\ .
Orc Guard Room
The corpse of a hungry warg is lying here.
The corpse of a pack horse is lying here.
The corpse of the orkish bodyguard is lying here.
The corpse of the orkish bodyguard is lying here.
The corpse of Zathdug the Monitor is lying here.
The shadow of the orkish bodyguard is floating here.

!O CW>
Tindómiel (tin) leaves vv SOUTH vv.
Barricade in a Passage
*an Orc* is standing here scouting.
A hungry warg stands here, sniffing around for flesh.

!= CW>
*an Orc* stops scouting northwards.

!= CW>
Radikas (r) says 'no pop yet'
Tindómiel (tin) begins some strange incantations...
*an Orc* leaves >> EAST >>.
A hungry warg leaves >> EAST >>.

!= CW>
Tindómiel (tin) leaves >> EAST >>.
A Steep Tunnel

!= CW>kill *orc*

Radikas (r) leaves >> EAST >>.

!= CW>They aren't here.

Tindómiel (tin) leaves >> EAST >>.
A Steep Tunnel
Radikas the Dwarf (r) is standing here (glowing).

!= CW>kill *orc*

Radikas (r) leaves >> EAST >>.
Tindómiel (tin) leaves >> EAST >>.
Sloping Tunnel
Radikas the Dwarf (r) is standing here (glowing).

!= CW>They aren't here.

!= CW>kill *orc*

Radikas (r) leaves >> EAST >>.
Tindómiel (tin) leaves >> EAST >>.
A Sloping Tunnel
Radikas the Dwarf (r) is standing here (glowing).

!= CW>They aren't here.

!= CW>
Radikas (r) leaves >> EAST >>.
Tindómiel (tin) leaves >> EAST >>.
A Sloping Tunnel
Radikas the Dwarf (r) is standing here (glowing).

!= CW>kill *orc*
Radikas (r) leaves >> EAST >>.
They aren't here.
Tindómiel (tin) leaves >> EAST >>.
Tunnel Bend
The corpse of an orkish veteran guard is lying here.
The corpse of an orkish veteran guard is lying here.
The corpse of an orkish officer is lying here.
Radikas the Dwarf (r) is standing here (glowing).

!= CW>
Tindómiel (tin) leaves vv SOUTH vv.
Tunnel Fork

!= CW>
Tindómiel (tin) carefully examines the ground around her, looking for tracks...

!= CW>reveal quick
You begin to search...

You didn't find anyone.

!= CW>stat
[stat]
Spell speed: normal         Weapon: engraved
OB: 50%, DB: 58%, PB: 60%, Armour: 85%. Wimpy: 140. Mood: wimpy.
Needed: 1,193,897 xp, 0 tp. Lauren: 111. Alert: normal.
Timers:
Affected by:
- novoid
- sanctuary (1:13)
- breath of briskness (1:41)
- bless (2:34)
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- noquit
- shield (19:18)
- strength (24:30)
- stored spell teleport
- detect magic (58:8)
- armour (5:53)
- vigour
- growth

!= CW>kill *orc*

Tindómiel (tin) says 'e1'

!= CW>They aren't here.

!= CW>
Radikas (r) leaves >> EAST >>.

!= CW>
Tindómiel (tin) leaves >> EAST >>.
East Fork

!= CW>
Tindómiel (tin) leaves >> EAST >>.
Cavern
Radikas the Dwarf (r) is standing here (glowing).
Radikas (r) leaves ^^ NORTH ^^.

!O CW>
*an Orc* has arrived from the north.

!O CW>
*an Orc* strongly crushes Bunnud's right arm and tickles it.
Bunnud's body turns numb as the poison speeds to his brain!

// That guy is no lowbie.

!O CW>
*Búlhgrak the Orc* has arrived from the north.

!O CW>
*Búlhgrak the Orc* leaves ^^ NORTH ^^.

!O CW>csq
[chan spell quick]

Bunnud crushes *an Orc*'s right foot extremely hard.
Radikas (r) has arrived from the north.

!O CW>Ok.
*Búlhgrak the Orc* has arrived from the north.
*an Orc* panics, and attempts to flee.
*an Orc* leaves vv SOUTH vv.

!O CW>cast 'lightning bolt' *orc*
Radikas (r) approaches *Búlhgrak the Orc*, trying to pound him.
You start to concentrate...
Tindómiel (tin) begins some strange incantations...

Ok.
The lightning bolt hits *Búlhgrak the Orc* with full impact.

!O CW Mana:Burning>
*Ugg the Orc* has arrived from the north.
*Búlhgrak the Orc* panics, and attempts to flee.
*Búlhgrak the Orc* leaves << WEST <<.

!O CW Mana:Burning>cast 'colour spray' *orc*
You start to concentrate...
Tindómiel (tin) begins some strange incantations...
*Ugg the Orc* approaches Bunnud, trying to smite him.

You see *Gravesh the Orc* scouting from the north!

Ok.
You spray *Ugg the Orc* with many-coloured rays of bright light.

!O CW Mana:Burning>
Tindómiel (tin) begins some strange incantations...

!O CW Mana:Burning>cast 'colour spray' *orc*
You start to concentrate...

*Ugg the Orc* panics, and attempts to flee.
*Ugg the Orc* leaves << WEST <<.
Your victim has disappeared!

!O CW Mana:Burning>
*Ugg the Orc* has arrived from the west.
Tindómiel (tin) begins some strange incantations...
*Búlhgrak the Orc* has arrived from the west.

!O CW Mana:Burning>
*Búlhgrak the Orc* leaves ^^ NORTH ^^.

!O CW Mana:Burning>cast 'colour spray' *orc*
*Ugg the Orc* leaves vv SOUTH vv.
Nobody here by that name.

!O CW Mana:Burning>cast 'colour spray' *orc*

You see *Gravesh the Orc* scouting from the north!
!O CW Mana:Burning>Nobody here by that name.
*an Orc* has arrived from the south.

!O CW Mana:Burning>cast 'colour spray' *orc*

Tindómiel (tin) tries to slash *an Orc*, but he parries successfully.
Radikas (r) pounds *an Orc*'s right hand extremely hard.

!O CW Mana:Burning>You start to concentrate...

cast 'colour spray' *orc*
*an Orc* panics, but can't stop fighting to flee.
*an Orc* lightly crushes Tindómiel (tin)'s body and tickles it.

cast 'colour spray' *orc*
Alas! There was no clear line of sight to him!

!O CW Mana:Hot>You start to concentrate...

*an Orc* panics, and attempts to flee.
*an Orc* leaves << WEST <<.
Your victim has disappeared!

!O CW Mana:Hot>cast 'colour spray' *orc*
Nobody here by that name.

!O CW Mana:Hot>Nobody here by that name.

!O CW Mana:Hot>cast 'colour spray' *orc*
Nobody here by that name.
*an Orc* has arrived from the west.
Radikas (r) approaches *an Orc*, trying to pound him.

!O CW Mana:Hot>
Bunnud crushes *an Orc*'s head very hard.

!O CW Mana:Hot>cast 'colour spray' *orc*
You start to concentrate...
You begin to feel hungry.

Tindómiel (tin) begins some strange incantations...
*an Orc* panics, but can't stop fighting to flee.

Ok.
You spray *an Orc* with many-coloured rays of bright light.

!O CW Mana:Hot>cast 'colour spray' *orc*
You start to concentrate...

*an Orc* panics, and attempts to flee.
*an Orc* leaves ^^ NORTH ^^.
Your victim has disappeared!

!O CW Mana:Hot>cast 'colour spray' *orc*
Nobody here by that name.
Radikas (r) leaves ^^ NORTH ^^.

!O CW Mana:Hot>cast 'colour spray' *orc*
*Gravesh the Orc* has arrived from the north.
*an Orc* has arrived from the north.
*Búlhgrak the Orc* has arrived from the north.
Bunnud approaches *Gravesh the Orc*, trying to crush him.
Tindómiel (tin) begins some strange incantations...
You start to concentrate...

Radikas (r) has arrived from the north.

Radikas (r) approaches *Gravesh the Orc*, trying to pound him.
*Gravesh the Orc* panics, and attempts to flee.
*Gravesh the Orc* leaves vv SOUTH vv.
Your victim has disappeared!

!O CW Mana:Hot>
*Búlhgrak the Orc* leaves >> EAST >>.
*an Orc* leaves vv SOUTH vv.

!O CW Mana:Hot>cast 'colour spray' *orc*
Nobody here by that name.

!O CW Mana:Hot>cast 'colour spray' *orc*
Nobody here by that name.

!O CW Mana:Hot>
*Gravesh the Orc* has arrived from the east.
*Ugg the Orc* has arrived from the east.

!O CW Mana:Hot>
*Gravesh the Orc* leaves ^^ NORTH ^^.
*Ugg the Orc* leaves ^^ NORTH ^^.
*Búlhgrak the Orc* has arrived from the south.
Radikas (r) approaches *Búlhgrak the Orc*, trying to pound him.

!O CW Mana:Hot>
Tindómiel (tin) leaves << WEST <<.
East Fork

!= CW Mana:Hot>l
[exa  ]
cast 'colour spray' *orc*
Tindómiel (tin) leaves >> EAST >>.
Cavern
Traces of fierce white tones form the aura of this place.
Radikas the Dwarf (r) is here, fighting *Búlhgrak the Orc* (glowing).
*Búlhgrak the Orc* is here, fighting Radikas (r).
*an Orc* is standing here.
A hungry warg stands here, sniffing around for flesh.
*Ugg the Orc* is standing here.
Cavern
The tunnel from the west has opened up into a large cavern. The cavern,
unlike the roughly carved tunnels, seems to be a natural occurence.
Stalactites hang pendulously from the ceiling, and the soft drip-drip of
water can be heard echoing from the south. A crudely bored exit mars the
beauty of the natural cavern to the north.
Traces of fierce white tones form the aura of this place.
Radikas the Dwarf (r), wielding an engraved warhammer, is here, fighting *Búlhgrak the Orc* (glowing).
*Búlhgrak the Orc*, wielding a dark curved sword, is here, fighting Radikas (r).
*an Orc*, wielding a steel claymore, is standing here.
A hungry warg stands here, sniffing around for flesh.
*Ugg the Orc*, wielding a war mattock, is standing here.
Tindómiel the Half-Elf (tin), wielding an engraved broadsword, is standing here (glowing).
Bunnud the Dwarf, wielding a heavy morningstar, is standing here (glowing).
*Búlhgrak the Orc* panics, and attempts to flee.
*Búlhgrak the Orc* leaves vv SOUTH vv.
!O CW Mana:Hot>You start to concentrate...

*Ugg the Orc* leaves vv SOUTH vv.
*an Orc* leaves ^^ NORTH ^^.
Your victim has disappeared!
A hungry warg leaves ^^ NORTH ^^.

!O CW Mana:Hot>
*an Orc* has arrived from the east.
Radikas (r) pounds *an Orc*'s right foot extremely hard.

!O CW Mana:Hot>
*an Orc* crushes Radikas (r)'s left hand and tickles it.
Radikas (r)'s body turns numb as the poison speeds to his brain!

!O CW Mana:Hot>
Tindómiel (tin) begins some strange incantations...

!O CW Mana:Hot>cast 'colour spray' *orc*
You start to concentrate...

*an Orc* panics, and attempts to flee.
*an Orc* leaves vv SOUTH vv.
Your victim has disappeared!

!O CW Mana:Hot>
Bunnud yawns and stretches his limbs.
Bunnud sits down and rests.

!O CW Mana:Hot>
You see *Gravesh the Orc* scouting from the north!
!O CW Mana:Hot>rp bunnud
[cast 'remove poison' bunnud]
Bunnud stops resting, and clambers on his feet.
You start to concentrate...
You see *an Orc* scouting from the north!

Bunnud leaves ^^ NORTH ^^.
Your victim has disappeared!

// Eh, what, did he really just do that? I'm not sure I saw this.
// If I just saw this, why are we still alive?

!O CW Mana:Hot>csn
[chan spell normal]
Ok.
*Gravesh the Orc* has arrived from the north.
Radikas (r) leaves ^^ NORTH ^^.

!O CW Mana:Hot>cf
[cast 'create food']
You start to concentrate...
*Gravesh the Orc* leaves << WEST <<.

*Búlhgrak the Orc* has arrived from the east.

gm
[get mushroom]
*Búlhgrak the Orc* leaves << WEST <<.

*an Orc* has arrived from the north.
Bunnud has arrived from the north.

em
[eat mushroom]
*an Orc* leaves vv SOUTH vv.

A magic mushroom suddenly appears.
Radikas (r) has arrived from the north.

!O CW Mana:Hot>You get a magic mushroom.
An elite orc-guard has arrived from the north.

!O CW Mana:Hot>You eat the mushroom.
You are full.

// Yeah, I saw it. We are about to die.

!O CW Mana:Hot>
Radikas (r) leaves << WEST <<.

!O CW Mana:Hot>
Tindómiel (tin) begins some strange incantations...

!O CW Mana:Hot>narr out
w
[west]
Ok.
*an Orc* has arrived from the east.
An elite orc-guard approaches Bunnud, trying to cleave him.
Bunnud crushes an elite orc-guard's left arm hard.

!O CW Mana:Hot>*an Orc* leaves ^^ NORTH ^^.
East Fork
Exits: east, west.

!= CW Mana:Hot>
Tindómiel (tin) has arrived from the east.
An orkish officer has arrived from the west.
An orkish veteran guard has arrived from the west.
An orkish veteran guard has arrived from the west.
You swiftly dodge an orkish veteran guard's attempt to slash you.

!= CW Mana:Hot an orkish veteran guard:Healthy>w
[west]
No way! You are fighting for your life!
Tindómiel (tin) leaves << WEST <<.

!= CW Mana:Hot an orkish veteran guard:Healthy>flee
An orkish officer barely slashes your left foot and tickles it.
You flee head over heels.
You flee east.
Cavern
Traces of fierce white tones form the aura of this place.
Bunnud the Dwarf is here, fighting an elite orc-guard (glowing).
An elite orc-guard is here, fighting Bunnud.
Exits: north, east, south, west.
Bunnud panics, and attempts to flee.
Bunnud leaves ^^ NORTH ^^.

!O CW HP:Fine Mana:Hot>
An elite orc-guard leaves ^^ NORTH ^^.

!O CW HP:Fine Mana:Hot>
An orkish scout yells from the west 'A Salf-Olw if wela uh a Sladent Punnel!'

!O CW HP:Fine Mana:Hot>n
[north]
A Blasted Furnace
A key to Tharbad's gates is lying here.
A large stone fireplace with a roaring fire warms the room.
Kormock the orkish armourer is working at his bench.
An elite orc-guard is here, fighting Bunnud.
A hungry warg stands here, sniffing around for flesh.
*an Orc* is standing here.
Bunnud the Dwarf is here, fighting an elite orc-guard (glowing).
An elite orc-guard is on sentry here.
Exits: south.
Kormock the orkish armourer barely crushes your head and tickles it.

!O CW HP:Fine Mana:Hot Kormock the orkish armourer:Healthy>
Bunnud panics, and attempts to flee.
Bunnud leaves vv SOUTH vv.

!O CW HP:Fine Mana:Hot Kormock the orkish armourer:Healthy>
An elite orc-guard barely cleaves your right foot and tickles it.

!O CW HP:Fine Mana:Hot Kormock the orkish armourer:Healthy>flee
An elite orc-guard quickly approaches, trying to cleave you.
You flee head over heels.
PANIC! You couldn't escape!

!O CW HP:Fine Mana:Hot Kormock the orkish armourer:Healthy>
Radikas narrates 'OUT'

!O CW HP:Fine Mana:Hot Kormock the orkish armourer:Healthy>z
[chan wimpy 1000]

You flee head over heels.
You flee south.
Cavern
Traces of fierce white tones form the aura of this place.
An officer of the Uruk-tarkhnarb stands before you.
Exits: north, east, south, west.

!O CW HP:Fine Mana:Hot>Wimpy set to: 211
An orkish veteran guard barely slashes your right arm and tickles it.
An elite orc-guard has arrived from the north.

!O CW HP:Fine Mana:Hot an orkish veteran guard:Healthy>w
[west]

*an Orc* has arrived from the north.

!O CW HP:Fine Mana:Hot an orkish veteran guard:Healthy>No way! You are fighting for your life!
An orkish officer quickly approaches, trying to slash you.
An orkish veteran guard joins an orkish officer's fight.
An orkish veteran guard says 'Elebacp phe neziraw! Ghefaas ig bfa slaupusk worruwh!'
An orkish veteran guard lightly slashes your head and tickles it.
You flee head over heels.
You flee east.
A Cavern
Exits: south, west.

!O CW HP:Fine Mana:Hot>w
[west]
Cavern
Traces of fierce white tones form the aura of this place.
An officer of the Uruk-tarkhnarb stands before you.
A dark-skinned orkish veteran guard is on sentry here.
A dark-skinned orkish veteran guard is on sentry here.
An elite orc-guard is on sentry here.
*an Orc* is standing here.
Exits: north, east, south, west.
An elite orc-guard quickly approaches, trying to cleave you.
An elite orc-guard has arrived from the north.

!O CW HP:Fine Mana:Hot an elite orc-guard:Fine>
An orkish veteran guard quickly approaches, trying to slash you.
An elite orc-guard quickly approaches, trying to cleave you.
An orkish officer quickly approaches, trying to slash you.

// I really don't have the link for this.

!O CW HP:Fine Mana:Hot an elite orc-guard:Fine>w
[west]
No way! You are fighting for your life!
You flee head over heels.
You flee south.
Cavern
Exits: north, east, south.

!O CW HP:Fine Mana:Hot>w
[west]
Alas, you cannot go that way...
An orkish officer has arrived from the north.
An orkish veteran guard has arrived from the north.
An orkish veteran guard has arrived from the north.
An orkish officer leaves ^^ NORTH ^^.
An orkish veteran guard leaves ^^ NORTH ^^.
An orkish veteran guard leaves ^^ NORTH ^^.

!O CW HP:Fine Mana:Hot>w
[west]
n
[north]
Alas, you cannot go that way...

!O CW HP:Fine Mana:Hot>Cavern
Traces of fierce white tones form the aura of this place.
An elite orc-guard is on sentry here.
*an Orc* is standing here.
An elite orc-guard is on sentry here.
An officer of the Uruk-tarkhnarb stands before you.
A dark-skinned orkish veteran guard is on sentry here.
A dark-skinned orkish veteran guard is on sentry here.
Exits: north, east, south, west.
An orkish veteran guard quickly approaches, trying to slash you.
An orkish officer joins an orkish veteran guard's fight.
An orkish officer says 'To alms! To elmv!'
An orkish officer barely slashes your body and tickles it.

!O CW HP:Fine Mana:Hot an orkish veteran guard:Healthy>
*an Orc* leaves << WEST <<.
An orkish veteran guard quickly approaches, trying to slash you.
An elite orc-guard quickly approaches, trying to cleave you.
An elite orc-guard joins an elite orc-guard's fight.

!O CW HP:Fine Mana:Hot an orkish veteran guard:Healthy>w
[west]
No way! You are fighting for your life!
You flee head over heels.
You flee west.
East Fork
Exits: east, west.

!= CW HP:Fine Mana:Hot>w
[west]
w
[west]
Tunnel Fork
*an Orc* is standing here.
Exits: north, east, south.

!= CW HP:Fine Mana:Hot>*Gravesh the Orc* has arrived from the north.
*Búlhgrak the Orc* has arrived from the north.
Alas, you cannot go that way...

!= CW HP:Fine Mana:Hot>n
[north]
You swiftly dodge *an Orc*'s attempt to crush you.
*Gravesh the Orc* slashes your left foot and tickles it.
No way! You are fighting for your life!

!= CW HP:Fine Mana:Hot *an Orc*:Hurt>w
[west]
No way! You are fighting for your life!

!= CW HP:Fine Mana:Hot *an Orc*:Hurt>w
[west]
No way! You are fighting for your life!
You flee head over heels.
You flee east.
East Fork
An elite orc-guard is on sentry here.
An officer of the Uruk-tarkhnarb stands before you.
A dark-skinned orkish veteran guard is on sentry here.
A dark-skinned orkish veteran guard is on sentry here.
Exits: east, west.

!= CW HP:Fine Mana:Hot>w
[west]
!= CW HP:Fine Mana:Hot an orkish officer:Healthy>w
[west]
No way! You are fighting for your life!
An orkish veteran guard lightly slashes your head and tickles it.
An elite orc-guard barely cleaves your left leg and tickles it.
You flee head over heels.
PANIC! You couldn't escape!

!= CW HP:Fine Mana:Hot an orkish officer:Healthy>w
[west]
No way! You are fighting for your life!
An elite orc-guard has arrived from the east.

!= CW HP:Fine Mana:Hot an orkish officer:Healthy>No way! You are fighting for your life!
You swiftly dodge an orkish veteran guard's attempt to slash you.
An elite orc-guard pauses to get his bearings.

!= CW HP:Fine Mana:Hot an orkish officer:Healthy>flee

*Gravesh the Orc* has arrived from the west.
*an Orc* has arrived from the west.
*Búlhgrak the Orc* has arrived from the west.
An orkish officer barely slashes your left leg and tickles it.

!= CW HP:Fine Mana:Hot an orkish officer:Healthy>w
[west]
You are already attempting to flee!
You flee head over heels.
You flee east.
Cavern
Traces of fierce white tones form the aura of this place.
An elite orc-guard is on sentry here.
An elite orc-guard is on sentry here.
Exits: north, east, south, west.

!O CW HP:Fine Mana:Hot>w
[west]
*Gravesh the Orc* has arrived from the west.
*an Orc* has arrived from the west.
*Búlhgrak the Orc* has arrived from the west.
*an Orc* quickly approaches, trying to crush you.
No way! You are fighting for your life!
*Búlhgrak the Orc* tries to slash you, but your parry is successful.
An elite orc-guard has arrived from the west.
An elite orc-guard leaves ^^ NORTH ^^.

!O CW HP:Fine Mana:Hot *an Orc*:Hurt>w
[west]
No way! You are fighting for your life!
An orkish officer has arrived from the west.
An orkish veteran guard has arrived from the west.
An orkish veteran guard has arrived from the west.
An elite orc-guard leaves << WEST <<.
You slash *an Orc*'s body and tickle it.

!O CW HP:Fine Mana:Hot *an Orc*:Hurt>No way! You are fighting for your life!
Jonin narrates 'meh'
An orkish veteran guard quickly approaches, trying to slash you.
You flee head over heels.
You flee east.
A Cavern
Exits: south, west.

!O CW HP:Fine Mana:Hot>n
[north]
Alas, you cannot go that way...

!O CW HP:Fine Mana:Hot>w
[west]
w
[west]
Cavern
Traces of fierce white tones form the aura of this place.
*Gravesh the Orc* is standing here.
*an Orc* is standing here.
An officer of the Uruk-tarkhnarb stands before you.
A dark-skinned orkish veteran guard is on sentry here.
A dark-skinned orkish veteran guard is on sentry here.
Exits: north, east, south, west.
*an Orc* quickly approaches, trying to crush you.

!O CW HP:Fine Mana:Hot *an Orc*:Hurt>w
[west]
No way! You are fighting for your life!
An orkish veteran guard says 'YUU! Kleweltn! Yao will keo banara your gine.'
An orkish veteran guard quickly approaches, trying to slash you.
An orkish officer says 'YBU! Alasirks! Yuu will die bafore yoel give.'
An orkish officer quickly approaches, trying to slash you.
You flee head over heels.
You flee east.
A Cavern
Exits: south, west.

!O CW HP:Fine Mana:Hot>Cavern
Traces of fierce white tones form the aura of this place.
*Gravesh the Orc* is standing here.
*an Orc* is standing here.
A dark-skinned orkish veteran guard is on sentry here.
A dark-skinned orkish veteran guard is on sentry here.
Exits: north, east, south, west.
*Gravesh the Orc* slashes your left foot and tickles it.
*an Orc* quickly approaches, trying to crush you.

!O CW HP:Fine Mana:Hot *Gravesh the Orc*:Healthy>w
[west]

You flee head over heels.
You flee north.
A Blasted Furnace
A key to Tharbad's gates is lying here.
A large stone fireplace with a roaring fire warms the room.
Kormock the orkish armourer is working at his bench.
A hungry warg stands here, sniffing around for flesh.
An elite orc-guard is on sentry here.
Exits: south.

!O CW HP:Fine Mana:Hot Move:Tired>w
[west]
Alas, you cannot go that way...
Kormock the orkish armourer tries to crush you, but your parry is successful.

!O CW HP:Fine Mana:Hot Move:Tired Kormock the orkish armourer:Healthy>No way! You are fighting for your life!
An orkish officer has arrived from the south.
An orkish veteran guard has arrived from the south.
An orkish veteran guard has arrived from the south.

!O CW HP:Fine Mana:Hot Move:Tired Kormock the orkish armourer:Healthy>s
[south]
You flee head over heels.
You flee south.
Cavern
Traces of fierce white tones form the aura of this place.
*Gravesh the Orc* is standing here.
*an Orc* is standing here.
An elite orc-guard is on sentry here.
Exits: north, east, south, west.

!O CW HP:Fine Mana:Hot Move:Tired>*an Orc* quickly approaches, trying to crush you.
No way! You are fighting for your life!
*Gravesh the Orc* quickly approaches, trying to slash you.

!O CW HP:Fine Mana:Hot Move:Tired *an Orc*:Hurt>flee
An elite orc-guard has arrived from the west.
You flee head over heels.
You flee south.
Cavern
Exits: north, east, south.

!O CW HP:Fine Mana:Hot Move:Tired>s
[south]
Cavern
Exits: north, east, west.

!O CW HP:Fine Mana:Hot Move:Tired>s
[south]
Alas, you cannot go that way...

!O CW HP:Fine Mana:Hot Move:Tired>e
[east]
e

[east]
Cavern
A brown pond between old branches and roots is here.
A large bulletin board, entitled "News from the Goblin Gate", is mounted here.
The orkish loremaster is standing here, looking for his audience.
Exits: north, east, west.

!O CW HP:Fine Mana:Hot Move:Tired>A Worn Tunnel
A cockroach is scuttling across the floor carrying some debris.
Exits: east, west.
A cockroach panics, and attempts to flee.
A cockroach leaves >> EAST >>.

!= CW HP:Fine Mana:Hot Move:Tired>ar
[cast n 'armour']

*an Orc* has arrived from the east.

!= CW HP:Fine Mana:Hot Move:Tired*an Orc* leaves << WEST <<.
You start to concentrate...

w
[west]
Your magic armour is revitalised.

!= CW HP:Fine Mana:Warm Move:Tired>Cavern
A brown pond between old branches and roots is here.
A large bulletin board, entitled "News from the Goblin Gate", is mounted here.
The orkish loremaster is standing here, looking for his audience.
Exits: north, east, west.

!O CW HP:Fine Mana:Warm Move:Tired>w
[west]
Cavern
Exits: north, east, west.

!O CW HP:Fine Mana:Warm Move:Tired>bb
[cast n 'breath']
You start to concentrate...

wwhere
wi
[chan mood wimpy]
Jonin narrates 'now i remember why i retired this char lol'

An elite orc-guard has arrived from the north.
An elite orc-guard leaves ^^ NORTH ^^.

n
[north]
The energy in your legs is refreshed.

!O CW HP:Fine Mana:Cold>Players in your zone
--------------------
Aramarth             - Cavern
Tindómiel            - Dark Dry Cave
Bunnud               - Dark Dry Cave
Radikas              - Dark Dry Cave

// My group is out and blocked out by monitor mobs. Maybe the defence knows
// I'm the only one left inside...

!O CW HP:Fine Mana:Cold>Ok.

!O CW HP:Fine Mana:Cold>Cavern
An officer of the Uruk-tarkhnarb stands before you.
A dark-skinned orkish veteran guard is on sentry here.
An elite orc-guard is on sentry here.
Exits: north, east, south.

!O CW HP:Fine Mana:Cold>n
[north]

An orkish veteran guard tries to slash you, but your parry is successful.

!O CW HP:Fine Mana:Cold an orkish veteran guard:Healthy>No way! You are fighting for your life!
You swiftly dodge an elite orc-guard's attempt to cleave you.
An orkish veteran guard lightly slashes your head and tickles it.
You flee head over heels.
You flee east.
Cavern
Exits: north, south, west.

!O CW HP:Fine Mana:Cold>w
[west]
Radikas narrates 'ok?'
Cavern
An officer of the Uruk-tarkhnarb stands before you.
A dark-skinned orkish veteran guard is on sentry here.
A dark-skinned orkish veteran guard is on sentry here.
An elite orc-guard is on sentry here.
Exits: north, east, south.

!O CW HP:Fine Mana:Cold>
An orkish veteran guard quickly approaches, trying to slash you.

!O CW HP:Fine Mana:Cold an orkish veteran guard:Healthy>w
[west]
No way! You are fighting for your life!
You swiftly dodge an orkish officer's attempt to slash you.
An elite orc-guard quickly approaches, trying to cleave you.

!O CW HP:Fine Mana:Cold an orkish veteran guard:Healthy>
You flee head over heels.
You flee north.
Cavern
Traces of fierce white tones form the aura of this place.
Exits: north, east, south, west.

!O CW HP:Fine Mana:Cold>n
[north]
A Blasted Furnace
A key to Tharbad's gates is lying here.
A large stone fireplace with a roaring fire warms the room.
Kormock the orkish armourer is working at his bench.
A hungry warg stands here, sniffing around for flesh.
An elite orc-guard is on sentry here.
Exits: south.

!O CW HP:Fine Mana:Cold>
Kormock the orkish armourer lightly crushes your left foot and tickles it.

!O CW HP:Fine Mana:Cold Kormock the orkish armourer:Healthy>
You swiftly dodge an elite orc-guard's attempt to cleave you.

!O CW HP:Fine Mana:Cold Kormock the orkish armourer:Healthy>
You flee head over heels.
You flee south.
Cavern
Traces of fierce white tones form the aura of this place.
An officer of the Uruk-tarkhnarb stands before you.
A dark-skinned orkish veteran guard is on sentry here.
A dark-skinned orkish veteran guard is on sentry here.
An elite orc-guard is on sentry here.
Exits: north, east, south, west.

!O CW HP:Fine Mana:Cold>
An orkish officer quickly approaches, trying to slash you.
An orkish veteran guard says 'YTU! Arewarbm! Yoi null bie biwole your beme.'
An orkish veteran guard quickly approaches, trying to slash you.

!O CW HP:Fine Mana:Cold an orkish officer:Healthy>
An orkish veteran guard quickly approaches, trying to slash you.

!O CW HP:Fine Mana:Cold an orkish officer:Healthy>w
[west]

An elite orc-guard fails to cleave you.
You flee head over heels.
You flee south.
Cavern
Exits: north, east, south.

!O CW HP:Fine Mana:Cold>Alas, you cannot go that way...

!O CW HP:Fine Mana:Cold>e
[east]
Cavern
Exits: north, south, west.

!O CW HP:Fine Mana:Cold>s
[south]
Cavern
A brown pond between old branches and roots is here.
A large bulletin board, entitled "News from the Goblin Gate", is mounted here.
The orkish loremaster is standing here, looking for his audience.
Exits: north, east, west.

!O CW HP:Fine Mana:Cold>e
[east]
e
[east]
A Worn Tunnel
Traces of pale white tones form the aura of this place.
Exits: east, west.

!= CW HP:Fine Mana:Cold>A Worn Tunnel
A cockroach is scuttling across the floor carrying some debris.
An elite orc-guard is on sentry here.
An elite orc-guard is on sentry here.
Exits: east, west.
A cockroach panics, and attempts to flee.
An elite orc-guard leaves >> EAST >>.

!= CW HP:Fine Mana:Cold>e
[east]

An elite orc-guard leaves >> EAST >>.

!= CW HP:Fine Mana:Cold>A Worn Tunnel
An elite orc-guard is on sentry here.
An elite orc-guard is on sentry here.
Exits: east, west.

!= CW HP:Fine Mana:Cold>e
[east]
A Tunnel Bend
Exits: north, west.

!= CW HP:Fine Mana:Cold>n
[north]
A Tunnel
A warrior of Goblin Gate stands menacingly before you.
Exits: north, south.

!= CW HP:Fine Mana:Cold>n
[north]
A Tunnel Bend
A gnarled and crouching old orc is here, his head hung low.
Exits: [north], east, south.

!= CW HP:Fine Mana:Cold>e
[east]
e
[east]
A Worn Tunnel
Exits: east, west.

!= CW HP:Fine Mana:Cold>The Burrow
Exits: north, east, west.

!= CW HP:Fine Mana:Cold Move:Tired>narr break guth
sc
Ok.

!= CW HP:Fine Mana:Cold Move:Tired>sc
154/212 hits, 30/132 mana, and 49/100 moves.

!= CW HP:Fine Mana:Cold Move:Tired>154/212 hits, 30/132 mana, and 49/100 moves.

*Gravesh the Orc* has arrived from the east.
*an Orc* has arrived from the east.
*Ugg the Orc* has arrived from the east.

!= CW HP:Fine Mana:Cold>
*Gravesh the Orc* carefully examines the ground around him, looking for tracks...
*an Orc* barely crushes your left foot and tickles it.

!= CW HP:Fine Mana:Cold *an Orc*:Hurt>sc
sc
You can't do that while fighting.
You flee head over heels.
PANIC! You couldn't escape!

!= CW HP:Fine Mana:Cold *an Orc*:Hurt>You can't do that while fighting.
*Gravesh the Orc* barely slashes your body and tickles it.

// Awesome damage with hewer wielded. Probably wimpy in case someone hits him.

!= CW HP:Fine Mana:Cold *an Orc*:Hurt>
*Ugg the Orc* strongly smites your head.
You feel a sharp pain there!

!= CW HP:Hurt Mana:Cold *an Orc*:Hurt>flee
You are already attempting to flee!
*Búlhgrak the Orc* has arrived from the west.
You flee head over heels.
You flee north.
A Cavern
Exits: north, east, south.

![ CW HP:Hurt Mana:Cold Move:Tired>w
[west]
Alas, you cannot go that way...

![ CW HP:Hurt Mana:Cold Move:Tired>s
[south]
The Burrow
*Gravesh the Orc* is standing here.
*an Orc* is standing here.
*Ugg the Orc* is standing here.
An elite orc-guard is on sentry here.
Exits: north, east, west.
*Ugg the Orc* quickly approaches, trying to smite you.

!= CW HP:Hurt Mana:Cold Move:Tired *Ugg the Orc*:Fine>w
[west]
*Búlhgrak the Orc* has arrived from the east.
*an Orc* quickly approaches, trying to crush you.
No way! You are fighting for your life!
You flee head over heels.
You flee north.
A Cavern
Exits: north, east, south.

![ CW HP:Hurt Mana:Cold Move:Tired>s
[south]
The Burrow
*Gravesh the Orc* is standing here.
*an Orc* is standing here.
*Ugg the Orc* is standing here.
Exits: north, east, west.
*an Orc* quickly approaches, trying to crush you.
*Gravesh the Orc* quickly approaches, trying to slash you.
An elite orc-guard has arrived from the east.

!= CW HP:Hurt Mana:Cold Move:Tired *an Orc*:Hurt>w
[west]
No way! You are fighting for your life!
*Ugg the Orc* quickly approaches, trying to smite you.
An elite orc-guard barely cleaves your right foot and tickles it.

!= CW HP:Hurt Mana:Cold Move:Tired *an Orc*:Hurt>
You flee head over heels.
You flee east.
The Burrow
An elite orc-guard is on sentry here.
Exits: east, south, west.

// If I'm lucky, all orcs are moveless from bashing all the doors.

!= CW HP:Hurt Mana:Cold Move:Tired>flee
You flee head over heels.
You flee south.
A Natural Crack
Exits: north, south, west.

!= CW HP:Hurt Mana:Cold Move:Tired>
An elite orc-guard has arrived from the north.

!= CW HP:Hurt Mana:Cold Move:Tired>w
[west]
A Cavern
Exits: east.

!O CW HP:Hurt Mana:Cold Move:Tired>n
[north]
Alas, you cannot go that way...

!O CW HP:Hurt Mana:Cold Move:Tired>e
[east]

Jonin narrates 'i died a bunch of times before i retired and have like nothing'

!O CW HP:Hurt Mana:Cold Move:Tired>A Natural Crack
An elite orc-guard is on sentry here.
Exits: north, south, west.

!= CW HP:Hurt Mana:Cold Move:Tired>n
[north]
The Burrow
An elite orc-guard is on sentry here.
Exits: east, south, west.

!= CW HP:Hurt Mana:Cold Move:Tired>w
[west]
The Burrow
Exits: north, east, west.

!= CW HP:Hurt Mana:Cold Move:Tired>w
[west]
A Worn Tunnel
An elite orc-guard is on sentry here.
An elite orc-guard is on sentry here.
A warrior of Goblin Gate stands menacingly before you.
Exits: east, west.
An orkish warrior tries to cleave you, but your parry is successful.

!= CW HP:Hurt Mana:Cold Move:Tired an orkish warrior:Healthy>w
[west]
*Búlhgrak the Orc* has arrived from the west.
No way! You are fighting for your life!
You flee head over heels.
PANIC! You couldn't escape!

!= CW HP:Hurt Mana:Cold Move:Tired an orkish warrior:Healthy>w
[west]

*Búlhgrak the Orc* leaves >> EAST >>.
An elite orc-guard leaves >> EAST >>.
An elite orc-guard leaves >> EAST >>.

!= CW HP:Hurt Mana:Cold Move:Tired an orkish warrior:Healthy>w
[west]
No way! You are fighting for your life!

!= CW HP:Hurt Mana:Cold Move:Tired an orkish warrior:Healthy>w
[west]
No way! You are fighting for your life!

!= CW HP:Hurt Mana:Cold Move:Tired an orkish warrior:Healthy>w
[west]
No way! You are fighting for your life!
*Búlhgrak the Orc* has arrived from the east.
You flee head over heels.
You flee east.
The Burrow
An elite orc-guard is on sentry here.
An elite orc-guard is on sentry here.
Exits: north, east, west.

!= CW HP:Hurt Mana:Cold Move:Slow>A Worn Tunnel
A warrior of Goblin Gate stands menacingly before you.
*Búlhgrak the Orc* is standing here.
Exits: east, west.
*Búlhgrak the Orc* leaves << WEST <<.

// The shaman still has moves. Damn.

!= CW HP:Hurt Mana:Cold Move:Slow>z
[chan wimpy 1000]

An orkish warrior quickly approaches, trying to cleave you.

!= CW HP:Hurt Mana:Cold Move:Slow an orkish warrior:Healthy>w
[west]
Wimpy set to: 211
You will attempt to flee!

!= CW HP:Hurt Mana:Cold Move:Slow an orkish warrior:Healthy>w
[west]
No way! You are fighting for your life!
You flee head over heels.
You flee west.
A Tunnel Bend
*Búlhgrak the Orc* is standing here.
Exits: (north), east, south.

!= CW HP:Hurt Mana:Cold Move:Slow>w
[west]
Alas, you cannot go that way...
You swiftly dodge *Búlhgrak the Orc*'s attempt to slash you.
An orkish officer has arrived from the south.
An orkish veteran guard has arrived from the south.
An orkish veteran guard has arrived from the south.

!= CW HP:Hurt Mana:Cold Move:Slow *Búlhgrak the Orc*:Fine>No way! You are fighting for your life!
You flee head over heels.
You flee east.
A Worn Tunnel
A warrior of Goblin Gate stands menacingly before you.
Exits: east, west.

!= CW HP:Hurt Mana:Cold Move:Slow>w
[west]
A Tunnel Bend
*Búlhgrak the Orc* is standing here.
An officer of the Uruk-tarkhnarb stands before you.
A dark-skinned orkish veteran guard is on sentry here.
A dark-skinned orkish veteran guard is on sentry here.
Exits: (north), east, south.
*Búlhgrak the Orc* quickly approaches, trying to slash you.

!= CW HP:Hurt Mana:Cold Move:Slow *Búlhgrak the Orc*:Fine>s
[south]

You flee head over heels.
You flee east.
A Worn Tunnel
A warrior of Goblin Gate stands menacingly before you.
Exits: east, west.

!= CW HP:Hurt Mana:Cold Move:Slow>Alas, you cannot go that way...

!= CW HP:Hurt Mana:Cold Move:Slow>s
[south]

An orkish officer has arrived from the west.
An orkish veteran guard has arrived from the west.
An orkish veteran guard has arrived from the west.

!= CW HP:Hurt Mana:Cold Move:Slow>w
[west]
Alas, you cannot go that way...
!= CW HP:Hurt Mana:Cold Move:Slow>A Tunnel Bend
*Búlhgrak the Orc* is standing here.
Exits: (north), east, south.
*Búlhgrak the Orc* quickly approaches, trying to slash you.

!= CW HP:Hurt Mana:Cold Move:Slow *Búlhgrak the Orc*:Fine>w
[west]
No way! You are fighting for your life!
PANIC! You can't quit the fight!

!= CW HP:Hurt Mana:Cold Move:Slow *Búlhgrak the Orc*:Fine>w
[west]
w
[west]
No way! You are fighting for your life!

!= CW HP:Hurt Mana:Cold Move:Slow *Búlhgrak the Orc*:Fine>No way! You are fighting for your life!

!= CW HP:Hurt Mana:Cold Move:Slow *Búlhgrak the Orc*:Fine>s
[south]

You flee head over heels.
You flee north.
Damp Cave
A gnarled and crouching old orc is here, his head hung low.
Exits: (south), west.

![ CW HP:Hurt Mana:Cold Move:Weak>Tindómiel narrates 'BROKEN'
A Tunnel Bend
*Búlhgrak the Orc* is standing here.
Exits: (north), east, south.

!= CW HP:Hurt Mana:Cold Move:Weak>
You swiftly dodge *Búlhgrak the Orc*'s attempt to slash you.
Bunnud narrates 'broken'
Tindómiel narrates 'BROKEN'
An orkish officer has arrived from the east.
An orkish veteran guard has arrived from the east.
An orkish veteran guard has arrived from the east.

!= CW HP:Hurt Mana:Cold Move:Weak *Búlhgrak the Orc*:Fine>
An orkish veteran guard barely slashes your body and tickles it.

!= CW HP:Hurt Mana:Cold Move:Weak *Búlhgrak the Orc*:Fine>
Bunnud narrates 'broken'
An orkish officer lightly slashes your left leg and tickles it.
You flee head over heels.
You flee north.
Damp Cave
A gnarled and crouching old orc is here, his head hung low.
Exits: (south), west.

![ CW HP:Hurt Mana:Cold Move:Weak>e
[east]
Alas, you cannot go that way...

![ CW HP:Hurt Mana:Cold Move:Weak>s
[south]
A Tunnel Bend
*Búlhgrak the Orc* is standing here.
An officer of the Uruk-tarkhnarb stands before you.
A dark-skinned orkish veteran guard is on sentry here.
A dark-skinned orkish veteran guard is on sentry here.
An elite orc-guard is on sentry here.
Exits: (north), east, south.
You swiftly dodge an orkish veteran guard's attempt to slash you.

!= CW HP:Hurt Mana:Cold Move:Weak an orkish veteran guard:Healthy>e
[east]
No way! You are fighting for your life!
You swiftly dodge an elite orc-guard's attempt to cleave you.
You flee head over heels.
You flee east.
A Worn Tunnel
A warrior of Goblin Gate stands menacingly before you.
An elite orc-guard is on sentry here.
Exits: east, west.

!= CW HP:Hurt Mana:Cold Move:Fainting>e
[east]
e
[east]
The Burrow
An elite orc-guard is on sentry here.
Exits: north, east, west.

!= CW HP:Hurt Mana:Cold Move:Exhausted>e
[east]
You are too exhausted.

!= CW HP:Hurt Mana:Cold Move:Exhausted>You are too exhausted.

!= CW HP:Hurt Mana:Cold Move:Fainting>e
[east]
You are too exhausted.
An elite orc-guard barely slashes your right arm and tickles it.

!= CW HP:Hurt Mana:Cold Move:Fainting an elite orc-guard:Healthy>
You are too exhausted.
PANIC! You couldn't escape!

!= CW HP:Hurt Mana:Cold Move:Fainting an elite orc-guard:Healthy>qf
[quaff draught]
You don't have a draught.

// Did "put all backpack" and forgot, as always.

!= CW HP:Hurt Mana:Cold Move:Fainting an elite orc-guard:Healthy>zf
[get zaugurz-draught all]
[ quaff zaugurz-draught]
You get a small metal flask from a leather backpack.

!= CW HP:Hurt Mana:Warm Move:Fainting an elite orc-guard:Healthy>e
[east]
Ok.
The strong mixture leaves your blood burning and your limbs aching, yet you feel strangely revitalized.
You suddenly feel a terrible headache!
You flee head over heels.
You flee west.
A Worn Tunnel
A warrior of Goblin Gate stands menacingly before you.
An elite orc-guard is on sentry here.
An officer of the Uruk-tarkhnarb stands before you.
A dark-skinned orkish veteran guard is on sentry here.
A dark-skinned orkish veteran guard is on sentry here.
An elite orc-guard is on sentry here.
Exits: east, west.

!= CW HP:Hurt Mana:Warm Move:Slow>The Burrow
An elite orc-guard is on sentry here.
Exits: north, east, west.
An orkish officer has arrived from the west.
An orkish veteran guard has arrived from the west.
An orkish veteran guard has arrived from the west.
An elite orc-guard has arrived from the west.

!= CW HP:Hurt Mana:Warm Move:Slow>e
[east]

An elite orc-guard has arrived from the west.

!= CW HP:Hurt Mana:Warm Move:Slow>e
[east]
The Burrow
Exits: east, south, west.

!= CW HP:Hurt Mana:Warm Move:Slow>e
[east]
The Burrow
An orc-guard is on patrol here.
Exits: east, west.
An orc-guard yells '*Uremarbh tha Elf* aw hore in tha Burraw!'

!= CW HP:Hurt Mana:Warm Move:Slow>e
[east]
The Burrow Intersection
A small vicious black rat squeaks at you for disturbing it.
Exits: north, east, south, west.

!= CW HP:Hurt Mana:Warm Move:Slow>e
[east]
The Burrow
*Gravesh the Orc* is standing here.
*an Orc* is standing here.
*Ugg the Orc* is standing here.
Exits: north, east, west.
A vicious rat has arrived from the west.

!= CW HP:Hurt Mana:Warm Move:Slow>*Gravesh the Orc* leaves << WEST <<.
*an Orc* leaves << WEST <<.
*Ugg the Orc* leaves << WEST <<.
A Tunnel Mouth
Exits: south, west.

![ CW HP:Hurt Mana:Warm Move:Slow>s
[south]
s
[south]
A Tunnel
Exits: north, south.

![ CW HP:Hurt Mana:Warm Move:Slow>s
[south]
A Tunnel
Exits: north, east, south, [west].

![ CW HP:Hurt Mana:Warm Move:Slow>s
[south]
A Tunnel
Exits: north, east, south.

![ CW HP:Hurt Mana:Warm Move:Slow>s
[south]
s
[south]
A Tunnel
Exits: north, east.

![ CW HP:Hurt Mana:Warm Move:Slow>e
[east]
Alas, you cannot go that way...

![ CW HP:Hurt Mana:Warm Move:Slow>e
[east]
A Cave
Exits: east, west.

![ CW HP:Hurt Mana:Warm Move:Slow>e
[east]
Guard Cave
A rusty pickaxe with a broken handle lies discarded here.
A huge orc bodyguard looks at you suspiciously.
A huge orc bodyguard looks at you suspiciously.
Guthblug the Foreman is here, scowling at you furiously.
An elite orc-guard is on sentry here.
Exits: #south#, west.
You swiftly dodge an elite orc-guard's attempt to cleave you.

!O CW HP:Hurt Mana:Warm Move:Slow an elite orc-guard:Healthy>No way! You are fighting for your life!

!O CW HP:Hurt Mana:Warm Move:Slow an elite orc-guard:Healthy>s
[south]
No way! You are fighting for your life!
Guthblug the Foreman lightly crushes your head.
You flee head over heels.
An elite orc-guard tells you 'You may not go there.'
An elite orc-guard prevents you from going west.
PANIC! You couldn't escape!

[south]

The orkish bodyguard lightly slashes your head.

!O CW HP:Wounded Mana:Warm Move:Slow an elite orc-guard:Healthy>No way! You are fighting for your life!
===== ARMOUR DOWN ==== (Last 0:42) =====
The orkish bodyguard barely slashes your right leg and tickles it.

!O CW HP:Wounded Mana:Warm Move:Slow an elite orc-guard:Healthy>z
[chan wimpy 1000]

You flee head over heels.
You flee south.
Entrance to Mines
Traces of fierce white tones form the aura of this place.
The corpse of a large bat is lying here.
Tindómiel the Half-Elf (tin) is standing here (glowing).
Bunnud the Dwarf is standing here (glowing).
Radikas the Dwarf (r) is standing here (glowing).
Exits: #north#, east.

![ CW HP:Wounded Mana:Warm Move:Weak>Wimpy set to: 211

![ CW HP:Wounded Mana:Warm Move:Weak>e
[east]
Mineshaft
Exits: south, west.
You have found a large bat!

![ CW HP:Wounded Mana:Warm Move:Weak>s
[south]

![ CW HP:Wounded Mana:Warm Move:Weak>At a Checkpoint
A water barrel has been left here.
An orc slavemaster is here, looking for someone to abuse.
A large bat is here, hanging in the darkness.
Exits: north, south, west.

![ CW HP:Wounded Mana:Warm Move:Weak>sc

Tindómiel (tin) has arrived from the north.
A large bat tries to hit you, but your parry is successful.

![ CW HP:Wounded Mana:Warm Move:Weak a large bat:Healthy>You can't do that while fighting.

![ CW HP:Wounded Mana:Warm Move:Weak a large bat:Healthy>
Tindómiel (tin) leaves vv SOUTH vv.
You flee head over heels.
You flee west.
Mineshaft
An elven slave is standing here.
A large bat is here, hanging in the darkness.
Exits: east, west.

![ CW HP:Wounded Mana:Warm Move:Weak>ar
[cast n 'armour']
You start to concentrate...

You swiftly dodge a large bat's attempt to hit you.

You flee head over heels.
You flee west.
Collapsed Tunnel
Exits: east.

![ CW HP:Wounded Mana:Warm Move:Weak>sc
84/212 hits, 35/132 mana, and 7/100 moves.

![ CW HP:Wounded Mana:Warm Move:Weak>bb
[cast n 'breath']
You start to concentrate...

nnarr whew
sc
The energy in your legs is refreshed.

![ CW HP:Wounded Mana:Cold Move:Tired>Ok.

![ CW HP:Wounded Mana:Cold Move:Tired>wi
[chan mood wimpy]
84/212 hits, 15/132 mana, and 44/100 moves.

![ CW HP:Wounded Mana:Cold Move:Tired>Ok.

![ CW HP:Wounded Mana:Cold Move:Tired>wehre
[where]
Players in your zone
--------------------
Aramarth             - Collapsed Tunnel
Tindómiel            - Mineshaft
Bunnud               - Mineshaft
Radikas              - Mineshaft

![ CW HP:Wounded Mana:Cold Move:Tired>sc
84/212 hits, 15/132 mana, and 45/100 moves.
You begin to search...

You hear a death cry from the east.

You didn't find anyone.

![ CW HP:Wounded Mana:Cold Move:Tired>narr cure
Ok.

![ CW HP:Wounded Mana:Cold Move:Tired>wehre
[where]
sc
Players in your zone
--------------------
Aramarth             - Collapsed Tunnel
Tindómiel            - Mineshaft
Bunnud               - Mineshaft
Radikas              - Mineshaft

![ CW HP:Wounded Mana:Cold Move:Tired>85/212 hits, 17/132 mana, and 45/100 moves.

![ CW HP:Wounded Mana:Cold Move:Tired>wi
[chan mood wimpy]
Ok.

![ CW HP:Wounded Mana:Cold Move:Tired>where
sc
Players in your zone
--------------------
Aramarth             - Collapsed Tunnel
Tindómiel            - Mineshaft
Bunnud               - Mineshaft

![ CW HP:Wounded Mana:Cold Move:Tired>sc
85/212 hits, 17/132 mana, and 47/100 moves.

![ CW HP:Wounded Mana:Cold Move:Tired>85/212 hits, 18/132 mana, and 47/100 moves.

![ CW HP:Wounded Mana:Cold Move:Tired>reveal quick
You begin to search...
You hear a death cry from the east.

Tindómiel tells you 'foreman [GT]'

![ CW HP:Wounded Mana:Cold Move:Tired>sc
85/212 hits, 18/132 mana, and 49/100 moves.

![ CW HP:Wounded Mana:Cold Move:Tired>where
Players in your zone
--------------------
Aramarth             - Collapsed Tunnel
Tindómiel            - Abandoned Foreman's Office
Bunnud               - Abandoned Foreman's Office
Radikas              - Abandoned Foreman's Office

![ CW HP:Wounded Mana:Cold>sc
85/212 hits, 19/132 mana, and 50/100 moves.

![ CW HP:Wounded Mana:Cold>where
Players in your zone
--------------------
Aramarth             - Collapsed Tunnel
Tindómiel            - Abandoned Foreman's Office
Bunnud               - Abandoned Foreman's Office
Radikas              - Abandoned Foreman's Office

![ CW HP:Wounded Mana:Cold>sc
sc
85/212 hits, 19/132 mana, and 51/100 moves.

![ CW HP:Wounded Mana:Cold>reveal quick
85/212 hits, 20/132 mana, and 51/100 moves.

![ CW HP:Wounded Mana:Cold>You begin to search...

wwhere
wi
[chan mood wimpy]
You didn't find anyone.

![ CW HP:Wounded Mana:Cold>sc
Players in your zone
--------------------
Aramarth             - Collapsed Tunnel
Tindómiel            - Abandoned Foreman's Office
Bunnud               - Abandoned Foreman's Office
Radikas              - Abandoned Foreman's Office

![ CW HP:Wounded Mana:Cold>Ok.

![ CW HP:Wounded Mana:Cold>where
86/212 hits, 21/132 mana, and 53/100 moves.

![ CW HP:Wounded Mana:Cold>Players in your zone
--------------------
Aramarth             - Collapsed Tunnel
Tindómiel            - Abandoned Foreman's Office
Bunnud               - Abandoned Foreman's Office
Radikas              - Abandoned Foreman's Office

![ CW HP:Wounded Mana:Cold>sc
86/212 hits, 21/132 mana, and 54/100 moves.

![ CW HP:Wounded Mana:Cold>sc
86/212 hits, 21/132 mana, and 54/100 moves.

![ CW HP:Wounded Mana:Cold>sc
86/212 hits, 21/132 mana, and 54/100 moves.

![ CW HP:Wounded Mana:Cold>wi
[chan mood wimpy]
sc
Tindómiel tells you 'in door [GT]'
Ok.

![ CW HP:Wounded Mana:Cold>sc
86/212 hits, 22/132 mana, and 55/100 moves.

![ CW HP:Wounded Mana:Cold>86/212 hits, 22/132 mana, and 55/100 moves.

![ CW HP:Wounded Mana:Cold>where
Players in your zone
--------------------
Aramarth             - Collapsed Tunnel
Tindómiel            - Abandoned Foreman's Office
Bunnud               - Abandoned Foreman's Office
Radikas              - Abandoned Foreman's Office

![ CW HP:Wounded Mana:Cold>z
[chan wimpy 1000]
Wimpy set to: 211

![ CW HP:Wounded Mana:Cold>sc
86/212 hits, 22/132 mana, and 57/100 moves.

![ CW HP:Wounded Mana:Cold>where
Players in your zone
--------------------
Aramarth             - Collapsed Tunnel
Tindómiel            - Abandoned Foreman's Office
Bunnud               - Abandoned Foreman's Office
Radikas              - Abandoned Foreman's Office

![ CW HP:Wounded Mana:Cold>sc
86/212 hits, 23/132 mana, and 58/100 moves.

![ CW HP:Wounded Mana:Cold>wi
[chan mood wimpy]
sc
Ok.

![ CW HP:Wounded Mana:Cold>sc
86/212 hits, 23/132 mana, and 59/100 moves.

![ CW HP:Wounded Mana:Cold>sc
86/212 hits, 23/132 mana, and 59/100 moves.

![ CW HP:Wounded Mana:Cold>sc
87/212 hits, 24/132 mana, and 59/100 moves.

![ CW HP:Wounded Mana:Cold>sc
87/212 hits, 24/132 mana, and 60/100 moves.

![ CW HP:Wounded Mana:Cold>sc
87/212 hits, 24/132 mana, and 60/100 moves.

![ CW HP:Wounded Mana:Cold>sc
87/212 hits, 24/132 mana, and 60/100 moves.

![ CW HP:Wounded Mana:Cold>ar
[cast n 'armour']
87/212 hits, 24/132 mana, and 60/100 moves.

![ CW HP:Wounded Mana:Cold>Alas, not enough mana flows through you...

![ CW HP:Wounded Mana:Cold>sc
87/212 hits, 24/132 mana, and 61/100 moves.

![ CW HP:Wounded Mana:Cold>
Tindómiel (tin) has arrived from the east.

![ CW HP:Wounded Mana:Cold>ar
[cast n 'armour']

Tindómiel (tin) begins some strange incantations...

![ CW HP:Wounded Mana:Cold>You start to concentrate...

Bunnud begins some strange incantations...

A blue transparent wall slowly appears around you.

![ CW HP:Wounded Mana:Frozen>sc
87/212 hits, 1/132 mana, and 65/100 moves.

![ CW HP:Wounded Mana:Frozen>
Tindómiel (tin) utters the word 'heal'
A warm feeling fills your body.
You feel cured.

![ CW Mana:Frozen>
Bunnud utters the words 'judicandus dies'
Your scratches and bruises disappear.

![ CW Mana:Frozen>stat
[stat]
Spell speed: normal         Weapon: engraved
OB: 46%, DB: 58%, PB: 57%, Armour: 85%. Wimpy: 211. Mood: wimpy.
Needed: 1,193,897 xp, 0 tp. Lauren: 111. Alert: normal.
Timers:
Affected by:
- armour (0:1)
- novoid
- panic
- sanctuary (3:18)
- breath of briskness (0:25)
- bless (4:39)
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- noquit
- shield (21:23)
- strength (26:35)
- stored spell teleport
- detect magic (60:13)
- vigour
- growth

![ CW Mana:Frozen>
Radikas (r) says 'only 1 dwarf can enter kormock'

![ CW Mana:Frozen>say whew
Ok.

![ CW Mana:Icy>say Bunnud
Ok.

![ CW Mana:Icy>
Bunnud says, 'really?'

![ CW Mana:Icy>
Bunnud says, 'wow'
Radikas (r) yawns his head off.
Radikas (r) lies down and falls asleep.

![ CW Mana:Icy>say you nearly killed me
Ok.
Tindómiel (tin) begins some strange incantations...

![ CW Mana:Icy>rp r
[cast 'remove poison' r]
You start to concentrate...
Tindómiel (tin) utters the words 'remove poison'
Radikas (r) looks better.

Tindómiel (tin) begins some strange incantations...

A large bat has arrived from the east.

Bunnud says, 'oh?'

*Gravesh the Orc* has arrived from the east.
*Ugg the Orc* has arrived from the east.
Ok.
Your spell doesn't seem to have any effect on Radikas (r).

![ CW Mana:Icy>
*Gravesh the Orc* slashes your left foot and tickles it.
Tindómiel (tin) utters the words 'remove poison'

![ CW HP:Fine Mana:Icy *Gravesh the Orc*:Healthy>
Bunnud says, 'what did I do?'
You flee head over heels.
You flee east.
Mineshaft
An elven slave is standing here.
Exits: east, west.

![ CW HP:Fine Mana:Icy>say thought
Ok.

![ CW HP:Fine Mana:Icy>
*Gravesh the Orc* has arrived from the west.

![ CW HP:Fine Mana:Icy>
*Gravesh the Orc* leaves >> EAST >>.

![ CW HP:Fine Mana:Icy>wim 150
[chan wimpy 150]
Wimpy set to: 150
*Ugg the Orc* has arrived from the west.

![ CW HP:Fine Mana:Icy>w
[west]
Collapsed Tunnel
Traces of fierce white tones form the aura of this place.
Tindómiel the Half-Elf (tin) is standing here (glowing).
Radikas the Dwarf (r) is standing here (glowing).
Bunnud the Dwarf is standing here (glowing).
A large bat is here, hanging in the darkness.
Exits: east.

![ CW HP:Fine Mana:Icy>
Tindómiel (tin) leaves >> EAST >>.
Mineshaft
An elven slave is standing here.
*Ugg the Orc* is standing here.

![ CW HP:Fine Mana:Icy>s
[south]

Tindómiel (tin) leaves >> EAST >>.
At a Checkpoint
A water barrel has been left here.
An orc slavemaster is here, looking for someone to abuse.

![ CW HP:Fine Mana:Icy>Ore Pit
An orc slavemaster is here, looking for someone to abuse.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, south, west.

![ CW HP:Fine Mana:Icy>n
[north]
At a Checkpoint
A water barrel has been left here.
An orc slavemaster is here, looking for someone to abuse.
Exits: north, south, west.

![ CW HP:Fine Mana:Icy>w
[west]
*Ugg the Orc* has arrived from the west.
Mineshaft
An elven slave is standing here.
Exits: east, west.

![ CW HP:Fine Mana:Icy>
Tindómiel (tin) has arrived from the west.

![ CW HP:Fine Mana:Icy>w
[west]
Collapsed Tunnel
Traces of fierce white tones form the aura of this place.
A large bat is here, hanging in the darkness.
Exits: east.

![ CW HP:Fine Mana:Icy>sc
202/212 hits, 5/132 mana, and 80/100 moves.

![ CW HP:Fine Mana:Icy>e
[east]
Mineshaft
An elven slave is standing here.
Exits: east, west.

![ CW HP:Fine Mana:Icy>e
[east]
At a Checkpoint
A water barrel has been left here.
An orc slavemaster is here, looking for someone to abuse.
Tindómiel the Half-Elf (tin) is standing here (glowing).
Radikas the Dwarf (r) is standing here (glowing).
Bunnud the Dwarf is standing here (glowing).
Exits: north, south, west.

![ CW HP:Fine Mana:Icy>
Tindómiel (tin) leaves vv SOUTH vv.
Ore Pit
An orc slavemaster is here, looking for someone to abuse.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.

![ CW HP:Fine Mana:Icy>s
[south]
Slave Pits
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, west.

![ CW HP:Fine Mana:Icy>
Radikas (r) has arrived from the north.

![ CW HP:Fine Mana:Icy>n
[north]
*Búlhgrak the Orc* has arrived from the east.
Ore Pit
An orc slavemaster is here, looking for someone to abuse.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, south, west.

![ CW HP:Fine Mana:Icy>
Radikas (r) has arrived from the south.
You feel bolder.

![ CW HP:Fine Mana:Icy>
*Búlhgrak the Orc* has arrived from the south.
Radikas (r) approaches *Búlhgrak the Orc*, trying to pound him.

![ CW HP:Fine Mana:Icy>
===== STRENGTH DOWN (Lasted 27:3) =====
*Búlhgrak the Orc* panics, and attempts to flee.
*Búlhgrak the Orc* leaves << WEST <<.

![ CW HP:Fine Mana:Icy>to
Target set to: *orc*
#redefined key: F1 ^['[00~'=kill *orc*
#redefined key: F2 ^['[01~'=cast 'burning hands' *orc*
#redefined key: F3 ^['[02~'={kill *orc*; cast 'lightning bolt'}
#redefined key: F4 ^['[03~'=cast 'lightning bolt' *orc*
#redefined key: F5 ^['[04~'=cast 'colour spray' *orc*
#redefined key: KF1 ^[OP=kill *orc*
#redefined key: KF2 ^[OQ=cast 'burning hands' *orc*
#redefined key: KF3 ^[OR={kill *orc*; cast 'lightning bolt'}
#redefined key: KF4 ^[OS=cast 'lightning bolt' *orc*
#redefined key: KF5 ^[[15~=cast 'colour spray' *orc*
#redefined key: F3 ^['[02~'=order two bash
#redefined key: KF3 ^[OR=order two bash
"won't bash"
#redefined key: F6 ^['[05~'=cast 'magic missile' *orc*
#redefined key: KF6 ^[[17~=cast 'magic missile' *orc*
![ CW HP:Fine Mana:Icy>
Tindómiel (tin) has arrived from the south.
*Búlhgrak the Orc* has arrived from the west.

![ CW HP:Fine Mana:Icy>
*Búlhgrak the Orc* leaves vv SOUTH vv.

![ CW HP:Fine Mana:Icy>
Radikas (r) leaves ^^ NORTH ^^.
Tindómiel (tin) leaves >> EAST >>.
Mineshaft

![ CW HP:Fine Mana:Icy>csq
[chan spell quick]
Ok.

![ CW HP:Fine Mana:Icy>
Tindómiel (tin) leaves << WEST <<.
Ore Pit
An orc slavemaster is here, looking for someone to abuse.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.

![ CW HP:Fine Mana:Icy>
Tindómiel (tin) leaves vv SOUTH vv.
Slave Pits
An elven slave is standing here.
An elven slave is standing here.

![ CW HP:Fine Mana:Icy>
Tindómiel (tin) leaves >> EAST >>.
Mineshaft

![ CW HP:Fine Mana:Icy>sc
202/212 hits, 8/132 mana, and 76/100 moves.

![ CW HP:Fine Mana:Icy>where
Players in your zone
--------------------
Aramarth             - Mineshaft
Tindómiel            - Mineshaft
Bunnud               - Mineshaft
Radikas              - Slave Pits

![ CW HP:Fine Mana:Icy>
*Búlhgrak the Orc* has arrived from the south.

![ CW HP:Fine Mana:Icy>
Bunnud lightly crushes *Búlhgrak the Orc*'s right foot and tickles it.

![ CW HP:Fine Mana:Icy>
*Búlhgrak the Orc* swiftly dodges Tindómiel (tin)'s attempt to slash him.

![ CW HP:Fine Mana:Icy>
Tindómiel (tin) begins some strange incantations...
*Búlhgrak the Orc* panics, and attempts to flee.
*Búlhgrak the Orc* leaves vv SOUTH vv.

![ CW HP:Fine Mana:Icy>
Tindómiel (tin) leaves ^^ NORTH ^^.
Mineshaft

![ CW HP:Fine Mana:Icy>csn
[chan spell normal]
Ok.

![ CW HP:Fine Mana:Icy>sc
sc
202/212 hits, 8/132 mana, and 79/100 moves.

![ CW HP:Fine Mana:Icy>202/212 hits, 8/132 mana, and 79/100 moves.

![ CW HP:Fine Mana:Icy>stat
[stat]
Spell speed: normal         Weapon: engraved
Tindómiel (tin) leaves vv SOUTH vv.
Mineshaft
OB: 43%, DB: 58%, PB: 55%, Armour: 85%. Wimpy: 150. Mood: wimpy.
Needed: 1,193,897 xp, 0 tp. Lauren: 111. Alert: normal.
Timers:
Affected by:
- novoid
- armour (0:37)
- sanctuary (3:54)
- breath of briskness (1:0)
- bless (5:15)
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- noquit
- shield (21:58)
- stored spell teleport
- detect magic (60:48)
- vigour
- growth

![ CW HP:Fine Mana:Icy>
Tindómiel (tin) leaves vv SOUTH vv.

![ CW HP:Fine Mana:Icy>
Tindómiel (tin) carefully examines the ground around her, looking for tracks...

![ CW HP:Fine Mana:Icy>say thought you knew better than that
sc
Ok.

![ CW HP:Fine Mana:Icy>203/212 hits, 11/132 mana, and 83/100 moves.

![ CW HP:Fine Mana:Icy>wi
[chan mood wimpy]
Ok.

![ CW HP:Fine Mana:Icy>i
You are carrying:
Nothing.

![ CW HP:Fine Mana:Icy>
Radikas tells you 'one guardian [GT]'

![ CW HP:Fine Mana:Icy>eq
You are using:
<wielded>            an engraved broadsword (flawless); it glows blue
<used as shield>     a bejewelled oak staff; it glows blue; it has a soft glowing aura
<worn on head>       a mithril circlet; it glows blue
<worn on body>       a shining breastplate (flawless); it glows blue
<worn about body>    a russet cloak (flawless); it glows blue
<worn on arms>       a shining pair of chain mail sleeves (flawless)
<worn on hands>      a pair of white chain mail gloves (flawless)
<worn on legs>       a shining pair of chain mail leggings (flawless)
<worn on feet>       a black pair of padded boots (flawless)
<worn around neck>   a bright red amulet; it glows blue
<worn around neck>   a pale blue stone; it glows blue
<worn on wrist>      a keyring with several keys and a set of lock picks
<worn on finger>     a jewelled ring; it glows blue
<worn on finger>     a ring; it glows blue
<worn on back>       a leather backpack
<worn as belt>       a gleaming belt; it glows blue
<worn on belt>       a fragrant-smelling bag
<worn on belt>       a small pouch
<worn on belt>       a small pouch
<worn on belt>       a small pouch
<worn on belt>       a water skin

![ CW HP:Fine Mana:Cold>where
Players in your zone
--------------------
Aramarth             - Sharp Bend
Tindómiel            - Sharp Bend
Bunnud               - Sharp Bend
Radikas              - Underground Stream

![ CW HP:Fine Mana:Cold>
Radikas tells you 'im slow :( [GT]'

![ CW HP:Fine Mana:Cold>
Tindómiel tells you 'I ready to quake [GT]'

![ CW HP:Fine Mana:Cold>
Tindómiel (tin) leaves << WEST <<.
Underground Stream
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
Radikas the Dwarf (r) is standing here (glowing).

![ CW HP:Fine Mana:Cold>
Tindómiel (tin) leaves vv SOUTH vv.
Quarry Overlook
An elven slave is standing here.

![ CW HP:Fine Mana:Cold>
===== SANCTUARY DOWN ==== (Lasted 4:9) =====

![ CW HP:Fine Mana:Cold>
Tindómiel (tin) leaves >> EAST >>.
Midst of a Quarry
An orc slavemaster is here, looking for someone to abuse.
An elven slave is standing here.
An elven slave is standing here.

![ CW HP:Fine Mana:Cold>
Tindómiel (tin) leaves vv SOUTH vv.
Narrow Opening

![ CW HP:Fine Mana:Cold>say I can't believe I'm alive
Ok.

![ CW HP:Fine Mana:Cold>sc
204/212 hits, 16/132 mana, and 91/100 moves.

![ CW HP:Fine Mana:Cold>sc
204/212 hits, 16/132 mana, and 91/100 moves.

![ CW HP:Fine Mana:Cold>
Bunnud narrates 'I go bash'

![ CW HP:Fine Mana:Cold>

![ CW HP:Fine Mana:Cold>
Bunnud leaves \\ DOWN \\ .

![ CW HP:Fine Mana:Cold>
Loud drum rolls echo through the tunnels, signalling that the guardian of the well is being attacked!

![ CW HP:Fine Mana:Cold>csn
[chan spell normal]
Ok.

![ CW HP:Fine Mana:Cold>sc

You hear the sounds of battle very close from below.

![ CW HP:Fine Mana:Cold>205/212 hits, 19/132 mana, and 96/100 moves.

![ CW HP:Fine Mana:Cold>sc
205/212 hits, 19/132 mana, and 97/100 moves.
Bunnud narrates 'bashed'

![ CW HP:Fine Mana:Cold>
Bunnud narrates 'bashed'

![ CW HP:Fine Mana:Cold>csq
[chan spell quick]
Tindómiel (tin) leaves \\ DOWN \\ .
Hall of Murals
Traces of fierce red tones form the aura of this place.
The guardian is here, fighting Bunnud.
The orkish bodyguard is here, fighting Bunnud.
The orkish bodyguard is here, fighting Bunnud.
The orkish bodyguard is here, fighting Bunnud.
The orkish bodyguard is here, fighting Bunnud.
*Búlhgrak the Orc* is here BASHED!!!!!! engaged to Bunnud.
Bunnud the Dwarf is here, fighting *Búlhgrak the Orc* (glowing).
Radikas (r) pounds *Búlhgrak the Orc*'s right foot hard and tickles it.
Ok.

![ CW HP:Fine Mana:Cold>
Tindómiel (tin) begins some strange incantations...

![ CW HP:Fine Mana:Cold>to
Target set to: *orc*
#redefined key: F1 ^['[00~'=kill *orc*
#redefined key: F2 ^['[01~'=cast 'burning hands' *orc*
#redefined key: F3 ^['[02~'={kill *orc*; cast 'lightning bolt'}
#redefined key: F4 ^['[03~'=cast 'lightning bolt' *orc*
#redefined key: F5 ^['[04~'=cast 'colour spray' *orc*
#redefined key: KF1 ^[OP=kill *orc*
#redefined key: KF2 ^[OQ=cast 'burning hands' *orc*
#redefined key: KF3 ^[OR={kill *orc*; cast 'lightning bolt'}
#redefined key: KF4 ^[OS=cast 'lightning bolt' *orc*
#redefined key: KF5 ^[[15~=cast 'colour spray' *orc*
#redefined key: F3 ^['[02~'=order two bash
#redefined key: KF3 ^[OR=order two bash
"won't bash"
#redefined key: F6 ^['[05~'=cast 'magic missile' *orc*
#redefined key: KF6 ^[[17~=cast 'magic missile' *orc*
![ CW HP:Fine Mana:Cold>cast 'colour spray' *orc*
You start to concentrate...

Radikas (r) panics, and attempts to flee.
Radikas (r) leaves // UP //.
The orkish bodyguard slashes Bunnud's right leg and tickles it.

The guardian smites Bunnud's right leg and tickles it.

Tindómiel (tin) utters the word 'earthquake'
Tindómiel (tin) makes the earth tremble and shiver.
Bunnud stops following Tindómiel (tin).
You stop following Tindómiel (tin).
Aye! You cannot concentrate any more...
You fall, and hit yourself!
The orkish bodyguard says 'Ciworg! Yaa will not emcoge me!'
The orkish bodyguard says 'Ha! You call this zignting?'
The orkish bodyguard says 'O vnall fuka o grakhy from your heud, Walv-Irf!'
The orkish bodyguard says 'Feoz I will feosd en yeur cirgse!'

![ CW HP:Fine Mana:Cold Tindómiel (tin):Fine>
Tindómiel (tin) begins some strange incantations...
The orkish bodyguard slashes Bunnud's left leg and tickles it.

![ CW HP:Fine Mana:Cold Tindómiel (tin):Fine>cast 'colour spray' *orc*
You start to concentrate...

Radikas (r) has arrived from above.


flee
The orkish bodyguard slashes Bunnud's left leg and tickles it.

![ CW HP:Fine Mana:Cold Tindómiel (tin):Fine>PANIC! You can't quit the fight!

![ CW HP:Fine Mana:Cold Tindómiel (tin):Fine>
The guardian smites Bunnud's left arm and tickles it.
Bunnud lightly crushes *Búlhgrak the Orc*'s right hand and tickles it.

![ CW HP:Fine Mana:Cold Tindómiel (tin):Fine>
Tindómiel (tin) utters the word 'earthquake'
Tindómiel (tin) makes the earth tremble and shiver.
Radikas (r) stops following Tindómiel (tin).
You fall, and hit yourself!
Some debris falls on you from above.

![ CW HP:Fine Mana:Cold Tindómiel (tin):Fine>
Tindómiel (tin) begins some strange incantations...
The orkish bodyguard slashes Bunnud's right arm and tickles it.

![ CW HP:Fine Mana:Cold Tindómiel (tin):Fine>
Radikas (r) lightly pounds Tindómiel (tin)'s head and tickles it.
You flee head over heels.
PANIC! You couldn't escape!

![ CW HP:Fine Mana:Cold Tindómiel (tin):Fine>wi
[chan mood wimpy]
Ok.

![ CW HP:Fine Mana:Cold Tindómiel (tin):Fine>z
[chan wimpy 1000]

*Búlhgrak the Orc* panics, and attempts to flee.
*Búlhgrak the Orc* seems to have recovered his senses.
*Búlhgrak the Orc* leaves // UP //.

![ CW HP:Fine Mana:Cold Tindómiel (tin):Fine>Wimpy set to: 211

![ CW HP:Fine Mana:Cold Tindómiel (tin):Fine>
Radikas (r) panics, and attempts to flee.
Radikas (r) leaves // UP //.
You flee head over heels.
PANIC! You couldn't escape!
The orkish bodyguard slashes Bunnud's left arm and tickles it.

![ CW HP:Fine Mana:Cold Tindómiel (tin):Fine>
Tindómiel (tin) utters the word 'earthquake'
Tindómiel (tin) makes the earth tremble and shiver.
You fall, and hit yourself!
Some debris falls on you from above.

![ CW HP:Hurt Mana:Cold Tindómiel (tin):Fine>
Tindómiel (tin) begins some strange incantations...
Bunnud leaves // UP //.

![ CW HP:Hurt Mana:Cold Tindómiel (tin):Fine>
You flee head over heels.
You flee up.
Narrow Opening
Bunnud the Dwarf is standing here (glowing).
Exits: north, down.

![ CW HP:Hurt Mana:Cold>wi
[chan mood wimpy]
Ok.

![ CW HP:Hurt Mana:Cold>
Bunnud leaves ^^ NORTH ^^.

![ CW HP:Hurt Mana:Cold>n
[north]
Midst of a Quarry
An orc slavemaster is here, looking for someone to abuse.
An elven slave is standing here.
An elven slave is standing here.
Exits: south, west.
You hear a death cry from the south.
The earth trembles and shivers.

![ CW HP:Hurt Mana:Cold>w
[west]
With effort, you climb the steep and narrow ledge.

Quarry Overlook
An elven slave is standing here.
Bunnud the Dwarf is standing here (glowing).
Exits: north, east.
Bunnud leaves ^^ NORTH ^^.
*Búlhgrak the Orc* has arrived from the north.

![ CW HP:Hurt Mana:Cold>n
[north]
Underground Stream
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
Bunnud the Dwarf is standing here (glowing).
Exits: east, south.
*Búlhgrak the Orc* has arrived from the south.

![ CW HP:Hurt Mana:Cold>e
[east]

Bunnud tries to crush *Búlhgrak the Orc*, but he parries successfully.

![ CW HP:Hurt Mana:Cold>Sharp Bend
Exits: north, west.

![ CW HP:Hurt Mana:Cold>
Radikas (r) has arrived from the north.

![ CW HP:Hurt Mana:Cold>kill *orc*
They aren't here.

![ CW HP:Hurt Mana:Cold>kill *orc*
kill *orc*
They aren't here.

![ CW HP:Hurt Mana:Cold>kill *orc*
They aren't here.

![ CW HP:Hurt Mana:Cold>kill *orc*
They aren't here.
Radikas (r) gets a flask of orkish draught from a leather backpack.

![ CW HP:Hurt Mana:Cold>Radikas (r) drinks a flask of orkish draught.
Radikas (r) gulps down the draught, staggers but regains his balance.
They aren't here.

![ CW HP:Hurt Mana:Cold>wim 100
[chan wimpy 100]
kill *orc*

Radikas (r) gets a flask of miruvor from a leather backpack.

![ CW HP:Hurt Mana:Cold>Radikas (r) drinks a flask of miruvor.
Wimpy set to: 100

![ CW HP:Hurt Mana:Cold>kill *orc*
They aren't here.

![ CW HP:Hurt Mana:Cold>kill *orc*
They aren't here.

![ CW HP:Hurt Mana:Cold>kill *orc*
Radikas (r) leaves << WEST <<.
They aren't here.

![ CW HP:Hurt Mana:Cold>They aren't here.
Bunnud narrates 'bashed'

![ CW HP:Hurt Mana:Cold>whewre
kill *orc*
Arglebargle, glop-glyf!?!

![ CW HP:Hurt Mana:Cold>They aren't here.

![ CW HP:Hurt Mana:Cold>kill *orc*
Bunnud narrates 'bashed'
They aren't here.

![ CW HP:Hurt Mana:Cold>sc
116/212 hits, 24/132 mana, and 86/100 moves.

// Glad the first thing I did was put armour up.

![ CW HP:Hurt Mana:Cold>kill *orc*
w
[west]
Bunnud narrates 'n'
They aren't here.

![ CW HP:Hurt Mana:Cold>Underground Stream
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
Bunnud the Dwarf is here, fighting *Búlhgrak the Orc* (glowing).
*Búlhgrak the Orc* is here, fighting Bunnud.
Radikas the Dwarf (r) is here, fighting *Búlhgrak the Orc* (glowing).
Exits: east, south.

![ CW HP:Hurt Mana:Cold>
*Búlhgrak the Orc* panics, and attempts to flee.
*Búlhgrak the Orc* seems to have recovered his senses.
*Búlhgrak the Orc* leaves >> EAST >>.

// And he lives. :(