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How to kill an overpowered elf


// Cut from my October 16, 2012 log.

// I log in hoping that Fangorn roots quest loaded,
// I don't like playing without that quest; I feel I fail way too many flees.
// So I charm an eagle and head to check.

*f CW Mana:Warm>s
[south]
A Stench of Decay
Traces of pale red tones form the aura of this place.
A brown striated fungus hangs here, clinging to a tree trunk.
A black alder looms threateningly over its surroundings.
Exits: north, east, south, west.
A pack horse has arrived from the north.

*f CW Mana:Warm>e
[east]
A Poisoned Grove of Oak Trees
Exits: east, west.
A pack horse has arrived from the west.

!f CW Mana:Hot>w
[west]
A Stench of Decay
Traces of pale red tones form the aura of this place.
A brown striated fungus hangs here, clinging to a tree trunk.
A black alder looms threateningly over its surroundings.
Exits: north, east, south, west.
A pack horse has arrived from the east.

*f CW Mana:Hot>where
Players in your zone
--------------------
Aramarth             - A Stench of Decay

*f CW Mana:Hot>tr
You carefully examine the ground around you, looking for tracks...

You see:
   - a track of a pack horse leading >> EAST >> done less than 1 hour ago
   - a track of a great, wild boar leading << WEST << done less than 2 hours ago
   - a track of a pack horse leading << WEST << done less than 2 hours ago
   - a track of an Elf coming from the east done less than 1 hour ago
   - a track of an Elf leading >> EAST >> done less than 1 hour ago
   - a track of an Elf coming from the north done less than 1 hour ago
   - a track of *a Man* leading << WEST << done less than 2 hours ago
   - a track of *a Man* coming from the east done less than 2 hours ago


You stop searching.

*f CW Mana:Hot>trac belegur
You carefully examine the ground around you, looking for tracks...

You see some tracks of *a Man* leading << WEST <<, done less than 2 hours ago.

// He'd been playing and was a warlord.

*f CW Mana:Hot>e
[east]
A Poisoned Grove of Oak Trees
Exits: east, west.
A pack horse has arrived from the west.


You stop tracking your victim.

!f CW Mana:Hot>e
[east]
A Poisoned Forest
A tall and haughty elm stands here.
Exits: north, south, west.
A pack horse has arrived from the west.

*f CW Mana:Hot>s
[south]
A Sickly, Dying Forest
Exits: north, west.
A pack horse has arrived from the north.

*f CW Mana:Hot>sc
216/216 hits, 65/129 mana, and 97/108 moves.

*f CW Mana:Hot>scout w
Scouting in that direction is impossible.

*f CW Mana:Hot>sc
216/216 hits, 67/129 mana, and 99/108 moves.

*f CW Mana:Hot>w
[west]
A Great Black Oak Tree
Exits: east.
A pack horse has arrived from the east.

!f CW Mana:Hot>e
[east]
A Sickly, Dying Forest
Exits: north, west.
A pack horse has arrived from the west.

*f CW Mana:Hot>sc
216/216 hits, 67/129 mana, and 97/108 moves.

*f CW Mana:Hot>n
[north]
A Poisoned Forest
A tall and haughty elm stands here.
Exits: north, south, west.
A pack horse has arrived from the south.

*f CW Mana:Hot>w
[west]
A Poisoned Grove of Oak Trees
Exits: east, west.
A pack horse has arrived from the east.

!f CW Mana:Hot>w
[west]
A Stench of Decay
Traces of pale red tones form the aura of this place.
A brown striated fungus hangs here, clinging to a tree trunk.
A black alder looms threateningly over its surroundings.
Exits: north, east, south, west.
A pack horse has arrived from the east.

*f CW Mana:Hot>n
[north]
Stand of Healthy Trees
A tall and haughty elm stands here.
Exits: north, east, south, west.
A pack horse has arrived from the south.

*f CW Mana:Hot>sc
216/216 hits, 69/129 mana, and 92/108 moves.

*f CW Mana:Hot>n
[north]
A Column of Poplar
A large extending poplar tree with dark branches grows here.
Exits: north, east, south, west.
A pack horse has arrived from the south.

*f CW Mana:Hot>n
[north]
Forest South of a Ford
A small termite is running around making strange sounds.
Exits: north, east, south, west.
A pack horse has arrived from the south.

*f CW Mana:Hot>n
[north]
A Ford on River Limlight
Exits: north, ~east~, south, ~west~.
A pack horse has arrived from the south.

*% CW Mana:Hot>sc
216/216 hits, 70/129 mana, and 89/108 moves.

*% CW Mana:Hot>stat
OB: 50%, DB: 72%, PB: 65%, Armour: 81%. Wimpy: 150. Mood: wimpy.
Needed: 1,480,341 xp, 0 tp. Lauren: 132. Alert: normal.
Timers:
Affected by:
- stored spell earthquake
- stored spell earthquake
- breath of briskness (up for - 02:00)
- shroud (up for - 02:23)
- detect magic (up for - 03:19)
- strength (up for - 03:20)
- shield (up for - 06:15)
- armour (up for - 06:17)
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- growth

*% CW Mana:Hot>
A small termite has arrived from the south.

*% CW Mana:Hot>
WARNING: inactivity timeout in 5 seconds.
[sc]

216/216 hits, 74/129 mana, and 99/108 moves.

*% CW Mana:Hot>ponder
You ponder life, the universe, and everything.

*% CW Mana:Hot>sc
216/216 hits, 75/129 mana, and 101/108 moves.

*% CW Mana:Hot>n
[north]
Forest North of a Ford
Exits: north, ~east~, south, west.
A pack horse has arrived from the south.

*f CW Mana:Hot>n
[north]
A Riverside Forest
Exits: north, east, south, west.
A pack horse has arrived from the south.

*f CW Mana:Hot>n
[north]
Outskirts of the Forest
Exits: north, east, south, west.
A pack horse has arrived from the south.

*f CW Mana:Hot>ride
sc
It's too difficult to ride here.

*f CW Mana:Hot>216/216 hits, 77/129 mana, and 99/108 moves.

*f CW Mana:Hot>stat
OB: 50%, DB: 72%, PB: 65%, Armour: 81%. Wimpy: 150. Mood: wimpy.
Needed: 1,480,341 xp, 0 tp. Lauren: 132. Alert: normal.
Timers:
Affected by:
- stored spell earthquake
- stored spell earthquake
- breath of briskness (up for - 02:13)
- shroud (up for - 02:36)
- detect magic (up for - 03:32)
- strength (up for - 03:33)
- shield (up for - 06:29)
- armour (up for - 06:30)
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- growth

*f CW Mana:Hot>n
[north]
Prairie near a Forest
Exits: north, east, south, west.
A pack horse has arrived from the south.

*. CW Mana:Hot>ride
sc
A pack horse stops following you.
You pick up a pack horse's reins, and start riding him.

*. CRW Mana:Hot>216/216 hits, 78/129 mana, and 100/108 moves.

*. CRW Mana:Hot>stat
OB: 50%, DB: 72%, PB: 65%, Armour: 81%. Wimpy: 150. Mood: wimpy.
Needed: 1,480,341 xp, 0 tp. Lauren: 132. Alert: normal.
Timers:
Affected by:
- stored spell earthquake
- stored spell earthquake
- breath of briskness (up for - 02:16)
- shroud (up for - 02:39)
- detect magic (up for - 03:35)
- strength (up for - 03:36)
- shield (up for - 06:31)
- armour (up for - 06:33)
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- growth

*. CRW Mana:Hot>
WARNING: inactivity timeout in 5 seconds.
[sc]

n
[north]
216/216 hits, 81/129 mana, and 108/108 moves.

*. CRW Mana:Hot>Golden Prairie
Exits: north, east, south, west.

*. CRW Mana:Hot>n
[north]
Your mount refuses to follow your orders!

*. CRW Mana:Hot>n
[north]
Golden Prairie
Exits: north, east, south, west.

*. CRW Mana:Hot>n
[north]
Near a Pool of Water
A large wild horse is here, protecting his herd.
A wild mare is watching you warily.
A wild mare is watching you warily.
A young filly is just learning to walk.
A young colt is frolicking playfully.
Exits: north, east, south, west.

*. CRW Mana:Hot>sc
216/216 hits, 83/129 mana, and 107/108 moves.

*. CRW Mana:Hot>n
[north]
A Small Pond in the Prairie
A placid pond is here, inviting you to take a refreshing drink.
A swan swims gracefully on the surface of the water.
Exits: north, east, south, west.

*. CRW Mana:Hot>w
[west]
Tall Stalks of Grass
A field lark stands here, focused on finding food.
A brown fox is here, looking for some rabbits to chew up.
Exits: north, east, south, west.

*. CRW Mana:Hot>w
[west]
Windy Prairie
A lone hawk soars high above you.
An opossum stands here, sniffing around the ground.
Exits: north, east, south, west.

*. CRW Mana:Hot>n
[north]
Tall Grass
A large wild horse is here, protecting his herd.
A wild mare is watching you warily.
A wild mare is watching you warily.
A young filly is just learning to walk.
A young colt is frolicking playfully.
An opossum stands here, sniffing around the ground.
Exits: north, east, south, west.

*. CRW Mana:Hot>s
[south]
Windy Prairie
A lone hawk soars high above you.
An opossum stands here, sniffing around the ground.
Exits: north, east, south, west.

*. CRW Mana:Hot>s
[south]
Prairie near the Forest
A cute rabbit is here.
Exits: north, east, south, west.

*. CRW Mana:Hot>e
[east]
Vast Prairie
The wild ox seems ready to charge you.
Exits: north, east, south, west.

*. CRW Mana:Hot>
A skunk has arrived from the south.

*. CRW Mana:Hot>e
[east]
Near a Pool of Water
Exits: north, east, south, west.

*. CRW Mana:Hot>s
[south]
Golden Prairie
Exits: north, east, south, west.

*. CRW Mana:Hot>sc
Nolsworth narrates 'eagle top'
216/216 hits, 86/129 mana, and 107/108 moves.

*. CRW Mana:Hot>s
[south]
Golden Prairie
*Belegûr the Black Númenórean* is here, riding a trained horse.
A mother eagle flies high above looking for prey.
A great, wild boar with large tusks is here, ready to charge.
Exits: north, east, south, west.

*. CRW Mana:Hot>n
[north]
Your mount refuses to follow your orders!

*. CRW Mana:Hot>
You swiftly dodge *Belegûr the Black Númenórean*'s attempt to slash you.

*. CRW Mana:Hot *Belegûr the Black Númenórean*:Healthy>n
No way! You are fighting for your life!
A mother eagle (one) hits *Belegûr the Black Númenórean*'s head and tickles it.
You feel yourself exposed.
You smite *Belegûr the Black Númenórean*'s left foot.
Your victim is shocked by your hit!

*. CRW Mana:Hot *Belegûr the Black Númenórean*:Fine>
*Belegûr the Black Númenórean* issues the order 'assist'.
A mother eagle joins *Belegûr the Black Númenórean*'s fight.
A great, wild boar joins *Belegûr the Black Númenórean*'s fight.
A mother eagle barely hits your left arm and tickles it.

*. CRW HP:Fine Mana:Hot *Belegûr the Black Númenórean*:Fine>order followers assist
Ok.

*. CRW HP:Fine Mana:Hot *Belegûr the Black Númenórean*:Fine>flee
*Belegûr the Black Númenórean* gives a great, wild boar an order.
You flee head over heels.
You flee north.
Golden Prairie
Exits: north, east, south, west.

*. CRW HP:Fine Mana:Hot>w
[west]
Scorched Grass
A cute rabbit is here.
Exits: north, east, south.

*. CRW HP:Fine Mana:Hot>n
[north]
Vast Prairie
Exits: north, east, south, west.

*. CRW HP:Fine Mana:Hot>e
[east]

A skunk leaves vv SOUTH vv.

*. CRW HP:Fine Mana:Hot>Near a Pool of Water
Exits: north, east, south, west.

*. CRW HP:Fine Mana:Hot>s
[south]
Golden Prairie
Exits: north, east, south, west.

*. CRW HP:Fine Mana:Hot>s
[south]
Golden Prairie
A mother eagle is here, fighting a mother eagle (one).
A great, wild boar is here, fighting a mother eagle (one).
A mother eagle (one) is here, fighting *Belegûr the Black Númenórean*.
*Belegûr the Black Númenórean* is here, riding a trained horse, fighting a mother eagle (one).
Exits: north, east, south, west.

*. CRW HP:Fine Mana:Hot>e
[east]
Golden Prairie
A brown fox is here, looking for some rabbits to chew up.
Exits: north, east, south, west.

*. CRW HP:Fine Mana:Hot>w
Golden Prairie
A mother eagle is here, fighting a mother eagle (one).
A great, wild boar is here, fighting a mother eagle (one).
A mother eagle (one) is here, fighting *Belegûr the Black Númenórean*.
*Belegûr the Black Númenórean* is here, riding a trained horse, fighting a mother eagle (one).
Exits: north, east, south, west.

*. CRW HP:Fine Mana:Hot>
*Belegûr the Black Númenórean* panics, and attempts to flee.
*Belegûr the Black Númenórean* leaves >> EAST >> riding a trained horse.

*. CRW HP:Fine Mana:Hot>tm
Target set to: *man*
#redefined key: F1 ^['[00~'=order followers kill *man*
#redefined key: F2 ^['[01~'=cast 'burning hands' *man*
#redefined key: F3 ^['[02~'={kill *man*; order followers assist}
#redefined key: F4 ^['[03~'=cast 'lightning bolt' *man*
#redefined key: F5 ^['[04~'=cast 'colour spray' *man*
#redefined key: KF1 ^[OP=order followers kill *man*
#redefined key: KF2 ^[OQ=cast 'burning hands' *man*
#redefined key: KF3 ^[OR={kill *man*; order followers assist}
#redefined key: KF4 ^[OS=cast 'lightning bolt' *man*
#redefined key: KF5 ^[[15~=cast 'colour spray' *man*
#redefined key: F6 ^['[05~'=cast 'magic missile' *man*
#redefined key: KF6 ^[[17~=cast 'magic missile' *man*
*. CRW HP:Fine Mana:Hot>csq
[chan spell q]
Ok.
A great, wild boar sends a mother eagle (one) sprawling with a powerful bash.

*. CRW HP:Fine Mana:Hot>

*. CRW HP:Fine Mana:Hot>e
[east]
Golden Prairie
A brown fox is here, looking for some rabbits to chew up.
Exits: north, east, south, west.

*. CRW HP:Fine Mana:Hot>w
[west]
Golden Prairie
A mother eagle is here, fighting a mother eagle (one).
A great, wild boar is here, fighting a mother eagle (one).
A mother eagle (one) is here, fighting a mother eagle.
*Belegûr the Black Númenórean* is here, riding a trained horse.
Exits: north, east, south, west.

*. CRW HP:Fine Mana:Hot>cast 'lightning bolt' *man*
You start to concentrate...

Your victim has disappeared!
*Belegûr the Black Númenórean* leaves ^^ NORTH ^^ riding a trained horse.
A brown fox has arrived from the east.

*. CRW HP:Fine Mana:Hot>cast 'lightning bolt' *man*
Nobody here by that name.
*Belegûr the Black Númenórean* has arrived from the north riding a trained horse.
A great, wild boar hits a mother eagle (one)'s body and tickles it.

*. CRW HP:Fine Mana:Hot>
*Belegûr the Black Númenórean* begins some strange incantations...

[north]
cast 'lightning bolt' *man*
Golden Prairie
Exits: north, east, south, west.

*. CRW HP:Fine Mana:Hot>Nobody here by that name.
Some apparently very close noise can be heard from the north.

*. CRW HP:Fine Mana:Hot>s
[south]
Golden Prairie
A mother eagle is here, fighting a mother eagle (one).
A great, wild boar is here, fighting a mother eagle (one).
A mother eagle (one) is here, fighting a mother eagle.
A brown fox is here, looking for some rabbits to chew up.
*Belegûr the Black Númenórean* is here, riding a trained horse.
Exits: north, east, south, west.

*. CRW HP:Fine Mana:Hot>cast 'lightning bolt' *man*
You start to concentrate...
A mother eagle hits a mother eagle (one)'s right foot very hard.

Your victim has disappeared!
*Belegûr the Black Númenórean* leaves ^^ NORTH ^^ riding a trained horse.
Your legs feel heavier.

*. CRW HP:Fine Mana:Hot>
*Belegûr the Black Númenórean* has arrived from the north riding a trained horse.

*. CRW HP:Fine Mana:Hot>n
[north]
cast 'lightning bolt' *man*
Golden Prairie
A black and white skunk is scuttling about here, searching for food.
Exits: north, east, south, west.

*. CRW HP:Fine Mana:Hot>Nobody here by that name.

*. CRW HP:Fine Mana:Hot>s
[south]
cast 'lightning bolt' *man*
Golden Prairie
A mother eagle is here, fighting a mother eagle (one).
A great, wild boar is here, fighting a mother eagle (one).
A mother eagle (one) is here, fighting a mother eagle.
A brown fox is here, looking for some rabbits to chew up.
*Belegûr the Black Númenórean* is here, riding a trained horse.
Exits: north, east, south, west.
A mother eagle (one) seems to have recovered her senses.

*. CRW HP:Fine Mana:Hot>You start to concentrate...
A cute rabbit has arrived from the west.

*Belegûr the Black Númenórean* issues the order 'bash'.

Ok.
The lightning bolt hits *Belegûr the Black Númenórean* with full impact.

*. CRW HP:Fine Mana:Hot *Belegûr the Black Númenórean*:Fine>
*Belegûr the Black Númenórean* barely slashes your right hand and tickles it.

*. CRW HP:Fine Mana:Hot *Belegûr the Black Númenórean*:Fine>order followers flee
Ok.
A mother eagle (one) leaves >> EAST >>.

*. CRW HP:Fine Mana:Hot *Belegûr the Black Númenórean*:Fine>
*Belegûr the Black Númenórean* panics, and attempts to flee.
*Belegûr the Black Númenórean* leaves vv SOUTH vv riding a trained horse.

*. CRW HP:Fine Mana:Hot>flee
You flee head over heels.
You flee south.
Prairie near a Forest
*Belegûr the Black Númenórean* is here, riding a trained horse.
Exits: north, east, south, west.

*. CRW HP:Fine Mana:Hot>
*Belegûr the Black Númenórean* leaves ^^ NORTH ^^ riding a trained horse.

*. CRW HP:Fine Mana:Hot>cast 'lightning bolt' *man*
Nobody here by that name.

*. CRW HP:Fine Mana:Hot>s
[south]
You cannot ride there.

*. CRW HP:Fine Mana:Hot>e
[east]
Prairie near the Forest
Exits: north, east, south, west.

*f CRW HP:Fine Mana:Hot>n
[north]
Golden Prairie
A mother eagle (one) is standing here.
A small grasshopper clings to a blade of grass, ready to spring.
Exits: north, east, south, west.

*. CRW HP:Fine Mana:Hot>
The sun quickly disappears beyond the Misty Mountains.

*. CRW HP:Fine Mana:Hot>n
[north]
Golden Prairie
A small black cricket is here, chirping loudly.
Exits: north, east, south, west.

*. CRW HP:Fine Mana:Hot>w
[west]
Golden Prairie
A black and white skunk is scuttling about here, searching for food.
Exits: north, east, south, west.

*. CRW HP:Fine Mana:Hot>n
[north]
Near a Pool of Water
A large wild horse is here, protecting his herd.
A wild mare is watching you warily.
A wild mare is watching you warily.
A young filly is just learning to walk.
A young colt is frolicking playfully.
Exits: north, east, south, west.

*. CRW HP:Fine Mana:Hot>n
[north]
A Small Pond in the Prairie
A placid pond is here, inviting you to take a refreshing drink.
A swan swims gracefully on the surface of the water.
A cute rabbit is here.
*Belegûr the Black Númenórean* is here, riding a trained horse.
A mother eagle flies high above looking for prey.
A great, wild boar with large tusks is here, ready to charge.
Exits: north, east, south, west.

*. CRW HP:Fine Mana:Hot>cast 'lightning bolt' *man*
You start to concentrate...

A field lark has arrived from the west.

*Belegûr the Black Númenórean* begins some strange incantations...
A mother eagle (one) lightly hits *Belegûr the Black Númenórean*'s left arm.

order followers assist
Ok.
The lightning bolt hits *Belegûr the Black Númenórean* with full impact.

*. CRW HP:Fine Mana:Warm>Ok.

*. CRW HP:Fine Mana:Warm>
*Belegûr the Black Númenórean* panics, and attempts to flee.
*Belegûr the Black Númenórean* leaves << WEST << riding a trained horse.

*. CRW HP:Fine Mana:Warm>flee
You flee head over heels.
You flee north.
A Shallow River
A colourful butterfly is fluttering around here.
A brook trout is here, swimming in the current.
Exits: ~north~, east, south, west.
*Belegûr the Black Númenórean* has arrived from the south riding a trained horse.
A mother eagle has arrived from the south.
A great, wild boar has arrived from the south.
A mother eagle barely hits your left leg and tickles it.
A great, wild boar tries to hit you, but your parry is successful.

*% CRW HP:Fine Mana:Warm a mother eagle:Healthy>s
[south]
*Belegûr the Black Númenórean* leaves << WEST << riding a trained horse.
No way! You are fighting for your life!

*% CRW HP:Fine Mana:Warm a mother eagle:Healthy>flee

A cute rabbit has arrived from the south.

*% CRW HP:Fine Mana:Warm a mother eagle:Healthy>*Belegûr the Black Númenórean* has arrived from the west riding a trained horse.
You flee head over heels.
You flee south.
A Small Pond in the Prairie
Traces of rich white tones form the aura of this place.
A placid pond is here, inviting you to take a refreshing drink.
A swan swims gracefully on the surface of the water.
A mother eagle (one) is standing here.
A field lark stands here, focused on finding food.
Exits: north, east, south, west.

*. CRW HP:Fine Mana:Warm>n
[north]
A Shallow River
A colourful butterfly is fluttering around here.
A brook trout is here, swimming in the current.
A mother eagle flies high above looking for prey.
A great, wild boar with large tusks is here, ready to charge.
A cute rabbit is here.
*Belegûr the Black Númenórean* is here, riding a trained horse.
Exits: ~north~, east, south, west.

*% CRW HP:Fine Mana:Warm>
*Belegûr the Black Númenórean* leaves << WEST << riding a trained horse.
A mother eagle leaves << WEST <<.
A great, wild boar leaves << WEST <<.

*% CRW HP:Fine Mana:Warm>n
[north]
You can't go into deep water!

*% CRW HP:Fine Mana:Warm>n
[north]
You can't go into deep water!

*% CRW HP:Fine Mana:Warm>w
[west]
Quiet Prairie
A lone hawk soars high above you.
The wild ox seems ready to charge you.
Exits: north, east, south, west.

*. CRW HP:Fine Mana:Warm>n
[north]
Meadow by the Lake
A large shrub grows here, its branches loosely spreading.
On the shrub, there are two piles of cherries.
A brown furry gopher is here, ready to dive back underground.
A wild dog bares his yellow fangs at you.
Exits: north, ~east~, south, west.

*. CRW HP:Fine Mana:Warm>n
[north]
Quiet Prairie
A restless rabbit bounces around.
Exits: north, east, south, west.

*. CRW HP:Fine Mana:Warm>w
[west]
Endless Prairie
Exits: north, east, south, west.

*. CRW HP:Fine Mana:Warm>tar belegur
Target set to: belegur
#redefined key: F1 ^['[00~'=order followers kill belegur
#redefined key: F2 ^['[01~'=cast 'burning hands' belegur
#redefined key: F3 ^['[02~'={kill belegur; order followers assist}
#redefined key: F4 ^['[03~'=cast 'lightning bolt' belegur
#redefined key: F5 ^['[04~'=cast 'colour spray' belegur
#redefined key: KF1 ^[OP=order followers kill belegur
#redefined key: KF2 ^[OQ=cast 'burning hands' belegur
#redefined key: KF3 ^[OR={kill belegur; order followers assist}
#redefined key: KF4 ^[OS=cast 'lightning bolt' belegur
#redefined key: KF5 ^[[15~=cast 'colour spray' belegur
#redefined key: F6 ^['[05~'=cast 'magic missile' belegur
#redefined key: KF6 ^[[17~=cast 'magic missile' belegur
*. CRW HP:Fine Mana:Warm>sc
214/216 hits, 59/129 mana, and 103/108 moves.

*. CRW HP:Fine Mana:Hot>stat
OB: 49%, DB: 62%, PB: 64%, Armour: 81%. Wimpy: 150. Mood: wimpy.
Needed: 1,480,341 xp, 0 tp. Lauren: 132. Alert: normal.
Timers:
Affected by:
- novoid
- noquit
- panic
- stored spell earthquake
- stored spell earthquake
- detect magic (up for - 04:30)
- strength (up for - 04:31)
- shield (up for - 07:26)
- armour (up for - 07:28)
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- growth

*. CRW HP:Fine Mana:Hot>sc
215/216 hits, 59/129 mana, and 104/108 moves.

*. CRW HP:Fine Mana:Hot>l
[exa  ]
Endless Prairie
Golden grass stretches as far as the eye can see in all directions. However,
all things must come to an end, and in the distant west, the Misty Mountains
stand, putting an end to the seemingly limitless prairies that lie all around.
A pack horse is standing here, ridden by you.
A mother eagle (one) is standing here.

*. CRW HP:Fine Mana:Hot>
A wild dog leaves his hiding place.
You swiftly dodge a wild dog's attempt to hit you.

*. CRW HP:Fine Mana:Hot a wild dog:Healthy>
You smite a wild dog's left hindleg.

*. CRW HP:Fine Mana:Hot a wild dog:Fine>l one
[exa one ]
You see a very protective mother eagle looking keenly for intruders who
may harm her fledglings. She has a keen eye for worms and keeps her babies
fed. Her sharp talons are stained with the blood of many stupid and slow
people.
A mother eagle (one) has several bruises.
A mother eagle (one) seems to have:
       A clean light wound at the right foot.

*. CRW HP:Fine Mana:Hot a wild dog:Fine>flee
You flee head over heels.
You flee north.
Tall Grass
Exits: north, east, south, west.

*. CRW HP:Fine Mana:Hot>s
[south]

A wild dog has arrived from the south.

*. CRW HP:Fine Mana:Hot>Endless Prairie
A mother eagle (one) is standing here.
Exits: north, east, south, west.

*. CRW Mana:Hot>s
[south]
Lush Prairie
A gigantic weasel glares at you.
A gigantic weasel glares at you.
Exits: north, east, south, west.
A butterfly has arrived from the west.

*. CRW Mana:Hot>sc
216/216 hits, 62/129 mana, and 104/108 moves.

*. CRW Mana:Hot>e
[east]
Meadow by the Lake
A large shrub grows here, its branches loosely spreading.
On the shrub, there are two piles of cherries.
A brown furry gopher is here, ready to dive back underground.
A wild dog bares his yellow fangs at you.
Exits: north, ~east~, south, west.

*. CRW Mana:Hot>s
[south]
Quiet Prairie
A lone hawk soars high above you.
The wild ox seems ready to charge you.
A colourful butterfly is fluttering around here.
A beautiful and docile horse is standing here.
Exits: north, east, south, west.
A wild ox tries to hit you, but your parry is successful.

*. CRW Mana:Hot a wild ox:Healthy>flee
PANIC! You can't quit the fight!

You flee head over heels.
You flee north.
Meadow by the Lake
A large shrub grows here, its branches loosely spreading.
On the shrub, there are two piles of cherries.
A brown furry gopher is here, ready to dive back underground.
A wild dog bares his yellow fangs at you.
*Belegûr the Black Númenórean* is here searching for tracks, riding a trained horse.
A mother eagle flies high above looking for prey.
A great, wild boar with large tusks is here, ready to charge.
Exits: north, ~east~, south, west.

*. CRW Mana:Hot>w
[west]
*Belegûr the Black Númenórean* issues the order 'k aramarth'.
You swiftly dodge a mother eagle's attempt to hit you.
You swiftly dodge a great, wild boar's attempt to hit you.
No way! You are fighting for your life!

*. CRW Mana:Hot a mother eagle:Healthy>n
[north]
No way! You are fighting for your life!
*Belegûr the Black Númenórean* gives a great, wild boar an order.

*. CRW Mana:Hot a mother eagle:Healthy>flee
You flee head over heels.
You flee north.
Quiet Prairie
A restless rabbit bounces around.
A restless rabbit bounces around.
Exits: north, east, south, west.
*. CRW Mana:Hot>w
[west]

*Belegûr the Black Númenórean* has arrived from the south riding a trained horse.

*. CRW Mana:Hot>Endless Prairie
Exits: north, east, south, west.

*. CRW Mana:Hot>
A wild dog has arrived from the south.

*. CRW Mana:Hot>s
[south]
Lush Prairie
A gigantic weasel glares at you.
A gigantic weasel glares at you.
A colourful butterfly is fluttering around here.
Exits: north, east, south, west.

*. CRW Mana:Hot>e
[east]
Meadow by the Lake
A large shrub grows here, its branches loosely spreading.
On the shrub, there are two piles of cherries.
A brown furry gopher is here, ready to dive back underground.
A wild dog bares his yellow fangs at you.
A mother eagle flies high above looking for prey.
A great, wild boar with large tusks is here, ready to charge.
*Belegûr the Black Númenórean* is here, riding a trained horse.
Exits: north, ~east~, south, west.

[south]
*Belegûr the Black Númenórean* issues the order 'k aramarth'.
You swiftly dodge a mother eagle's attempt to hit you.
A great, wild boar tries to hit you, but your parry is successful.
No way! You are fighting for your life!

*. CRW Mana:Hot a mother eagle:Healthy>
*Belegûr the Black Númenórean* gives a great, wild boar an order.

*. CRW Mana:Hot a mother eagle:Healthy>
A wild dog tries to hit *Belegûr the Black Númenórean*, but he parries successfully.

*. CRW Mana:Hot a mother eagle:Healthy>flee
You flee head over heels.
You can't go into deep water!
You flee west.
Lush Prairie
A gigantic weasel glares at you.
A gigantic weasel glares at you.
A colourful butterfly is fluttering around here.
Exits: north, east, south, west.

*. CRW Mana:Hot>
A wild dog has arrived from the north.

*. CRW Mana:Hot>e
[east]
Meadow by the Lake
A large shrub grows here, its branches loosely spreading.
On the shrub, there are two piles of cherries.
A brown furry gopher is here, ready to dive back underground.
A mother eagle flies high above looking for prey.
A great, wild boar with large tusks is here, ready to charge.
*Belegûr the Black Númenórean* is here, riding a trained horse, fighting a wild dog.
Exits: north, ~east~, south, west.

*. CRW Mana:Hot>n
[north]
Your mount refuses to follow your orders!
*Belegûr the Black Númenórean* panics, and attempts to flee.
*Belegûr the Black Númenórean* leaves << WEST << riding a trained horse.

*. CRW Mana:Hot>
A wild dog leaves << WEST <<.

*. CRW Mana:Hot>
*Belegûr the Black Númenórean* has arrived from the west riding a trained horse.

*. CRW Mana:Hot>n
[north]
*Belegûr the Black Númenórean* issues the order 'k aramarth'.
You swiftly dodge a mother eagle's attempt to hit you.
A great, wild boar barely hits your right foot and tickles it.
No way! You are fighting for your life!

*. CRW HP:Fine Mana:Hot a mother eagle:Healthy>
*Belegûr the Black Númenórean* gives a great, wild boar an order.

*. CRW HP:Fine Mana:Hot a mother eagle:Healthy>flee
A wild dog has arrived from the west.
PANIC! You can't quit the fight!

*Belegûr the Black Númenórean* begins some strange incantations...

*. CRW HP:Fine Mana:Hot a mother eagle:Healthy>
You flee head over heels.
You can't go into deep water!
You flee south.
Quiet Prairie
The wild ox seems ready to charge you.
A mother eagle (one) is standing here.
A large wild horse is here, protecting his herd.
A wild mare is watching you warily.
A wild mare is watching you warily.
A young filly is just learning to walk.
A young colt is frolicking playfully.
An opossum stands here, sniffing around the ground.
Exits: north, east, south, west.

*. CRW HP:Fine Mana:Hot>
A wild ox leaves vv SOUTH vv.

*. CRW HP:Fine Mana:Hot>
*Belegûr the Black Númenórean* has arrived from the north riding a trained horse.
A mother eagle has arrived from the north.
A great, wild boar has arrived from the north.
A cute rabbit has arrived from the east.

*. CRW HP:Fine Mana:Hot>w
[west]
Tall Grass
Exits: north, east, south, west.

// I track him to Moria east gate, regen mana, and charge.

!( CW>w
[west]
Hall of the Eastern Gate
*Belegûr the Black Númenórean* is standing here.
A sturdy trained horse is standing here.
A mother eagle flies high above looking for prey.
A great, wild boar with large tusks is here, ready to charge.
Exits: north, (east), [west].
The ground no longer feels frosty.

!O CW>
You hear some rather far noise from the west.

!O CW>c w
[close exit w]
It's already closed!
*Belegûr the Black Númenórean* issues the order 'k aramarth'.
A mother eagle barely hits your left arm and tickles it.
A great, wild boar barely hits your left leg and tickles it.

!O CW HP:Fine a mother eagle:Healthy>
*Belegûr the Black Númenórean* gives a great, wild boar an order.

!O CW HP:Fine a mother eagle:Healthy>flee
You flee head over heels.
PANIC! You couldn't escape!

!O CW HP:Fine a mother eagle:Healthy>
*Belegûr the Black Númenórean* swiftly dodges a mother eagle (one)'s attempt to hit him.
You flee head over heels.
You flee east.
The Great Gates
A fat rabbit is here, chewing on some grass.
Exits: (west), down.

!( CW HP:Fine>wi
[chan mood wimpy]
Ok.

!( CW HP:Fine>w
[west]
Hall of the Eastern Gate
*Belegûr the Black Númenórean* is here, fighting a mother eagle (one).
A sturdy trained horse is standing here.
A mother eagle flies high above looking for prey.
A great, wild boar with large tusks is here, ready to charge.
A sturdy pack horse is standing here.
A mother eagle (one) is here, fighting *Belegûr the Black Númenórean*.
Exits: north, (east), [west].
The ground no longer feels frosty.
*Belegûr the Black Númenórean* panics, and attempts to flee.
*Belegûr the Black Númenórean* leaves ^^ NORTH ^^.
!O CW HP:Fine>n
[north]
Chamber of the Eastern Guard
*Belegûr the Black Númenórean* is standing here.
Exits: south.

![ CW HP:Fine>
*Belegûr the Black Númenórean* leaves vv SOUTH vv.

![ CW HP:Fine>s
[south]
Hall of the Eastern Gate
A sturdy trained horse is standing here.
A mother eagle flies high above looking for prey.
A great, wild boar with large tusks is here, ready to charge.
*Belegûr the Black Númenórean* is standing here.
Exits: north, (east), [west].
*Belegûr the Black Númenórean* issues the order 'k aramarth'.
A mother eagle tries to hit you, but your parry is successful.
A great, wild boar barely hits your left arm and tickles it.

!O CW HP:Fine a mother eagle:Healthy>
A mother eagle (one) tries to hit *Belegûr the Black Númenórean*, but he parries successfully.

!O CW HP:Fine a mother eagle:Healthy>
*Belegûr the Black Númenórean* issues the order 'k aramarth'.

!O CW HP:Fine a mother eagle:Healthy>o w
[open exit w]
*Belegûr the Black Númenórean* gives a great, wild boar an order.
Ok.

!O CW HP:Fine a mother eagle:Healthy>flee
*Belegûr the Black Númenórean* panics, and attempts to flee.
*Belegûr the Black Númenórean* leaves << WEST <<.
You flee head over heels.
You flee north.
Chamber of the Eastern Guard
Exits: south.

![ CW HP:Fine>s
[south]
Hall of the Eastern Gate
A sturdy trained horse is standing here.
A mother eagle flies high above looking for prey.
A great, wild boar with large tusks is here, ready to charge.
A sturdy pack horse is standing here.
A mother eagle (one) is standing here.
*Belegûr the Black Númenórean* is standing here.
Exits: north, (east), (west).

!O CW HP:Fine>
With effort, *Belegûr the Black Númenórean* tries to push the great gates shut.

!O CW HP:Fine>c w
[close exit w]
Ok.

!O CW HP:Fine>ble w
[close exit w]
[ cast 'block door' exit w]

*Belegûr the Black Númenórean* gives up his attempt to close the greatgates.

!O CW HP:Fine>It's already closed!
A mother eagle (one) barely hits *Belegûr the Black Númenórean*'s right leg and tickles it.

!O CW HP:Fine>You start to concentrate...

*Belegûr the Black Númenórean* issues the order 'k aramarth'.
You swiftly dodge a mother eagle's attempt to hit you.
You swiftly dodge a great, wild boar's attempt to hit you.
The exit west seems to blur for a while.

!O CW HP:Fine Mana:Hot a mother eagle:Healthy>
*Belegûr the Black Númenórean* gives a great, wild boar an order.

!O CW HP:Fine Mana:Hot a mother eagle:Healthy>flee
You flee head over heels.
You flee east.
The Great Gates
A fat rabbit is here, chewing on some grass.
Exits: (west), down.

!( CW HP:Fine Mana:Hot>
*Belegûr the Black Númenórean* has arrived from the west.

!( CW HP:Fine Mana:Hot>w
[west]
Hall of the Eastern Gate
Traces of rich white tones form the aura of this place.
A sturdy trained horse is standing here.
A mother eagle flies high above looking for prey.
A great, wild boar with large tusks is here, ready to charge.
A mother eagle (one) is standing here.
Exits: north, (east), [west].
The ground no longer feels frosty.

!O CW HP:Fine Mana:Hot>
*Belegûr the Black Númenórean* has arrived from the east.

n
[north]

*Belegûr the Black Númenórean* issues the order 'k aramarth'.
You swiftly dodge a mother eagle's attempt to hit you.
A great, wild boar quickly approaches, trying to hit you.

!O CW HP:Fine Mana:Hot a mother eagle:Healthy>n
[north]
No way! You are fighting for your life!

!O CW HP:Fine Mana:Hot a mother eagle:Healthy>*Belegûr the Black Númenórean* gives a great, wild boar an order.
No way! You are fighting for your life!

!O CW HP:Fine Mana:Hot a mother eagle:Healthy>flee
You flee head over heels.
You flee north.
Chamber of the Eastern Guard
Exits: south.

![ CW HP:Fine Mana:Hot>
*Belegûr the Black Númenórean* has arrived from the south.
A trained horse has arrived from the south.
A mother eagle has arrived from the south.
A great, wild boar has arrived from the south.
A mother eagle quickly approaches, trying to hit you.

![ CW HP:Fine Mana:Hot a mother eagle:Healthy>
*Belegûr the Black Númenórean* issues the order 'k aramarth'.
A great, wild boar quickly approaches, trying to hit you.

![ CW HP:Fine Mana:Hot a mother eagle:Healthy>flee

*Belegûr the Black Númenórean* gives a great, wild boar an order.

![ CW HP:Fine Mana:Hot a mother eagle:Healthy>PANIC! You can't quit the fight!
A mother eagle barely hits your right arm and tickles it.

![ CW HP:Fine Mana:Hot a mother eagle:Healthy>
You flee head over heels.
PANIC! You couldn't escape!

// That's a bit too many failed flees; shouldn't play without roots quest.

// But plenty of time for a quake still, I think.

![ CW HP:Fine Mana:Hot a mother eagle:Healthy>eqe
[cast n 'earthquake']
#action >xp1 XPCOUNTER: &1 &2. is now off.
#action >xp2 ^You receive your share of experience. is now off.
#action >xp3 ^You feel more experienced. is now off.
You quickly recall your stored spell...
A mother eagle barely hits your body and tickles it.

flee
*Belegûr the Black Númenórean* begins some strange incantations...

The earth trembles beneath your feet!
You flee head over heels.
PANIC! You couldn't escape!

![ CW HP:Fine Mana:Hot a mother eagle:Fine>You are already attempting to flee!

![ CW HP:Fine Mana:Hot a mother eagle:Fine>
A great, wild boar sends you sprawling with a powerful bash.

![ CW HP:Fine Mana:Hot a mother eagle:Hurt>
*Belegûr the Black Númenórean* utters the word 'earthquake'
*Belegûr the Black Númenórean* makes the earth tremble and shiver.
A trained horse stops following *Belegûr the Black Númenórean*.
You hear a trained horse's death cry as he collapses.
A trained horse is dead! R.I.P.
You fall, and hit yourself!
Some debris falls on you from above.
A mother eagle realises that *Belegûr the Black Númenórean* is a jerk!
A mother eagle stops following *Belegûr the Black Númenórean*.
A great, wild boar realises that *Belegûr the Black Númenórean* is a jerk!
A great, wild boar stops following *Belegûr the Black Númenórean*.
You try to flee, but cannot!

![ CW HP:Fine Mana:Hot a mother eagle:Hurt>
*Belegûr the Black Númenórean* begins some strange incantations...

![ CW HP:Fine Mana:Hot a mother eagle:Hurt>
You try to flee, but cannot!

![ CW HP:Fine Mana:Hot a mother eagle:Hurt>
A mother eagle barely hits your body and tickles it.

![ CW HP:Fine Mana:Hot a mother eagle:Hurt>
*Belegûr the Black Númenórean* utters the word 'earthquake'
*Belegûr the Black Númenórean* makes the earth tremble and shiver.
You fall, and hit yourself!
A great, wild boar is INCAPACITATED and will slowly die, if not aided.

![ CW HP:Fine Mana:Hot a mother eagle:Wounded>
*Belegûr the Black Númenórean* begins some strange incantations...
You try to flee, but cannot!

![ CW HP:Fine Mana:Hot a mother eagle:Wounded>
You flee head over heels.
PANIC! You couldn't escape!

![ CW HP:Fine Mana:Hot a mother eagle:Wounded>
*Belegûr the Black Númenórean* utters the word 'earthquake'
*Belegûr the Black Númenórean* makes the earth tremble and shiver.
You hear a great, wild boar's death cry as he collapses.
A great, wild boar is dead! R.I.P.
You fall, and hit yourself!
You feel less protected.
Some debris falls on you from above.

![ CW HP:Hurt Mana:Hot a mother eagle:Awful>
*Belegûr the Black Númenórean* begins some strange incantations...

![ CW HP:Hurt Mana:Hot a mother eagle:Awful>
You try to flee, but cannot!
A mother eagle strongly hits your body.

![ CW HP:Hurt Mana:Hot a mother eagle:Awful>

![ CW HP:Hurt Mana:Hot a mother eagle:Awful>
*Belegûr the Black Númenórean* utters the word 'earthquake'
*Belegûr the Black Númenórean* makes the earth tremble and shiver.
You hear a mother eagle's death cry as she collapses.
A mother eagle is dead! R.I.P.
That really HURT!
You fall, and hit yourself!
You are wracked with overwhelming PAIN!
Some debris falls on you from above.

![ CW HP:Bad Mana:Hot *Belegûr the Black Númenórean*:Hurt>
*Belegûr the Black Númenórean* begins some strange incantations...

![ CW HP:Bad Mana:Hot *Belegûr the Black Númenórean*:Hurt>
You try to flee, but cannot!

![ CW HP:Bad Mana:Hot *Belegûr the Black Númenórean*:Hurt>
Your head stops stinging.

![ CW HP:Bad Mana:Hot *Belegûr the Black Númenórean*:Hurt>
PANIC! You can't quit the fight!

![ CW HP:Bad Mana:Hot *Belegûr the Black Númenórean*:Hurt>
*Belegûr the Black Númenórean* utters the words 'lightning bolt'
*Belegûr the Black Númenórean* sends a powerful lightning bolt at you, you stagger from the impact.
You are wracked with overwhelming PAIN!

![ CW HP:Awful Mana:Hot *Belegûr the Black Númenórean*:Hurt>
You flee head over heels.
PANIC! You couldn't escape!

// Way too many failed flees. :(

![ CW HP:Awful Mana:Hot *Belegûr the Black Númenórean*:Hurt>
*Belegûr the Black Númenórean* begins some strange incantations...

![ CW HP:Awful Mana:Hot *Belegûr the Black Númenórean*:Hurt>
WARNING: inactivity timeout in 5 seconds.
[sc]

You flee head over heels.
You flee south.
Hall of the Eastern Gate
Traces of pale white tones form the aura of this place.
A sturdy pack horse is standing here.
A mother eagle (one) is standing here.
Exits: north, (east), [west].

9/216 hits, 78/129 mana, and 78/108 moves.

!O CW HP:Awful Mana:Hot>wi
[chan mood wimpy]
Ok.

!O CW HP:Awful Mana:Hot>e
[east]
*Belegûr the Black Númenórean* has arrived from the north.
The Great Gates
A fat rabbit is here, chewing on some grass.
Exits: (west), down.

!( CW HP:Awful Mana:Hot>d
*Belegûr the Black Númenórean* has arrived from the west.
Threshold of Moria
A brown fox is here, looking for some rabbits to chew up.
Exits: east, up.

!( CW HP:Awful Mana:Hot>e
[east]
A Rocky Path
A fat rabbit is here, chewing on some grass.
A brown fox is here, looking for some rabbits to chew up.
Exits: -north-, -east-, south, west.

!( CW HP:Awful Mana:Hot>e
[east]
A Path by a Standing Stone
Exits: ~north~, ~east~, -south-, -west-.

!( CW HP:Awful Mana:Hot>s
[south]
The Trail out of the Valley
Exits: -north-, -east-, south, west.

// Thanking my lucky stars, I bravely run away.

*Belegûr the Black Númenórean* yells loudly from the north 'wish'

*Belegûr the Black Númenórean* yells loudly from the north 'i'

*Belegûr the Black Númenórean* yells loudly from the north 'had'

*Belegûr the Black Númenórean* yells loudly from the north 'just'

*Belegûr the Black Númenórean* yells loudly from the north 'a bit'

*Belegûr the Black Númenórean* yells loudly from the north 'more power :)'

// Found out later that what saved me in the end was that he had a broken
// spellspeed alias and tried a normal burn instead of quick one.

// *comf* Belegûr; he deserved that kill.