Scenario 4 - Take the Train Two

A VERY BRITISH CIVIL WAR - NOVEMBER 1938

 

The Maidenhead and District Peoples Popular Collective are exploiting the GWR to bring in supplies. Munitions are being smuggled up from the coast by road, then loaded onto trains just north of Newbury. Full details of the next shipment has been obtained by a Cliveden Brigade spy, who has infiltrated the MDPPC administration.

 

Following the Cliveden Brigade’s successful attack to take control of the GWR signal box at Waltham Siding, they have diverted the train off of the main line. The outnumbered guards were quickly overpowered and the waiting trucks were summoned to transport the munitions to the bridge at Marlow.

 

However some of the guards escaped and managed to reach a telephone box and raise the alarm. The Cliveden Brigade force have taken up defensive positions guarding the approaches to the train, intending to hold off the MDPPC units until the train can be unloaded.

 

We are playing this scenario using Blitzkrieg Commander rules.

 

Deployment.

 

The Cliveden Brigade forces anywhere within 45cm of the train.

 

The trucks and escort enter from the northern road at the start of turn 1.

 

Roll for each MDPPC command at the start of the turn it is due to arrive.

Score 1,2,3 – arrives immediately, 4, 5 - delayed 1 turn, 6 – delayed 2 turns.

 

Once a command arrives roll again to where it enters the table. Counting from the Eastern road, the score indicates which road the troops arrive at, a score of 6 allows the player to choose where his units arrive.

 

Loading the Munitions.

 

Once a lorry is in contact with the train, it take 3 successful Command Activations to load the munitions. The HQ can only activate one truck to be loaded one at a time, however he can activate other trucks to move at the same time.

 

Terrain

 

The game was played on a 6x4 table with the short edges being the North and South. The railway siding ran from the western edge to the centre of the table. The main road ran from the Northern to Southern edges, with a short track running alongside the siding. A road entered from the North East, crossing a river over a stone bridge and joined the main road close to the railway. A road ran from the South East to the South West, joining the main road at a crossroads, while another road from the South joined the South Eastern road midway between the crossroads and the table edge. There was a stone farmhouse at the crossroads and a low hill just to the south of the railway. Most of the lanes are lined with hedges and there is a large wood on the Western bank of the river, close to the bridge.

 
Maidenhead and District People’s Popular Collective

 

Arrive Turn 1

 

HQ (CV8)

8 x Regular Inf

2 x MMG

HQ (CV7)

4 x Militia Inf

2 x Lewis Gun Squad

2 x Assault Squad

 

Arrive Turn 2

 

CO (CV9)

2 x 75mm guns and horse limbers

 

HQ (CV8)

3 x Regular Inf + motorcycles

3 x Assault Squad + motorcycles

2 x Armoured Cars

  

Arrive Turn 3

 

HQ (CV7)

7 x Militia Inf

1 x Lewis Gun Squad

1 x MMG on truck

 

Arrive Turn 4

 

HQ (CV7)

7 x Militia Inf

1 x Lewis Gun Squad

1 x MMG on truck

 

The Cliveden Brigade

 

Starting Forces 

 

CO (CV9)

2 x 75mm guns and horse limbers

 

HQ (CV8)

4 x Regular Inf + horses

1 x Lewis Gun Squad + horses

2 x Assault Squad +horses

 

HQ (CV8)

4 x Regular Inf

1 x Lewis Gun Squad

1 x Mortar

1 x Whippet Tank

 

HQ (CV7)

8 x Militia Inf

1 x Lewis Gun Squad

 

HQ (CV7)

8 x Militia Inf

1 x 75mm gun on truck

  

Arrive Turn 1

 

HQ (CV8)

3 x Armoured Cars

3 x Trucks

 

 

 

The Game

 

The Cliveden Brigade took up all round defensive positions with the mounted infantry forming a reserve. The MDPPC were slow to arrive, with only the regular infantry moving on from the South in turn 1. The Cliveden Brigade trucks and escort arrived on time and moved towards the railway. The MDPPC motorised unit turned up next and raced down the central road to try and break through, but both armoured cars were swiftly destroyed by the Cliveden artillery.
Cliveden Brigade field guns
 
The motor cycles moved cross country where hedges screened them from the guns.
MDPPC motorcycle unit
 
The trucks reached the train just as MDPPC militia arrived from the north east and from the south west.
Cliveden Brigade transport

 

The unit moving in from the north west was countered by Cliveden militia who took positions in the wood. They spent the rest of the game in an attritional firefight and the MDPPC never tried to cross the bridge.

 

In the centre the Cliveden regulars, supported by the Whippet tank, took up a defensive position in and around the farmhouse by the crossroads. They were engaged by the MDPPC regulars in a series of point-blank firefights and close assaults. The fighting raged in a bloody seesaw as the socialists drove their enemy out of the farmhouse, only to be thrown back in turn by a Cliveden counter attack. By now the first truck was loaded and started withdrawing to the north as the second truck began to take on munitions.

 

The socialist militia attacking from the south west were stalled as opportunity fire from the Cliveden Militia suppressed the leading two stands, effectively blocking the lane.
MDPPC Milita stalled
 
With his final action the MDPPC player threw a couple of stands over the hedge on the flank of the Cliveden position. Now the motorcycle unit dismounted behind a hedge in front of the Cliveden position and gave supporting fire to the militia. Now the Cliveden militia commander was in a dilemma. He had to turn troops away from the hedge to counter the socialists who were now on his side of the hedge, keep firing at the main body of militia in the lane and keep enough men on the high ground to prevent the motorcycle troops from advancing.

 

Spread too thinly they managed to inflict a few hits, but only suppressed 1 of the stands on their side of the hedge. On initiative the socialists stuck, pouring fire into the nearest Cliveden troops then throwing his assault squads down the lane into combat.
MDPPC assault!
 
The first Cliveden platoon was quickly wiped out and now the assault troops were over the hedge! The motorcycle unit suppressed the next stand in line and the assault units finished them off, now the Cliveden militia were being rolled up.

 

To add insult to injury, now the final MDPPC reinforcements arrived on the south western road! Waves of socialist militia now started pouring over the hedge. As they literally could not fit in, the lewis guns and truck mounted MMG moved onto the hill to cover the flank of the advancing militia.

 

Red hordes!
 

The Cliveden commander tried to pull his battered militia back to a second defensive hedge line, whist bringing his field guns around to support them. He was hampered by an armoured car being parked in the way, so was only able to get 1 gun in a position to faire. After it’s first shot it was suppressed by massed rifle fire. Only 2 stands of Cliveden militia reached the second defence line.

 

The mounted infantry were rushed across to support the western flank, but suffered as they advanced across the open ground covered by the fire of two lewis guns and the truck mounted MMG, whilst the surviving socialist 75mm field gun was shooting into their flanks.

 

At this point the Cliveden trucks rolled a Blunder and withdrew from the train (the drivers panicked at the sight of the horde of Red militia coming at them?). We called a halt there and declared the game a draw. The Cliveden Brigade had got one truck of munitions off safely. The mounted infantry might have held the MDPPC militia off long enough to finish loading the second truck, but they had nothing in a position to prevent the socialists from reaching the road, cutting off escape to the north. It had been a very close game and thoroughly enjoyed by all!

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