Another First Person Shooter engine.
My personal "Big Project", with the design goal of being a powerful, scriptable, hack-free game engine.
The project is currently not available for download as I am using several non-free media files (from Quake 2 and other places) to test various aspects of the code. I will replace these with free alternatives (probably from OpenGameArt) at some point.
UPDATE (27th Feb 2011): I've updated the various "support" code (such as mesh import and UTF8 functionality) to the most recent versions I have written and have started "Project AMD64", which aims to replace any 32-bit specific code sections with 64-bit compatible versions. This is because I am now using the Trisquel GNU/Linux 4.5 AMD64 beta, due to my work on ultraspider64.