Overview: Square is a game about colors and changing the world through small steps. It's a first look into the alt/art games scene. Play the game: http://afluffydog.itch.io/square Code samples: This is the code sample of where I updated all of the colors. I blended the color of the player and what they collided with; but for the world color I only increased it by finding what color, red ,green ,blue, had the most impact on what they collided with. What went right, What went wrong: Generally speaking the game went alright but a lot went wrong. I changed my original game idea after the implementation was very difficult and I had a lot of issues with unity, what I had originally planed to use. I also found myself to be tired of making normal, run of the mill games and really wanted to get into the alt/art games scene and make something unusual. I also was battling emotional issues throughout the entire semester and it made me have to drop two classes as to not fail them. I would have liked to worked with someone else but I feel like I would have relied too heavily on them and not have much content that came from me. There would also be the issue of me not being able to express what I was going for in this game and it not coming out like I wanted it too. I think the emphasis on this being a heavy factor on if I could get a job or not really wore me down and made me go into a slump. I'm not really trying to worry about that aspect right now because it causes me too much depressive thoughts and my therapist has told to try and not think too far ahead and work on the day to day. I really wish I could have shown more in class but I still really don't feel comfortable with the large size of the class and speaking in front of them. I liked what I made and if I fail this semester I would probably try and expand on the idea. Related classes: Scripting class (everything was written in lua script) 4/18/2015 -collisions with color updating -procedural generation -world color updating 4/13/2015 Changed game Idea a while ago -Random spawning -Color updating next three things -procedural generation -collisions with color updating -better data structure manipulation 2/9/2015 -Player Movement -Camera next three things: -full world with dynamic loading -character sprite -smoother camera movement InveRsePG 2: The First One Developer: Matthew Hubers |