Gameboy Advance Xtreme Emulation and GBA ROMs Tools - Flash Advance Linkers and Flash Cards.
Q. What is the Flash Advance?
Read here for more a more detailed explaination.
Q. Where can the Flash Advance be bought?
A. Read here for more information.
Q. Does the Flash Advance Cartridge support games that use EEPROM such has Mario?
A. The 64M and 128M do not directly have EEPROM support. The Linker has to emulate the EEPROM by using the SRAM, this is done by patching the game ROM. The new 256M cartridges have support for most EEPROM saving and the majority of games do not need to be patched. More information and a guide on how to EEPROM patch your game can be found here
Q. Does the Flash Advance support Gameboy/Gameboy Color games?
A. Yes and No :) The Flash Advance cannot run Gameboy/Gameboy Color roms unless you buy a small adaptor named the GB Bridge which plugs between the GBA and Flash Advance cartridge. Read our shopping guide for more information.
Q. What size game does the Flash Advance Cartridges support.
A. Three cartridges are currently available, 64M, 128M and 256M. Current games at the time of writing are a maximum of 64M with 32M being the smallest. These are not PC filesizes, 64M cartridge size would be a PC filesize of 8MB, 128M would be 16MB and the 256M would be 32MB. Here is a example of what cart size you can fit on the Flash Advance.
64M - Two 32M games or one 64M game
128M - Four 32M games, two 64M or a mixture of both upto 128M
256M - Eight 32M games, four 64M games or a mixture of both upto 256M
Q. I get transfer errors when writing a game to the cart or a 'No adaptor found!' message.
A. This is fairly common problem, here are some solutions:
- Have you switched the Flash Linker on? An obvious answer but I still sometimes forget to switch it on! A red light should be visible on the Flash Linker if it is switched on.
- Are you using the latest Advance Writer software? If you downloaded the preview software from Lik Sang you are probably using the v0.9 beta software. Visit the manufacturers homepage at http://www.visoly.com/ for the latest version (currently v3.0).
- In your PC's BIOS change your parallel port from SPP to EPP/ECP mode. Exactly how to do this varies between PC's but if you reset your PC and press the DEL or maybe ESC key you will get into the BIOS. Have a look around and you will see a Parallel Port setting, change this setting ONLY to EPP/ECP and save and exit. Your motherboard manual should explain exactly how to do this.
- Buy a smaller length of parallel cable, a Male to Male straighthrough cable under 2 meters seems to do the job.
- Are you sharing the parallel port with a printer or something? If so try removing the other device(s) and any memory resident programs associated with it. This solved most cases!
- Check the cartridge is plugged in the right way, it can be connected either way but only one way will work. Make sure the label of the cartridge is on the same side of the linker as the linker's label. You should also double check the everything is fully connected.
- Most people seem to be having problems when using Win2k/NT. If you can, try it on Win98 etc.
- Try using if possible a power adaptor. A 9v 300ma on center negative polarity adaptor works great. Batteries do not last very long, invest a few dollars in a power adaptor.
- Set the transfer speed on the software to speed 1 (slow) and see what happens. If it works increase the speed by one and try again until you get to the highest speed your PC supports.
- Dont use compressed (.zip, .rar etc) files when transfering, Flash Advance Writer can only accept uncompressed ROMS (.gba, .bin, .agb etc)
- Try restarting your PC if the linker normally works. Obvious but it works :)
Q. xxx game randomly crashes while playing!
A. This problem was mostly found in the AB4 versions of the old 64M cartridges. Newer AB5 cartridge and the Turbo 64M, Turbo 128M and 256M do not have crashing problems. If you are experiencing random crashing read our help here for more information
Q. What power supply do I need for the Flash Advance Linker?
A. We recommend using a Power Supply for the Flash Advance Linker, a 9v 300ma adaptor on center negative polarity works great. If you want to use batteries then choose rechargeable batteries that are 1700ma if possible.
Q. What parallel cable do I need?
A. You need a Male to Male straight-through cable which should idealy be under 2 meters to reduce the possibility of transfer errors. You can also use a Female to Male convertor.
Q. I get a 'Can not put all files to cart!!!' error when trying to multiboot games
A. This is because there is not enough room on the cartridge to put the multiboot program onto it. Some ROM's have junk data or intros at the end of the file to pad the file out, this is normally where the multiboot program is writtern to. Read our ROM Editing guide for more information and examples on how to make some space
Q. I get a 'Could not open the driverLINX driver' when starting the Flash Advance Writer software.
A. You should have the Win2K/NT version of the Flash Advance software. This archive will include the DLPORTIO.DLL & DLPORTIO.SYS files which need to be in the same directory as the software.
If the program still gives errors, download the dlportio package here and install it to your c:\winnt\system32\ directory. Next open your registry and replace all path references to the location of 'dlportio' i.e. c:\winnt\system32\
Q. Flash Advance Writer/LittleWriter crashes or freezes when I write to it?
A. Your cartridge could be 'locked'. Two possible fixes are:
1. Use the Adv. Test Cart function on LittleWriter to repair the cartridge.
2. Put your cartridge into the GBA and leave it switched on for a few minutes.
Q. I get errors when trying to use Flash Advance Writer on WinXP?
A. Try deactivating 'spool.exe' in your task menu.
Fitting more games onto a 256M or 64M/128M PRO
It is possible to fit more games on these cartridges. ROMS are rounded up to the nearest cartridge size i.e. 32M, 64M and 128M, this can be a waste of space as some games may only use half of this space i.e. 45M in a 64M cart.
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You can remove the unneded space from a ROM
which may allow you to fit more games onto your Flash Advance
cartridge. Two ways of doing this is to use LittleWriter which does all
the hard work and will remove this unneeded space or you can manually
edit the ROM yourself and remove the space. gbx roms