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C# animated banner  15k v. 1 Feb 16, 2011, 2:31 AM Lance XNA Zimmerman
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  621k v. 2 Dec 28, 2013, 11:35 PM Lance XNA Zimmerman
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XNA logo  2k v. 5 Feb 16, 2011, 2:28 AM Lance XNA Zimmerman
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Base Defender 3D in XNA 4. XNA 4 run time required. This is a preview, so you can see how far along I am. Updated as often as possible. You can shoot everything! When player hits something, there is a reaction! Added the all new Falcon with guided missiles that chase you! Enjoy!  2220k v. 10 Aug 22, 2012, 12:55 AM Lance XNA Zimmerman
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Base Defender Source code used in the making of the game. Version Beta 1.000. Content rar file required.    886k v. 5 Apr 6, 2011, 8:25 PM Lance XNA Zimmerman
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The Beta Release of Base Defender! Including a rewrite of the game code! For better performance, and stabilizability!    5218k v. 5 Apr 6, 2011, 8:22 PM Lance XNA Zimmerman
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All assets used in the Base Defender Game and the older source code when it was called Base Defense. Updated for Beta Versions.  7626k v. 4 Apr 6, 2011, 8:32 PM Lance XNA Zimmerman
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Base Defender Source code used in the making of the game. Version Alpha 1.20 Now with new aliens. Content file found above required.  1394k v. 3 Sep 13, 2010, 1:56 AM Lance XNA Zimmerman
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Use this if you have any issues with chapter 1 step 1 of the tutor.    816k v. 5 Jan 29, 2011, 11:21 PM Lance XNA Zimmerman
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The completed Asteroids project at the end of chapter one.   824k v. 3 Jan 29, 2011, 11:22 PM Lance XNA Zimmerman
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Use this if you have any issues with chapter 2 of the tutor. This is the working project so far.  830k v. 4 Jan 29, 2011, 11:22 PM Lance XNA Zimmerman
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Use this if you have any issues with chapter 3 of the tutor. This is the working project so far.   829k v. 7 Jan 29, 2011, 11:23 PM Lance XNA Zimmerman
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Use this if you have any issues with chapter 4 of the tutor. This is the working project so far.   831k v. 5 Jan 29, 2011, 11:27 PM Lance XNA Zimmerman
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Use this if you have any issues with chapter 5 of the tutor. This is the working project so far.   824k v. 4 Jan 29, 2011, 11:30 PM Lance XNA Zimmerman
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FRB original Asteroids demo for FlatRedBall.  640k v. 5 Jun 27, 2010, 2:27 AM Lance XNA Zimmerman
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A blank class template with regions and common using statements for FRB.    8k v. 7 Nov 9, 2010, 3:14 PM Lance XNA Zimmerman
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Screen Template for FRB projects.  8k v. 6 Nov 9, 2010, 3:38 PM Lance XNA Zimmerman
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Alpha build - Working player, Helper and rocks. Stats displayed on HUD, and Score on screen! Waiting on contest results to put out game.  77k v. 9 Apr 6, 2011, 8:30 PM Lance XNA Zimmerman
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This is the source code that was sent in for the three week contest.  236k v. 2 Apr 22, 2011, 7:13 PM Lance XNA Zimmerman
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This is the asteroid model we use in the XNA 4 game engine tutor.  581k v. 3 Aug 16, 2012, 7:44 PM Lance XNA Zimmerman
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This is the icon file we use in the XNA 4 game engine tutor chapter three.  12k v. 4 Aug 16, 2012, 7:43 PM Lance XNA Zimmerman
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This goes along with chapter five of the tutor. How to create a 3D graphics engine with XNA 4.   305k v. 7 Oct 14, 2012, 10:39 PM Lance XNA Zimmerman
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This goes along with chapter four of the tutor. How to create a 3D graphics engine with XNA 4.  58k v. 11 Oct 14, 2012, 10:39 PM Lance XNA Zimmerman
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This goes along with chapter one of the tutor. How to create a 3D graphics engine with XNA 4.   28k v. 13 Oct 14, 2012, 10:39 PM Lance XNA Zimmerman
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This goes along with chapter three of the tutor. How to create a 3D graphics engine with XNA 4.  52k v. 16 Oct 14, 2012, 10:39 PM Lance XNA Zimmerman
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This goes along with chapter two of the tutor. How to create a 3D graphics engine with XNA 4.  32k v. 12 Oct 14, 2012, 10:39 PM Lance XNA Zimmerman
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This goes along with chapter five of the tutor. Sounds for the game are included inside, all of them were created by me.  223k v. 2 Sep 17, 2012, 1:42 PM Lance XNA Zimmerman
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This is the eBook for Chapter Five of my tutor of How to create a 3D graphics engine with XNA 4. This chapter marks the end of the series, game on!   225k v. 6 Oct 14, 2012, 10:39 PM Lance XNA Zimmerman
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This is the eBook for Chapter Four of my tutor of How to create a 3D graphics engine with XNA 4.   263k v. 9 Oct 14, 2012, 10:39 PM Lance XNA Zimmerman
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This is the eBook for Chapter One of my tutor of How to create a 3D graphics engine with XNA 4. This is where it all starts!  1188k v. 4 Oct 14, 2012, 10:39 PM Lance XNA Zimmerman
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This is the eBook for Chapter Three of my tutor of How to create a 3D graphics engine with XNA 4.  567k v. 5 Oct 14, 2012, 10:39 PM Lance XNA Zimmerman
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This is the eBook for Chapter Two of my tutor of How to create a 3D graphics engine with XNA 4.  603k v. 7 Oct 14, 2012, 10:39 PM Lance XNA Zimmerman
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This goes along with chapter one of the tutor from the SDJ magazine. How to make a game engine in XNA 4.    28k v. 4 Sep 17, 2012, 1:43 PM Lance XNA Zimmerman
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This goes along with chapter two of the tutor from the SDJ magazine. How to make a game engine in XNA 4.   31k v. 4 Sep 17, 2012, 1:43 PM Lance XNA Zimmerman
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This is the font for use in the Asteroids game chapter four.  2k v. 2 Aug 29, 2012, 2:47 PM Lance XNA Zimmerman
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This is the assets for the player ship model for the tutor chapter two. How to create a 3D graphics engine with XNA 4.  1103k v. 6 Aug 20, 2012, 10:26 PM Lance XNA Zimmerman
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This is the model we use in the XNA 4 game engine tutor for the shot.  26k v. 3 Aug 16, 2012, 7:43 PM Lance XNA Zimmerman
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This is for the background in the Asteroids Tutor chapter three.  49k v. 3 Aug 29, 2012, 2:48 PM Lance XNA Zimmerman
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UFO model files for chapter five.  418k v. 3 Sep 25, 2012, 5:58 PM Lance XNA Zimmerman
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