Downloads
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C# animated banner | 15k | v. 1 | Feb 16, 2011, 2:31 AM | Lance XNA Zimmerman | |
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621k | v. 2 | Dec 28, 2013, 11:35 PM | Lance XNA Zimmerman | ||
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XNA logo | 2k | v. 5 | Feb 16, 2011, 2:28 AM | Lance XNA Zimmerman |
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Base Defender 3D in XNA 4. XNA 4 run time required. This is a preview, so you can see how far along I am. Updated as often as possible. You can shoot everything! When player hits something, there is a reaction! Added the all new Falcon with guided missiles that chase you! Enjoy! | 2220k | v. 10 | Aug 22, 2012, 12:55 AM | Lance XNA Zimmerman |
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Base Defender Source code used in the making of the game. Version Beta 1.000. Content rar file required. | 886k | v. 5 | Apr 6, 2011, 8:25 PM | Lance XNA Zimmerman | |
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The Beta Release of Base Defender! Including a rewrite of the game code! For better performance, and stabilizability! | 5218k | v. 5 | Apr 6, 2011, 8:22 PM | Lance XNA Zimmerman | |
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All assets used in the Base Defender Game and the older source code when it was called Base Defense. Updated for Beta Versions. | 7626k | v. 4 | Apr 6, 2011, 8:32 PM | Lance XNA Zimmerman | |
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Base Defender Source code used in the making of the game. Version Alpha 1.20 Now with new aliens. Content file found above required. | 1394k | v. 3 | Sep 13, 2010, 1:56 AM | Lance XNA Zimmerman |
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Use this if you have any issues with chapter 1 step 1 of the tutor. | 816k | v. 5 | Jan 29, 2011, 11:21 PM | Lance XNA Zimmerman | |
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The completed Asteroids project at the end of chapter one. | 824k | v. 3 | Jan 29, 2011, 11:22 PM | Lance XNA Zimmerman | |
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Use this if you have any issues with chapter 2 of the tutor. This is the working project so far. | 830k | v. 4 | Jan 29, 2011, 11:22 PM | Lance XNA Zimmerman | |
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Use this if you have any issues with chapter 3 of the tutor. This is the working project so far. | 829k | v. 7 | Jan 29, 2011, 11:23 PM | Lance XNA Zimmerman | |
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Use this if you have any issues with chapter 4 of the tutor. This is the working project so far. | 831k | v. 5 | Jan 29, 2011, 11:27 PM | Lance XNA Zimmerman | |
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Use this if you have any issues with chapter 5 of the tutor. This is the working project so far. | 824k | v. 4 | Jan 29, 2011, 11:30 PM | Lance XNA Zimmerman | |
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FRB original Asteroids demo for FlatRedBall. | 640k | v. 5 | Jun 27, 2010, 2:27 AM | Lance XNA Zimmerman | |
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A blank class template with regions and common using statements for FRB. | 8k | v. 7 | Nov 9, 2010, 3:14 PM | Lance XNA Zimmerman | |
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Screen Template for FRB projects. | 8k | v. 6 | Nov 9, 2010, 3:38 PM | Lance XNA Zimmerman |
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Alpha build - Working player, Helper and rocks. Stats displayed on HUD, and Score on screen! Waiting on contest results to put out game. | 77k | v. 9 | Apr 6, 2011, 8:30 PM | Lance XNA Zimmerman | |
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This is the source code that was sent in for the three week contest. | 236k | v. 2 | Apr 22, 2011, 7:13 PM | Lance XNA Zimmerman |
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This is the asteroid model we use in the XNA 4 game engine tutor. | 581k | v. 3 | Aug 16, 2012, 7:44 PM | Lance XNA Zimmerman | |
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This is the icon file we use in the XNA 4 game engine tutor chapter three. | 12k | v. 4 | Aug 16, 2012, 7:43 PM | Lance XNA Zimmerman | |
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This goes along with chapter five of the tutor. How to create a 3D graphics engine with XNA 4. | 305k | v. 7 | Oct 14, 2012, 10:39 PM | Lance XNA Zimmerman | |
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This goes along with chapter four of the tutor. How to create a 3D graphics engine with XNA 4. | 58k | v. 11 | Oct 14, 2012, 10:39 PM | Lance XNA Zimmerman | |
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This goes along with chapter one of the tutor. How to create a 3D graphics engine with XNA 4. | 28k | v. 13 | Oct 14, 2012, 10:39 PM | Lance XNA Zimmerman | |
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This goes along with chapter three of the tutor. How to create a 3D graphics engine with XNA 4. | 52k | v. 16 | Oct 14, 2012, 10:39 PM | Lance XNA Zimmerman | |
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This goes along with chapter two of the tutor. How to create a 3D graphics engine with XNA 4. | 32k | v. 12 | Oct 14, 2012, 10:39 PM | Lance XNA Zimmerman | |
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This goes along with chapter five of the tutor. Sounds for the game are included inside, all of them were created by me. | 223k | v. 2 | Sep 17, 2012, 1:42 PM | Lance XNA Zimmerman | |
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This is the eBook for Chapter Five of my tutor of How to create a 3D graphics engine with XNA 4. This chapter marks the end of the series, game on! | 225k | v. 6 | Oct 14, 2012, 10:39 PM | Lance XNA Zimmerman | |
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This is the eBook for Chapter Four of my tutor of How to create a 3D graphics engine with XNA 4. | 263k | v. 9 | Oct 14, 2012, 10:39 PM | Lance XNA Zimmerman | |
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This is the eBook for Chapter One of my tutor of How to create a 3D graphics engine with XNA 4. This is where it all starts! | 1188k | v. 4 | Oct 14, 2012, 10:39 PM | Lance XNA Zimmerman | |
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This is the eBook for Chapter Three of my tutor of How to create a 3D graphics engine with XNA 4. | 567k | v. 5 | Oct 14, 2012, 10:39 PM | Lance XNA Zimmerman | |
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This is the eBook for Chapter Two of my tutor of How to create a 3D graphics engine with XNA 4. | 603k | v. 7 | Oct 14, 2012, 10:39 PM | Lance XNA Zimmerman | |
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This goes along with chapter one of the tutor from the SDJ magazine. How to make a game engine in XNA 4. | 28k | v. 4 | Sep 17, 2012, 1:43 PM | Lance XNA Zimmerman | |
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This goes along with chapter two of the tutor from the SDJ magazine. How to make a game engine in XNA 4. | 31k | v. 4 | Sep 17, 2012, 1:43 PM | Lance XNA Zimmerman | |
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This is the font for use in the Asteroids game chapter four. | 2k | v. 2 | Aug 29, 2012, 2:47 PM | Lance XNA Zimmerman | |
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This is the assets for the player ship model for the tutor chapter two. How to create a 3D graphics engine with XNA 4. | 1103k | v. 6 | Aug 20, 2012, 10:26 PM | Lance XNA Zimmerman | |
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This is the model we use in the XNA 4 game engine tutor for the shot. | 26k | v. 3 | Aug 16, 2012, 7:43 PM | Lance XNA Zimmerman | |
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This is for the background in the Asteroids Tutor chapter three. | 49k | v. 3 | Aug 29, 2012, 2:48 PM | Lance XNA Zimmerman | |
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UFO model files for chapter five. | 418k | v. 3 | Sep 25, 2012, 5:58 PM | Lance XNA Zimmerman |
