The 2014 5th International Conference on Game Theory for Networks

Our previous website: http://gamenets.org/2014/show/home

Proceedings Information

ISBN: 978-0-9909943-0-5 

IEEE Catalog Number: CFP1482G-PRT


Sep. 23, 2014: The deadline of camera-ready paper submission is postponed to Oct. 10th

Sep. 23, 2014: The registration information will be announced in few days.

Sep. 24, 2014: The information about camera-ready paper submission is announced.

Sep. 29, 2014: The registration information is announced here: https://sites.google.com/site/gamenets14/registration

Oct. 31, 2014: The location of the conference room is announced (https://sites.google.com/site/gamenets14/practical-information/Venues)

Nov. 3, 2014: The agenda is posted on the webpage https://sites.google.com/site/gamenets14/initial-submission
Nov. 4, 2014: Keynote speech information is released
Nov. 7, 2014: The update of the venue
Dec. 30, 2014:
Proceedings are published on IEEE Xplore (


Game theory has recently become a useful tool for modeling and studying various networks. The past decade has witnessed a huge explosion of interest in issues that intersect networks and game theory. With the rapid growth of data traffic, from any kind of devices and networks, game theory is requiring more intelligent transformation.

This conference, which will be held in Beijing, encourages archival quality papers that advance the state-of-the-art and practical applications of intelligent game theory. The goal is to gather research contributions, from game theory and networks, that address the major opportunities and challenges in applying traditional game theory as well as intelligent game theory to the understanding and designing of modern network systems, with emphasis on both new analytical techniques and novel application scenarios. We encourage prospective authors to submit their original, unpublished work. Topics of interest include (but not limited to):

  • Intelligent game theory and its applications
  • Novel solution concepts such as equilibrium solutions or core solutions
  • Game theory based machine learning
  • Smartphone-based crowdsourcing and game theory
  • Multimedia applications based on game theory
  • Network security based on game theory
  • Correlated equilibrium
  • Network pricing
  • Rate allocation game
  • Power control game in communication systems
  • Game theory in interactive applications
  • Game theory in cognitive radio networks
  • Game theory in ubiquitous networks
  • Game theory in social networks
  • Game theory in wireless network
  • Coalitional game theory in networks
  • Network optimization


  • The event is endorsed by the European Alliance for Innovation, a leading community-based organisation devoted to the advancement of innovation in the field of ICT
  • All accepted papers will be published by IEEE and made available through IEEE Xplorer Library, one of the world's largest scientific libraries
  • Proceedings will be submitted for indexing by Google Scholar and many more
  • Selected papers will be invited to be published in the
  • SCI Journal (Journal of Supercomputing): Game Theoretic Analysis for Large-Scale Networks and Traffic Data
  • SCI Journal (Neurocomputing): Divide-and-Conquer Signal Processing, Feature Extraction, and Machine Learning for Big Data
  • SCI Journal (Springer Multimedia Tools and Applications): Signal Processing, Feature Extraction, and Machine Learning for Active Authentication
  • Book Chapters: Game Theory Framework Applied to Wireless Communication Networks
  • Best paper award
    • Large Scale Image Understanding with Non-convex Multi-Task Learning (Chenggang Yan, Liang Li, Xing Chen, Shuqiang Jiang, Seungmin Rho, Jian Yin, Baochen Jiang, Qingming Huang)
    • A Distributed Coalition Formation Scheme for Interference Management in Dense Small Cell Networks (Manzoor Ahmed, Mugen Peng, Biling Zhang, Chengdan Sun, Ishtiaq Ahmad)
    • Game Theoretic Analysis for Video Transmission in Simulated WLANs (Shaojie Kang, Ji Wen, Bo-Wei Chen, and Yiqiang Chen)

Non-Financial Technical Sponsor:

-IEEE Beijing Section (Non-Financial Technical Sponsor 50% with 0% financial responsibility)
-IEEE Tainan Section (Non-Financial Technical Sponsor 50% with 0% financial responsibility)

*IEEE Beijing Section and IEEE Tainan Section absolutely take no responsibility of financial issue

Financial Sponsor

-Institute of Computing Technology, Chinese Academic of Sciences, China (Financial Sponsor 100%)

Technical Support:

 - Institute of Computing Technology, Chinese Academic of Sciences, China
 - Princeton University, USA
 - National Cheng Kung University, Taiwan
 - Harbin Institute of Technology, China
 - European Alliance for Innovation (EAI)
 - Create-Net
 - International Association for Signal Processing (IASP), USA


Technical Symposium:

Symposium Name





Advanced Game Theory Framework Applied to Wireless Emerging Communication Networks


  • Chungang Yang, Xidian University, Xi'an, China (cgyang@xidian.edu.cn; chgyang2010@gmail.com)


  • Alagan Anpalagan, Ryerson University, Canada (email: alagan@ee.ryerson.ca).
  • Dusit Niyato, School of Computer Engineering, Nanyang Technological University, Singapore (DNIYATO@ntu.edu.sg)
  • Yuhua Xu, PLA University of Science and Technology, China (yuhuaenator@gmail.com)




Game Theory in Wireless Communications Symposium


  • Haijun Zhang, Beijing University of Chemical Technology, China (hjzhang@mail.buct.edu.cn)


  • Quanyan Zhu, Polytechnic School of Engineering, New York University, USA
  • Chunxiao Jiang, Tsinghua University, Beijing, China



Pricing and Network Optimization Symposium


  • Lin Gao,  Chinese University of Hong Kong, China
  • Xiangdong Wang, Institute of Computing Technology, Chinese Academic of Sciences, China



Game Theory in Wireless Networking


  • Mugen Peng, Beijing University of Posts and Telecommunications, China (pmg@bupt.edu.cn)


  • Jiaheng Wang, Southeast University, China



Multimedia Signal Processing. Machine Learning, and Big Data Game Symposium


  • Daniel B.-W. Chen, Princeton University, USA


  • Seungmin Rho, Sungkyul University, Korea
  • Jia-Ching Wang, National Central University, Taiwan
  • Anan Paul, School of Computer Science and Engineering, Kyungpook National University, South Korea

Game Theory and Network Security Symposium
  • Kun Meng, Tsinghua University, China


  • Xin Chen, Beijing Information Science and Technology University, China (chenxin@bistu.edu.cn)
  • Junwei Cao, Tsinghua University, China (jcao@tsinghua.edu.cn)
  • Zhen Chen, Tsinghua University, China (zhenchen@tsinghua.edu.cn)
  • Varshinee Anu Padigala, International Hellenic University, Greece (varshinee.anu.padigala@gmail.com)
Game Theory and Social Networks Symposium
  • Jingyuan Li, Institute of Computing Technology, Chinese Academic of Sciences, China


Proceedings Information

ISBN: 978-0-9909943-0-5 

IEEE Catalog Number: CFP1482G-PRT

Welcome to GAMENETS 2014, 5th International Conference on Game Theory for Networks, that will take place in Beijing, People's Republic of China, November 25–27, 2014

Important dates
notification deadline
10 September 2014
Camera-ready deadline
10 October 2014
Start of Conference
25 November 2014
End of Conference
27 November 2014

Previous Gamenets Conferences
2012 - Vancouver, Canada
2011 - Shanghai, People's Republic of China
2009 - Istanbul, Turkey
2006 - Pisa, Italy