Photo credit: Monty Coles and
School of Media and Communication Photography students
My name is Fabio Zambetta and I am a Senior Lecturer in the School of CS&IT, RMIT University in Melbourne (Australia).
I am the Coordinator for the Games & Graphics Programming degree (BP215) and I teach units devoted to game development, advanced games programming an AI in (computer) games.
I have been instrumental in setting up the core studio-based units in the Games & Graphics Programming as well as the Games Design degrees.
As such, I have about 10 years experience in delivering studio-based introductory classes in a multi disciplinary environment.
At the same time, I have taught specialist units in games AI, machine learning, computer graphics and virtual reality over the last 15 years.
I am still a keen programmer and I tend to do a fair amount of work in C/C++, C# and Python these days.
I also use Matlab & Octave for prototyping, at times.
In the past, I have also used (and taught) Unreal Engine 2.X & 3.X, Neverwinter Night's Aurora & Electron engines and Quake/Doom engines.