I was born in Zaragoza, a middle sized city in the north-east of Spain. I studied Computer Engineering at the Universidad de Zaragoza, first at the Escuela Universitaria Politecnica de la Almunia (eupla). I spent my last year at the University Of Glasgow, funded by the Erasmus program, carrying out my fourth-year project (more information here) under the supervision of Jean-Christopher Nebel (now working as lecturer at Kingston University London).
In 2003 I transferred to the masters degree program to the Centro Politecnico Superior (CPS). There, I finished my formation as computer engineer and wrote my Master thesis (more information here) under the supervision of Diego Gutiérrez in the GIGA (Grupo de Informática Gráfica Avanzada). During my last year at the University of Zaragoza, I was awarded a collaboration grant given by the Spanish Ministry of Education and Science.
In 2006, at the same time as I was working on my Master Thesis, I also worked as an intern engineer in Telefónica R&D in the AMIGO Project funded by the European Framework Programme. Telefónica R&D is the largest private R&D centre in Spain the in terms of activity and funding, and the largest on the continent in the ICT sector in terms of participation in European research projects.
In September 2006 I was awarded a EPSRC scholarship and I moved to Manchester (U.K) to join the Advance Interfaces Group, part of the Computer Science school of The University of Manchester, to study a Ph.D. Since then, I have been working under the supervision of Roger J. Hubbold and Mashhuda Glencross on the
In 2010 I started working for Pismo Software holding a research and developement position, consulting on Computer Graphics techniques for video games.
In August 2011 I became a member of the research team at the Vision Imaging and Autonomous Systems (VAIS) group at Loughborough University (U.K). Currently I am a post-doctoral researcher working on a UK EPSRC KTA project funded in a collaboration with The Foundry.