A lightweight .NET based 3D engine

20/Aug/2006 Update: Due to my short attention span, I won't be working on this for a while.  If anyone else would like to help, let me know. 


  • Scene graph.
  • Scene nodes for lights, camera, skybox and meshes.
  • Scene node animators. 
  • DirectX mesh file (.x) loader.
  • Networking support.
  • OpenGL based.
  • VBO support.
  • Multitexture support. 
  • GLSL Shader support. 
  • Written entirely in C#. 
  • Should work in linux with mono (Untested).

Still to do:

  • Various optimisations like frustum culling.
  • Aminated mesh support. 
  • Shadow support.
  • Collision detection. 

Here is a screen shot from my tech demo/test program:

This engine is heavily based on the Irrlicht Engine

Developed using:

Libraries used:

Special thanks to:
Svarog for his patience with my OpenGL questions.

Release 0.1.0 (20060420)

Source - IrrLite-0.1.0-src.rar (56k)

Release 0.0.1 (20060329)

Source - Irrlite-0.01-src.rar (51k)

Binary - Irrlite-0.01-bin.rar (448k)


Copyright © 2006 Kele