Project created for the Global Game Jam 2017. This project made use of Custom Shaders for the Radar effect and for the unlit outline, also created a shader that alters the Z-Depth so that certain objects can always be visible although there are others objects in front of them.
In this game you control a robot that lost half its heart and must use its Radar system to move around the stage evading enemies. The game is also compatible with oculus.