Project created for one of the 30 days of Codevember 2019. The theme of that day was Ice.
The genre i used for this project was Base Building. I coded freezing rays, stake submachine guns, snowball cannons, etc. The player must defend his castle from the demons of fire. I used store assets for models and textures. The code is based on a grid that is an array of nodes, where each node is a square on the map. The buildings occupy a specific number of squares and you cannot build on nodes already occupied by another building