Simple project created for one of the 30 days of codevember 2018. The theme of that day was Crown. It is a stealth game Top down view in which you must outwit guards to steal a crown without being caught.
The interesting thing about this project was mainly the creation of two shaders, one for the cone of vision that occupies a stencil to only show what the cone touches and another shader that blocks the previous shader for the obstacles.
The guards use a navigational AI based on waypoints.