Project created for one of the 30 days of Codevember 2019. The theme of that day was Color.
The genre i used for this project was First Person Shooter. This was my favorite game and the one that was more interesting to create. The mechanics are that each player has a shield of a unique color and also has a weapon that allows him to shoot any color. The only way to eliminate another player is to shoot him with a color equal to or similar to the shield he has. The numbers 1,2 and 3 serve to manipulate the R, G and B channels of your weapon, respectively and you can use the mouse scroll to increase or decrease the value of that color channel. I also added multiplayer with Photon and various types of weapons.