Evennia is an open-source Python system for building multi-player online text games (MUD, MUX, MUSH, MUCK and other MU*). It is a code base and game server all in one. By making use of several modern technologies, Evennia allows game designers to flesh out their dream game in a very accessible language. In fact, you create and customize your entire game using normal Python modules. Apart from traditional MUD protocols, Evennia supplies both a game web-client and a web-server out of the box.
If you are curious now, there is plenty more information to be had:The Demo is a small live instance of Evennia. Click the link up top or point your browser to http://demo.evennia.com. Or you can connect a third-party mud client to 22.214.171.124, port 4444.
The Dev Blog is the code maintainer's various musings on Evennia systems, future and general things on game design.
The Code Site hosts the main Evennia source and development effort. There you can download Evennia itself, read the documentation and report bugs and ideas to our issue tracker. You can see the latest updates on the right.
The Discussion forum is a web interface to a mailing list where you can post any questions and suggestions as well as generally get in touch with us if you want to help out. Specific announcements and comments about recent updates may also appear here. You can contribute either by sending an e-mail to the list or by joining the group and posting directly using your browser. Please note that to limit spam your very first post will go into a moderation queue and have to be manually approved by admins before becoming visible.
For live discussion, our IRC channel is #evennia on the Freenode network. When visiting the channel, please remember that people are in very different time zones and many have busy lives. So if you don't get a reply right away, be patient and hang around - you'll get noticed eventually! If you still don't catch anyone in chat, use the forum instead, that is the best way to make sure your comments get noticed.