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Gobwin Bump IV

Episode IV: A New Home...
 
Identified Nations and Units: 
 
The Gobwinarians
The remnant neutrals of the Gobwin Nation that once dominated this area. Gobwinarians are Barbarians that seem to infest every forest. They are vicious and vengeful.
(st) Gobwin 8 Hits  4 Attack 4 Defence  2 Move  Cost Per 20
(c) Spidew 10 Hits  6 Attack 4 Defence  3 Move  Cost Per 32
(a) Gobbow 8 Hits  8 Attack 0 Defence  2 Move  Cost Per 20
 
 
The Arthurians
The Arthurians are the original inhabitants of the lands to the East, until their cities were captured by the invading C-Elfs.
Now they roam the countryside, presenting educational plays, and learning important lessons about friendship, all the while slaughtering anything not covered with fur.
(st) Baxta 8 Hits 0 8 Attack 0 Defence 0 2 Move  Cost Per 20
(st) Artharens 10 Hits 0 2 Attack 8 Defence 0 2 Move  Cost Per 35
(st) DW 18 Hits 18 Attack 0 Defence 2 Move Cost Per 63
(st) Brain 8 Hits 4 Attack 4 Defence 2 Move Cost Per 20

The C-Elfs
Proud, Haughty, Arrogant, Self Righteous. But Honourable. Annoyingly Honourable.
The C-Elfs are the greatest power in this part of the Erf. Cross them at your peril!
8 (p) C-SpearElf 10 Hits  4 Attack 6 Defence  2 Move  Cost Per 30
 
 The Grennen
With the fall of the Gobwin Nation, other powers have emerged to fill the vaccuum. The Grennen are large and peace loving, but can become furious if enraged. Whatever you do, don't walk between one and its young.
(p)Bearit 18 Hits 4 Attack 14 Defence 2 Move Cost Per 98
(p)Lilted 12 Hits 12 Attack 0 Defence 2 Move Cost Per 34
(p)Begted 28 Hits 18 Attack 10 Defence 2 Move Cost Per 145
(f)Fox 13 Hits 9 Attack 4 Defence 4 Move Cost Per 51
(p)Ti-Ni 6 Hits 2 Attack 4 Defence 2 Move Cost Per 15 Total Cost
 
(si)Growler 12 Hits 8 Attack 4 Defence 2 Move Cost Per 34
 
 
Turn 11
 
 
 
 
Turn 10
 
 
 
Turn 9
 
 
 
Turn 8
 
 
 
 
Turn 7
 
 
Turn 6
 
 
 
Turn 5
 
 
 
 
Turn 4
 
 
Turn 3
 
 
 
Turn 2
 
 
 
 
Turn 1
 
 
 
Turn 0
 
Subpages (1): Gobwin Bump V
ĉ
David Grounds,
May 30, 2011, 4:45 AM
Ĉ
David Grounds,
May 30, 2011, 4:51 AM
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