Compiled over several years from vague reports, secretive dealings, tip offs from informants and other sources. Now comprising of several dossiers on each faction these files are well read by the Sleuth’s of Endeavour. Know thy enemy and all that!
|Dies Arcanum BrotherhoodThe Order of SocratesLa Cosa NostraEastern TriadsCircle of LightThe Green HandThe Tea Steepers|
The factions of Sleuth represent different political and criminal organisations striving to gain control of various cities.
A Sleuth can gain favour and standing with the factions by solving cases with a positive rating for a faction or quitting case with a negative rating for the faction.Similarly a Sleuth with a positive standing with a faction can, each day, complete a “little job” for a faction.Click here for more information on Little Jobs.
A Sleuth’s standing with a faction gives them the following benefits:
1 point: You can now visit a faction, do Little Jobs for them and buy equipment from them.
5 points: You get a small discount when buying equipment from the faction.
10 points: If you are in an agency, you can now purchase information to start a treasure hunt. You also get an extra discount when buying equipment from the faction.
20 points: You receive a further discount when buying equipment from the faction.
25 points: If you have enough skill points, you can now learn the faction's special skill.
30 points: You will now get the highest discount on items.
Pugilism - Always adds 10% more to Tough
For more informtation on how to find the Tea Steepers see the Shangri La File.
Hostage Negotiations - Allows you to negotiate with pirates, always works.
The Tea Steepers will set you missions of bringing them items of equipment only available through Incredibly Hard favours.They offer the following rewards for completion of missions:
Two Missions = Book:A History of Indian Philosophy
Six Missions =Hostage Negotiation Training (you will still need to spend skill points to learn this)
Ten Missions = Secret.If you really want to know then click here.
For more informtation on how to find the Tigers see the Shangri La File.
Trap Detection - Alerts you to the presence of natural and man-made dangers, always works.
The Tigers will set you missions of bringing them items of equipment only available through Incredibly Hard favours.They offer the following rewards for completion of missions:
Two Missions = Book: The Art of War
Six Missions =Smugglers Map to Cairo (allows you access to Cairo without Hostage Negotiation)
Ten Missions = Trap Detection Training (you will still need to spend skill points to learn this)