1. Main Entrance. The moment you leave behind all thoughts of a church and enter the bustling hive of activity that is Endeavour Investigations' headquarters.
2. Clerks Desk. Eternally on hand to welcome any potential client is Endeavour’s Clerk Mabelle Abeyta.
The Factions, Your Guide to all the political factions of Sleuthville.
Little Jobs, A well used cabinet containing anwers to the Little Job questions.
8. The Library. Set in the upper galleries of the church the library contains many volumes used in researching cases. It is the place that all our spoilers are housed so avoid looking at any of the files if you don’t want to ruin the surprise! On the other hand you may want a guide to:
Sleuth Books, Where and how to find them.
Scripted Mysteries, A list of all the mysteries (not walkthroughs).
Sleuth Backgrounds, How to unlock new backgrounds.
9. Equipment Locker. The store room containing all the gadgets and gizmos at Endeavours disposal. Also found in the locker is a filing cabinet containing the Equipment Lists.