The Attribute Calculator has moved.
 
Attribute Calculator

Add your levels.  If you were a water first, check the box.  The HP and Mana amounts are based on if you are fully promoted for your current level.  Enjoy. FYI, I haven't updated the calculations for level cap increase to 135, so putting numbers above 130 will give you the wrong result on aaps. 

Attribute Calculations Explained:

ALL classes get:

  • 3 hp per spirit
  • 3 hp per agility
  • 3 hp per strength
  • 24 hp per vitality
  • 5 mana per spirit

Trojans and Taos receive special modifiers based upon their promotion level.

Trojan modifier
The trojan modifier takes the hitpoints determined above and multiplies it by a percentage.

  • with level 15 promo 5% hp bonus (multiplier is 1.05)
  • with level 40 promo 8% hp bonus (multiplier is 1.08)
  • with level 70 promo 10% hp bonus (multiplier is 1.1)
  • with level 100 promo 12% hp bonus (multiplier is 1.12)
  • with level 110 promo 15% hp bonus (multiplier is 1.15)

Tao modifier
The tao modifier takes the mana determined above and multiplies it by a modifier.

  • with level 40 promo 200% mana bonus (multiplier is 3)
  • with level 70 promo 300% mana bonus (multiplier is 4)
  • with level 100 promo 400% mana bonus (multiplier is 5)
  • with level 110 promo 500% mana bonus (multiplier is 6)

Attributes Explained:

Strength
Required for equipping weapons on melee classes
Increases the power of melee
Each point awards:
+1 Physical Attack
+3 Hit Points

Agility
Required for equipping bows on the archer class.
Also involved in physical acccuracy for melee
Each point awards:
+1 Physcial Accuracy
+3 Hit Points
Agility does not increase your attack speed (attack speed is determined by frequency of right hand weapon *skills and spells have fixed frequency)

Vitality
The Vitality stat gives a character more HP
Each point in Vit gives:
+24 Hit Points
Trojans do not get more hp per point, but trojans get a general bonus on health, read further down.

Spirit
Gives characters magic points, and increases health.
Each mana point gives:
+3 Hit Points
+5 Magic Points

Promotion Requirements:
Reborn Taoist Level Strength Agility Vitality Spirit Need Benefit
Base Taoist 1 0 2 3 5 Minimum Restat
Taoist 15 0 10 17 25 n/a n/a
Fire/Water Taoist 40 0 25 22 80 n/a Mana per Spirit Bonus
Fire/Water Wizard 70 0 45 32 140 emerald Mana per Spirit Bonus
Reborn Damage Reduction 30%
Fire/Water Master 100 0 60 42 205 meteor Mana per Spirit Bonus
unique level 100 socket armor
Fire/Water Saint 110 0 65 47 225 moonbox Mana per Spirit Bonus
dragonball
Reborn Trojan Level Strength Agility Vitality Spirit Need Benefit
Base Trojan 1 5 2 3 0 Minimum Restat
Trojan 15 28 10 14 0 n/a HP Bonus
Veteran Trojan 40 60 25 25 0 n/a HP Bonus
Tiger Trojan 70 110 42 45 0 emerald HP Bonus
Reborn Damage Reduction 30%
Dragon Trojan 100 155 60 92 0 meteor HP Bonus
unique level 100 socket armor
Trojan Master 110 170 65 100 0 moonbox HP Bonus
dragonball
Reborn Warrior Level Strength Agility Vitality Spirit Need Benefit
Base Warrior 1 5 2 3 0 Minimum Restat
Warrior 15 28 10 14 0 n/a n/a
Brass Warrior 40 80 25 22 0 n/a n/a
Silver Warrior 70 140 45 32 0 emerald Reborn Damage Reduction 30%
Gold Warrior 100 205 60 42 0 meteor unique level 100 socket armor
Warrior Master 110 225 65 47 0 moonbox dragonball
Reborn Archer Level Strength Agility Vitality Spirit Need Benefit
Base Archer 1 3 5 2 0 Minimum Restat
Archer 15 12 35 5 0 n/a n/a
Eagle Archer 40 25 90 12 0 5 euxenite ores n/a
Tiger Archer 70 45 150 22 0 emerald Reborn Damage Reduction 30%
Dragon Archer 100 60 215 32 0 meteor unique level 97 socket armor
Archer Master 110 68 235 34 0 moonbox dragonball