The ConFluency Card Game
Conversational Fluency-Bringing It All Together-
Q-Cards Conversation Skills Ideas Help
Before beginning, prepare players by using a brainstorming activity or a previewing print. For short class times, this can be done as homework. The choice of preview material by the teacher is critical: this is where the teacher can focus the target content or grammar of the students' otherwise free conversation. See the Previewing & Brainstorming page for more information.
You'll of course also need to print and copy a deck of cards for each group of players. Download the cards from the sidebar on the right. Go to the Ideas page for advice on making cards. (Or to tell us a better way to do it!)
For a complete list of all the ConFluency Cards and a brief explanation of how each is played, click here.
Playing the ConFluency Card Game
The ConFluency Card Game is played in groups of 2-5 players; 3-4 players are optimal. Each group gets a deck of cards. Players are each dealt 3 cards, which are placed on the table face-up in front of each player. The remaining cards are placed in the center of the table in a draw pile, face-down.
To begin, a student with an Ask Any Question card plays first. If there are no Ask Any Question cards showing, Ask a Wh- Question or FREE! cardholders
play first. If more than one player has any of these cards, they play
Janken (Rock-Paper-Scissors) to decide the first player. Cards are
played by a player placing one of their cards face-up in a discard pile
in the center of the table. After a card is played, another is taken
from the draw pile to replace it.
The player playing a Question card must choose an answering player (usually by name, a nod, or by pointing). The answering player next has the right to play an A + 1 Answer card, or a FREE! card if they have one in front of them, and to answer accordingly (here the FREE! card is played as an A + 1 Answer card). If the answering player has neither of these cards, answering with a short answer is sufficient, and no card need be played.
From this point, the order of card play is determined in 2 ways: 1, as above, by a Question card player choosing the answering player; and 2, by the player who first places his or her card onto the discard pile in the center of the table.
Ending the Game
The game can end in several ways: when class time or another fixed time (10 minutes, for example) has passed; when playing in a large class with several groups, after 1 or 2 groups have used all their cards (and if time allows, rotating players to form new groups, and playing again).
Encouraging faster play, ie. faster speaking
To encourage the players to play (that is, speak) more quickly, and to add an element of competition to the game, all the cards may be dealt at the beginning of each game, and each player play from their own draw pile. The first player to use all of their draw cards wins, and also finishes the game.
All in .pdf format.
Print and cut 2 of each page for each deck of Card Set 1.
Print and cut 1 of each page of Card Sets 1 & 2 for each deck of Card Set 2.
Print and cut 1 of each page of Card Sets 1, 2 & 3 for each deck of Card Set 3.
These sets in English and Japanese.
These sets in English.
Large Size Cards for Demonstrations
Card Usage/Rule Print
Hand-outs for the students as reference. In English & Japanese.
A copy of the game rules on this page in pdf format. In English.
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