Workshop Overview


This half-day workshop takes place on Monday afternoon, June 24th, 2013.


In this workshop, we will invite scholars, students, and professionals from museums and informal learning environments to reflect on current work being done around "making" and digital fabrication in education.

We want participants to present their experiences, exchange ideas and best practices, and lay down foundations for a more cohesive regard towards making and digital fabrication. We will try to make connections with theories of Dewey, Piaget, Freire, Papert, diSessa, Resnick, and others in the more contemporary IDC literature, in order to connect the explosive on-the-ground work that is happening everywhere to theories, literatures, and research around hands-on learning, project-based learning, tangible interfaces.

We will invite participants to submit papers and posters to the workshop, and also invite two guest discussants (senior IDC scholars). We will select 3-5 research-focused papers for 15-minute presentations and discussion, and 3-5 posters for a “fire hose” session. The posters will focus more on experiences in formal and informal education, as well as tool and software development (we will encourage school teachers to submit posters about their experiences in classrooms as well). After the paper presentations, the poster session, and the interventions of the discussants, we will have a final session in which we will discuss concrete next steps for this work, such as establishing a web-repository of relevant literatures, research methods, and instruments, and other items described in the “Expected workshop outcomes” section below.

We want the workshop to be a multidisciplinary environment for discussion -- so people from outside academia are encouraged to apply, including school teachers and facilitators/managers of after-school programs, museum coordinators, etc.


Who is expected to participate
  • Graduate students/researchers/professors in HCI, education, and learning sciences
  • Teachers doing work in the realm of digital fabrication and making.
  • Museum & informal learning program managers
  • We expect to select 3-5 Papers and 3-5 Posters

Main topics covered
  • Theories of project-based learning, constructivism, constructionism
  • Methods for research in FabLabs and Makerspaces: design-based research, video analysis methods, ethnographies, instrument development.
  • Successful experiences in formal and informal education

Expected workshop outcomes
  • Exchange of experiences between participants
  • A crash-course in some of the theoretical foundations in the field
  • A web-repository of relevant literatures, research methods, instruments, and institutions working in this field.
  • An online repository with all the papers and posters presented at the workshop.
  • Possibly, a proposal of a special edition of the “International Journal of Child-Computer Interaction”

Submissions: Posters and Position Papers (use this link)

  • Posters (2 pages): if you want to tell the story of a rich experience with children, but are still in preliminary stages of reflecting about your experience, a poster is the right format for you. Also, a poster could be a good way to talk about an after school experience you did (or are planning to do), a curriculum integration project, a museum project, software you're building, a new 3D printer you designed, etc.
  • Position papers (3-4 pages): position papers should be about ongoing work that is more developed and cannot fit the poster format. The idea is to share experiences and get feedback from the group. Position papers typically contain the following items, but not all are required:
    • Theoretical framework/inspirations
    • Research or implementation setting
    • Samples of your data
    • Preliminary analysis/discussion
    • Next steps
  • All submission should be in ACM SIG Proceedings Format. One best paper will be published in the IDC 2012 proceedings available through the ACM digital library.
  • All papers will be available on the workshop website.