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Fast Farthest Point Sampling

posted 15 Jul 2012, 07:59 by Diego Tosato
here a fast Matlab implementation of the Farthest Point Sampling (FPS) method. It is used to sample points uniformly according to a distance on vector data.
To learn something about FPS you can take a look at "Numerical geometry of non-rigid shapes" [Bronstein, A.M. and Bronstein, M.M. and Bronstein, M. and Kimmel, R. Springer, 2008].