To develop intelligent, aesthetically rich, and emotionally engaging multimedia experiences for a broad, enthusiastic audience.


Master of Arts, Anglo-Irish Literature and Drama
National University of Ireland, Dublin (University College Dublin), Sept. 2003.
Dublin, Ireland.

Bachelor of Arts, English, Magna Cum Laude
Western Washington University, June 1998.
Bellingham, Washington.

  • Shipped over 18 video game titles in eight years as a writer, designer and/or producer on numerous platforms for clients such as Ubisoft, Electronic Arts, Warner Brothers, Disney and The Learning Company.
  • Director, editor and producer of short films, music videos, and commercial promotional material, most notably a documentary featurette for acclaimed Canadian filmmaker, Guy Maddin—released through Zeitgeist Films.
  • Author and co-editor of two works of prose fiction—Volume Void and The Distillery—and various pieces of short fiction published in national literary journals and anthologies.
  • Active musician in a signed band, Sneaky Thieves. First album, Accident(s), released nationwide in October, 2006, through Other Electricites, Portland, OR. Second album, Brotherly, coming soon. Solo project The Attic in limited release, 2009.
  • Accomplished sound designer for numerous festival-circuit short films and professional theatrical productions.
  • One year of broadcast radio experience with Belfield FM, Dublin, Ireland; sound programming and on-air broadcasting.
  • Proficient with MS Office Suite, Final Cut, Photoshop CS, In-Design CS, Sound Forge, Cubase, a host of audio recording software, and HTML.
  • Experienced photographer and cinematographer (film and digital).
  • Excellent written and verbal communication skills.


2011 - Present - Lead Writer - Ubisoft Entertainment, Montreal, QC
  • Assassin's Creed 4: Black Flag (Ps3, Xox 360, Ps4, Xbox One, Wii U, PC - 2013) Story and high-concept design, lead scriptwriter, history and music researcher.

  • Assassins Creed: Embers (Short film - 2011)

  • Assassins Creed: Revelations (Ps3, Xox 360, PC - 2011) Story and high-concept design, lead scriptwriter, history researcher.

2006 - 2010
- Game Designer / Writer - Foundation 9 Entertainment, Kirkland, WA
  • Assassin's Creed: Bloodlines (Sony PSP - 2009) Wrote dialogue; co-scripted cinematics.

  • Assassin's Creed 2: Discovery (Nintendo DS, iPhone - 2009) Wrote story and dialogue; contributed to design.

  • Where the Wild Things Are (Xbox 36o, PS3, Wii - 2009) Wrote story; high concept design; co-scripted cinematics.

  • Women's Murder Club: Games of Passion (Nintendo DS - 2009) Wrote interactive DSi stories; additional writing.

  • Spore Creatures (Nintendo DS - 2008) Additional writing.

  • Undisclosed Original IP (Nintendo Wii - 2007) Story concepts and level design.

  • Cranium (CANCELED - Xbox 360 - 2007) Design and content writing.

2005 - Present - Musician / Performer - Sneaky Thieves (Band), Seattle WA
  • Brotherly (Other Electricities - 2010) Co-wrote, performed, and produced album.

  • Accident(s) (Other Electricities - 2006) Co-wrote, performed, and produced album.

2003 - 2006 - Writer / Game Designer - Griptonite Games, Kirkland, WA
  • Pirates of the Caribbean: Dead Man's Chest (Nintendo DS - 2006) Additional dialogue.

  • Ice Age 2 (Nintendo GBA - 2006) Wrote game dialogue.
  • The Sims 2 (Nintendo DS - 2005) Co-wrote story; wrote game dialogue; high-concept design; co-designed music mini-game.

  • The Sims 2 (Nintendo GBA - 2005) Co-wrote story; wrote game dialogue; contributed to design.

  • The Chronicles of Narnia: The Lion, the Witch and the Wardrobe (Nintendo GBA 2005) Wrote game story and dialogue.

  • The Urbz: Sims in the City (Nintendo DS and GBA - 2004) Co-wrote story; wrote game dialogue; contributed to design.

  • Lord of the Rings: The Third Age (Nintendo GBA - 2004) Wrote game story and dialogue.

  • The Sims: Bustin' Out (NintendoS GBA - 2003) Co-wrote story; wrote game dialogue.

2001 - 2002 - Level Designer / Writer - KnowWonder, Kirkland, WA
  • Lord of the Rings: The Two Towers (Nintendo GBA - 2002) Script and Level Design.

  • Cubix (UNRELEASED - Nintento DS - 2002) Contributed to design.

2000 - 2001 - Producer - KnowWonder, Kirkland, WA
  • Cluefinders: The Incredible Toy Store Adventure (PC and Mac - 2001) Producer; wrote dialogue.

  • Untitled NASCAR Kids Game (CANCELED - 2001) Assistant Producer.

1999 - 2000 - Sys-Op / Writer - Humongous Entertainment, Bothell, WA
  • Backyard Baseball 2001 (PC and Mac - 2000) Wrote Online Content; Site Moderator.

  • Backyard Football (PC and Mac - 1999) Wrote Online Content; Site Moderator.

References furnished on request.