Economic based 3x with some features never seen in 4x games. Galaxy Union places you in a densely populated galaxy as a CEO of a corporation with a mission to unite the galaxy under your rule. Colonize systems, build colonies, research stations, become rich and commission fleets that will conquer the galaxy. This is a turn based 4x game, includes a global market with fluctuating prices, real life minerals and gases. It departs from the regular notion of only having a handful of opponent players and puts you in a galaxy where dozens and sometime up to a hundred AI players are competing with you. The game is deep enough for a seasoned player and quick enough for a casual player. It features a full 3D galactic map and a 3D system view, also it's a "3x that fits into a 2MB zip file" so you can take it with you wherever you go.
MODDING
Galaxy Union uses a WorldTree program that contains all the items used in the game, all the items can be modified and some groups of items can be expanded. The game uses group logic when dealing with items so most modifications will be taken care of in the game. The GalaxyUnion.xml can be found in the game directory under the folder called logic, please backup your file before modifying it. World Tree is actually designed to be used in any kind of project that requires item dependencies, there is an export function that you can use to export the tree to your own projects. If you use the world tree program and need access to the source code, I'm considering making it open-source, just send me a mail.