scct 45m15s cond

General Rules

•Each participant (chess engine) must be based mainly on own original work/ideas

•Chess engines with +55% similarity are not allowed, exception will be in case of:

-Which are approx. +100 Elo stronger than based original chess engine, for details

•In case of often bugs (loose on time, crashes etc.) that engine will be changed

For Better Engine Performance

•All players are played as MP with ponder on (thinking in the opponent's turn)

•Various strong short openings (mainly up to 8 moves) are used, for details

•The participated engines are 64 bit (Bmi2, POPCNT used where available)

•LIVE broadcasting tools (e.g publish tournament results on web) are not used

*Due to LIVE tools (on same PCs) damage the engine's performance, for details

•Unnecessary programs and services are disabled to run in the background

•It is not installed any program or utility to tray in the Taskbar (Start-up)

•E5-2686 machine is used only for chess and in every 2-3 days is ShutDown

•Internet connection is disabled as protecting from any kind of threads

•No clicking with mouse, no typing... (when the tournament is active)

Time Control / Statistic Details

•The used time control: 45 Minutes/Game + 15 Seconds/Move (per side)

*The database includes games played at SCCT (60m+15s) Gladiators too

•So far, the overall draw percentage (based on 6020 games) is approx. 63%

•Average Move Length: 67 Moves (per side) / Game Length: 123 Minutes

More Details

•In case of using large Tablebases, mostly of the chess engines play stronger ...

*With well-optimized book + deeper opening lines, the engines play stronger too

*But however, (for less draws) I set 4-Men TBs and short openings, due to:

– As a neutral TD, I want to see the 'real' playing strength of the Top enginesStandings / Games