Download the DS, GBA or Android version from the latest post below. Source code is also available for you to see how the magic is made...
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posted May 17, 2015, 7:31 AM by Richard Quirk
versions 1.31 - Fixed the massive bug in 1.26
- Highlight wizards' stuff in a less flickery way
version 1.28-1.31 - revert to previous version due to catastrophic bugs, beta tests
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posted Apr 19, 2015, 3:58 AM by Richard Quirk
- Extended Android options for fuzzy pixels and gamepad input
- Translation fixes
- GBA/DS fix invisible cursor
- GBA fix scrolling
- GBA fix save game
- Improved illusion selection with description
- Illusion is not asked when spell chance is 100%
- Modified the yes/no question selection to give some feedback
- More of those bugs fixed
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posted Aug 12, 2014, 12:39 PM by Richard Quirk
- Crash fix
- Engage to enemy tweak for flying creatures moving within range. Now they always engage if you move next to an opponent with movement left over.
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posted Jul 26, 2014, 2:39 AM by Richard Quirk
Fix for crashes seen on Android version |
posted Jun 22, 2014, 10:01 AM by Richard Quirk
- Avoid crazy computer AI later on when it runs out of spells
- Fix for CPU dismounting logic
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posted Mar 30, 2014, 9:00 AM by Richard Quirk
- You no longer get to move if you meditate standing by the left wall
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posted Feb 28, 2014, 1:00 PM by Richard Quirk
- Fixed dismount wizard problem
- Fixed missing cursor when a cast can't be done (e.g. no line of sight)
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posted Feb 28, 2014, 12:59 PM by Richard Quirk
- Added Spanish translation
- Fix save game bug when only CPU players remain
- Better initial random selection in the spell lists
- The AI learned how to get around walls
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posted Feb 28, 2014, 12:58 PM by Richard Quirk
- Remove left over creatures if a game fails to load
- Spell selection is now tap, choose illusion or not, not tap, tap, choose illusion.
- Correct application life-cycle bug when game is paused (android)
- Fix the line of ugly pixels that appeared on the bottom and right edges (android).
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posted Feb 28, 2014, 12:58 PM by Richard Quirk
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updated Feb 28, 2014, 12:59 PM
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- CPU players are less likely to attack Magic Wood
- Stability fixes
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