Authors:
Kelsy Hillesheim and Yocheved Gourarie
Summary:
Utilizing Cageian methodologies to explore the artistic process of poetic form both through auditory and textual media.
Essentially, this involves handing executive artistic control over to the computer, allowing it to implement elements of chance in creating poetry. The audio program will pull snippets of slam poetry from a library at random, save the compilation as a wav file for future enjoyment, and play back the file. The text program will (for now) manipulate a set of Emily Dickinson poems to return an entirely randomized, Dickinsonesque composition.
Screenshots:
Some poems randomly generated from the Dickinson library
The slam poem generator at work!
A snippet of code for the text generator
Details:
A more comprehensive explanation of this project can be found below in our reflection, in addition to the full presentation, source code for both generators, and a substantial library of wav files for audio input.
PLEASE NOTE:
audiogenerator.py, the source code for the slam poem generator, must be run while in a folder with the files titled "csaudio.py", "csaudio.pyc", "play", and all audio libraries in order to call the functions available. The library of wav files can be updated to reflect your personal preferences and enjoyed at leisure!