Authors:
Francisco Barros and Yashoma Boodhan
Summary:
"Extreme Jotto" is a one way Jotto game between the user and the computer. The computer randomly chooses a five-letter word from a dictionary of words. The user must try to guess the word. However, the user only has a limited amount of tries after which the computer will randomly choose a new word and give the user the option to quit or play again!
Screenshots:
This simulation was inspired by the game played in class!
The program prompts the user to play "Extreme Jotto" in graphics or in text format through terminal.
If the user chooses graphics, the program asks the user to click anywhere in the simulation to play.
Then, it will tell the user how to play the game.
Afterwards, the user has a limited number of tries to guess the word that was randomly generated by the computer.
All the user's previous guesses and scores will be displayed.
If the user reaches the limit, the computer will generate a new word and continue the game.
If the user successfully guesses the word the computer will ask the user if he/she wants to play the game again.
In order to navigate through the game, the user will need to click on the simulation.
Similarly, the text version of our game, will generate a random five-letter word and then give the opportunity for the user to guess the word, keeping track of previous words and their respective scores.
Source code:
The full Python source code for Francisco's simulation is available from this link.
The full Python source for for Yashoma's simulation is available from this link.
The five-letter word library is available here.
Details:
You can take a look at our PowerPoint presentation to learn a little bit more about the libraries we used, the problems we encountered and some solutions to these problems! It includes a fuller reflection on this project's vision, goals, and progress. The final-project presentation is linked!