EXPECT THE UNEXPECTED!
Best Viewing in Wide Screen 16:9 Format
THERE IS NO HOPE IN THIS WORLD, OR IN MEN! YESHUA (JESUS) IS THE ONLY HOPE! JOHN 3:16
SHIPS OF THE CRT LINE: CLASSIC SHIPS IN 1960s SCIENCE FICTION
A new article on the SPOTLIGHT PAGE highlights classic ships of the science fiction genre, and features rare photographs of the models used in the movies and TV shows being filmed, touched up and restored.
This is a great article for all devoted CRT players that should provide plenty of enlightenment and entertainment. Be sure to check it out!
ELLEN RETURNS TO THE MULTIPLE WINNER LINE-UP; SHANNA (15th SEASON CHAMPION); AMBER (16th SEASON CHAMPION); RACHEL RETURNS AFTER A LONG ABSENCE FROM THE MW CHAMPIONSHIPS
SHIRLEY MAKES THE MW ROSTER WITH SERIES 8 WIN; JESSIE, PART OF SHIRLEY'S GROUP HAS MADE IT ONTO THE ROSTER
ANNOUNCING 6 MULTIPLE WINNERS
So far, the 23rd Season has been the season for the ladies! The men need to get with the program!
Currently, the CHAMPIONSHIP GAME is assured with six players. With the addition of more multiple winners, semi-final games will then be added to the schedule.
In the unlikely event that there are no more multiple winners, the semi-final game dates would become available for normal games.
All of CRT's dates have been reserved.
EPIC BATTLE FOR AMERICA GAME #3 REPORT
CRT's new military tactical version continues to play exceedingly well and efficiently. The first six player game of Battle for America was played by Brenden, Kim, Mike, Sue, Ron and Amber, in an extended bout lasting just over four hours. The new version performed even better than prior games. The game was entertaining and engaging and players had no trouble staying focused.
Toward the end of the game, events started to ramp up to the exciting and epic finale. Battles, adventures and tokens distributed possessions among the players, fairly equally.
An adventure blessed Mike with a windfall of large electoral vote tokens, catching him up with Sue, Ron and Brenden for a possible win. Kim had no luck with the cards and she was consistently unable to make a dent in the action with battles. Amber held her own, but gradually the four other opponents pulled out ahead. An adventure cost Brenden some possessions and Ron stole a singular item from him. Then, just as Sue was about to launch a nuclear strike, Ron stole her nuclear codes key and nuked Brenden on one turn. He then was able to take an extra turn and mount another nuclear attack on Mike. With Mike and Brenden both dead and Kim and Sue neutralized, Ron ended up on the transporter, needing only to beam out. Sue mounted attacks on Ron, but failed to stop him. Amber and Kim formed a quick alliance, trading cards and doing all in their power to stop Ron, but it wasn't enough as he fended off all attacks. A last-ditch-effort adventure that Kim executed could have stopped Ron if he had rolled a five, resulting in his death, but he rolled a one. Ron then exited for the win, securing his first CRT victory. Battle For America history was made as well, with Ron exiting with a large cache of possessions as well as 356 electoral votes, proving the 270 electoral vote tally can be achieved.
Ron's strategy was exemplary. His approach required much planning and patience, quietly and steadily positioning his playing pieces in strategic locations, each with a purpose that contributed to his victorious goal. He had a piece located near a Lost & Found, and utilized a submarine maneuver to locate his main playing piece to the transporter. Two other moving pieces were positioned near state spaces, card spaces thieves and mode changes. Another piece was not used and kept in reserve, which in this particular instance proved a good decision, as everyone lost a playing piece in an adventure. Ron was the only player with a piece in held reserve, although he had no cause to use it. With each nuke incident that Ron launched, he would use his piece stationed near the Lost and Found to collect the bounty before other players could beat him to the stash. Players planning on experiencing Battle For America should consider this approach as one viable strategy in playing this exciting new version of CRT.
Battle For America received rave reviews from all six players. They enjoyed the game and even considered changing their next game to this version, but they decided their plans for other versions should not be changed. They're looking forward to a return engagement with Battle For America. Comments once again included enjoying the strategic aspect of the version, the fast pace, having multiple pieces and game-changing aspects of the tokens.
Due to Battle For America's exceptional performance, The Master is closer to deciding that it will be the Championship game in the Multiple Winner's event, and perhaps the semi-finals as well. Players slated to participated in the Multiple Winners event should study the instructions for Battle For America.
Refined rules have been added for Helicopter and Submarine maneuvers. New card trays have been added to this version to facilitate more efficient handling of battle cards, which are managed in similar fashion to Series 7 and 8. These trays performed exceptionally, allowing the hosts to relax and enjoy the proceedings. This version of CRT is among the least labor intensive for The Master and Ellen.
NEW HERO TOKEN PARAMETERS
Hero tokens have increased in significant value! A player owning a HERO TOKEN and a GUN may collect ARTILLERY TOKENS when passing over them, and when removing bad guys by passing or landing on them, receive at extra turn.
LEFT PHOTO: Battle For America game #3 in progress.