GLOVE ONE
FUNCTIONAL DESIGN PROTOTYPE


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Glove One
is a wearable mobile communication device. It presents a futile and fragile technology with which to augment ourselves. A cell phone which, in order to use, one must sacrifice their hand.  It is both the literalization of Sherry Turkle’s notion of technology as a “phantom limb”, in how we augment ourselves through an ambivalent reliance on it, as well as a celebration of the freedom we seek in our devices. Emotional investment becomes physical, as the functionality of the device depends on the dysfunctionality of the wearer. While we enjoy the fantasies they offer, we rethink the technologies we construct and reflect on how they construct us.

Glove One is not an exercise in innovation, but rather this project asks the question "What are we willing to sacrifice in order to participate in technology and social media?"


This project is a part of a series titled Gadgets for Remembering the Future, which showcased as part of the UW-Milwaukee Peck School of the Arts MA/MFA Thesis Exhibition.