Projects

(Selection)

Mobile (iOS/Android)
  • "World of Kingdoms", Nurogames GmbH, 2016
    (Game Design /Concept, Monetization Concept, 2D Art and Animation, GUI Design, Art Direction, Sound, Localisation, Testing)
  • "Blamieren oder Kassieren", BRAINPOOL Artist und Content Services GmbH / Nurogames GmbH, 2015
    (Game Design / Concept, Monetization Concept, 2D Art, Project Managment, Testing, Product Management, Support)
  • "Zombie Wars", Nurogames GmbH, 2014
    (Art Direction
    , Sound, Localisation, Testing)
  • "School for Vampires", Nurogames GmbH, 2013
    (Game Design / Concept, Story, GUI Design, 2D Art
    , Testing)
  • "Ghost Catchers", Nurogames GmbH, 2013
    (Story, GUI Design, 2D Art, Art Direction
    , Testing, Trailer))
  • "Mayas and Aliens", Nurogames GmbH, 2012
    (Story, Art Direction, Testing)
  • "The Expendables", Gamecentric Media / Nurogames GmbH, 2010
    (Game Design / Concept, GUI Design, Art Direction, Testing)
  • "Das magische Labyrinth", Kiddinx Entertainment GmbH, 2010
    (Game Design / Concept, 2D Art and Animation, Testing)
Nintendo Wii
  • "Bibi Blocksberg - Das große Hexenbesenrennen", Kiddinx Entertainment GmbH, 2010
    (Art Direction, Testing)
  • "Lernerfolg Grundschule Power Mathe", Tivola Publishing GmbH, 2010
    (Game Design / Concept, Prototype)
  • "Play the World", Tivola Publishing GmbH, 2009
    (Art Direction, Testing)
Nintendo DS
  • "Diddl im Käsekuchenland", Tivola Publishing GmbH, 2011
    (Game Design / Concept, 2D Art and Animation, Art Direction, Testing)
  • "Das magische Labyrinth", Kiddinx Entertainment GmbH, 2010
    (Game Design / Concept, 2D Art and Animation, Art Direction, Testing)
  • "Geomaster", Tivola Publishing GmbH, 2010
    (Game Design / Concept, 2D Art and Animation, Art Direction, Testing)
  • "Mein eigener Tierbaby-Zoo", Tivola Publishing GmbH, 2009
    (Game Design / Concept, 2D Art and Animation, Texturing, Art Direction, Testing)
  • "Mein Paradies für Hunde", Tivola Publishing GmbH, 2008
    (Game Design / Concept, 2D Art and Animation, Texturing, Art Direction, Testing)
  • "Deine Reitschule", Tivola Publishing GmbH, 2007
    (Game Design / Concept, 2D Art and Animation, Texturing, Art Direction, Testing)
Research / Serious Games
  • "Smart Life - Smart Clothing Gamification to promote Energy-related Behaviours among Adolescents, 2017 (link)
    (Research, Game Design / Concept)
  • "MaTHiSiS - Managing Affective-learing THrough Intelligent atoms and Smart InteractionS, 2017 (link)
    (Research, Game Design / Concept, 2D Art and Animation, Testing)
  • "Social Energy - A Gaming and Social Network Platform for Evolving Energy Markets’ Operation and Educating Virtual Energy Communities, 2017 (link)
    (Research, Game Design / Concept)
  • "E-Confidence - Confidence in behaviour changes through serious games, 2017 (link)
    (Research, Game Design / Concept)
  • "Rage - Realising an Applied Gaming Eco-system, 2016  (link)
    (Research, Game Design / Concept, 2D Art and Animation, Testing)
  • "Pathway" -Technology enabled behavioral change as a pathway towards better self-management of CVD, 2016 (link)
    (Research, Game Design / Concept, Storyboarding)
  • "Rehainteract" - 3D motion therapy for the home environment, 2015
    (Research, Game Design / Concept, Storyboarding)
  • "Smart Gaming" - Cross-platform Gaming Technology for Smart TV and mobile Devices, 2014
    (Research, Game Design / Concept, Storyboarding)
  • "SmartSenior - Selbständig, sicher, gesund und mobil im Alter", 2011 (link)
    (Research, Game Design / Concept, Storyboarding, GUI Design)
  • "SPIELBAR - Solution Platform for Integrated Entertainment: Location Based / Augmented Reality", 2011 (link)
    (Research, Game Design / Concept, Storyboarding, GUI Design)
  • "SpITkom - Spielerische Vermittlung von IT-Kompetenz für benachteiligte Jugendliche zwischen Schule und Ausbildung", 2010 (link)
    (Research, Game Design / Concept, 2D Art and Animation, Art Direction, Testing, Trailer)
  • "IMMEDIATE - Immersive Media Dance Integrating in Telematic Environments", 2008 (link)
    (Interactive Sound and Music Live Performance)
  • "Elektra - Enhanced Learning Experience and Knowledge Transfer", 2006 (link)
    (Storyboarding / Concept Art)
  • "SMILE - Supporting Vocational Education and Training through Mobile Learning Environments", 2006 (link)
    (GUI Design)
  • "Etude Electronic Theatre in Virtual Dramatic Environments", 2005 (link)
    (Video Documentation, Camera, Editing)
  • "Spomedial - Sportmedizin interaktiv lernen". 2001 (link)
    (2D Art and Animation, Actionscripting, Video Camera Assistance)