About me
I am a senior research scientist at Google in Zürich, Switzerland.
My research interst is in the areas of computer vision, computer graphics, and machine learning. My research focus is on understanding the shape and deformations of complex 3-dimensional objects like human bodies and human faces. I am especially interested in non-rigid shape analysis, statistical modeling of various kinds of shapes, and the analysis of 3D motion data.
See the full list of publications (including all paper pre-prints and bibtex information), available software, and available data for more details.
Short bio
05/2023 - today: Senior research scientist at Google.
10/2018 - 05/2023: Research scientist at the Perceiving Systems Department of the Max Planck Institute for Intelligent Systems.
06/2021 - 03/2023: Visiting Academic (part time) at Amazon.
10/2016 - 09/2018: Postdoctoral researcher at the Perceiving Systems Department of the Max Planck Institute for Intelligent Systems
01/2012 - 09/2016: Research associate in the Non-Rigid Shape Analysis Group of the Cluster of Excellence on “Multimodal Computing and Interaction”. I received a Ph.D. in Computer Science from the Saarland University in 2016 under supervision of Stefanie Wuhrer. I was affiliated with the Mathematical Image Analysis Group of Joachim Weickert.
06/2010 to 12/2011: Software engineer at RIB Software AG, Stuttgart.
I received a M.Sc. in Mathematics in 2010, and a Diplom-Mathematik (FH) in 2008 from the University of Applied Sciences in Stuttgart, Germany.
Top-5 News
04/2024 - Three papers @ CVPR: SMIRK: Expressive 3D Faces from Images, SCULPT: Generative Model of Clothed Bodies, AMUSE: Emotional Speed-driven Body Animation
01/2024 - One paper @Eurographics: Learning to Stabilize Faces
10/2023 - One paper @SIGGRAPH Asia: EMOTE: Emotional Speech-Driven Animation with Content-Emotion Disentanglement
03/2023 - Three papers @CVPR: INSTA: Instant Neural Head Avatar, TEMPEH: Multi-view 3D Head Capture, TalkShow: Speech-driven Body and Face
09/2022 - One paper @SIGGRAPH Asia: Clothed Body Avatars from Monocular Video