Disney animators discovered a long time ago that solid drawing and
Thank you to all that stopped in and listened to the talk or talked with me after.
I hope that it was useful and maybe inspires you to branch out , explore 3d if you have not yet and learn a bit about where the animation and character
technical director is coming from when looking at a design or model.
Here is a link and more info on my co-creator, Donny who is a fantastic character modeler and concept artist who build the demo character for the me.
Creating concepts for 3D designs without a pipeline in sight.
Frank and Ollie- Disney 9 old men principles of animation
Raw Crude: Twists And Turns In The Concept Pipelin -also a must read
by Steve Theodore
Movie of Zack Petroc and his ideas on chracter creation must watch
Art of Glean Kean-
Epic Games interview on Zbrush Central
Technical artists discussion on concepting.
Zack Petroc- amazing artist doing concepting and 3d work
Can Design Save the Newspaper- his words carry across to character design as well as game design, great video
http://fie.us/blog/ A great blog post on Iron Man character suit design issues and how it was worked out during Previz.
Brad Clark >