Program Goal

To enrich grade-level mathematics education by exposing students to areas of mathematics not covered in the curriculum while reinforcing skills required to master grade-level learning objectives.

Program Description

The program uses the math contest administered by The Math League and additional historically-based materials and fashions them into fun activities for students including math games, math songs, outdoor activities, applications of mathematics to solving practical problems, such as measuring the height of a tree.

The program for each grade culminates in the students participating in a math contest administered by The Math League. 4th and 5th grade results are for internal use only.  The 3rd grade students do not compete in The Math League contest.

All students will be encouraged to make use of the newly launched Math Contests On-line and the Adaptive Learning System from The Math League. This new tool allows students and parents to take old math contests, view answers and solutions, and track their progress for a modest fee (currently \$19.98 for six months of access or \$35.96 for 12 months of access).

Since this is students' first exposure to mathematics enrichment, the emphasis is on fun. A variety of indoor and outdoor activities and games are planned to cover material outside the curriculum. Students are introduced to some famous mathematicians in history.

4th and 5th Grade Math Enrichment

Fourth and fifth grade math enrichment focuses even more on activities based on famous mathematicians from history. Each meeting students are introduced to a "mathematician of the week."  They then complete indoor and outdoor activities related to the work of that mathematician. Additionally, students participate in math games, and work on contest questions. Students will devote some time to peer-discussion of problem solutions.

Sample Outdoor Activities

• Use sticks on the baseball diamond to draw right-angled triangles and "discover" Pythagorean triangles
• Use sticks and string on the baseball diamond to work through the proof of Euclid's Proposition I for equilateral triangles
• Use the four-square courts to "discover" the concept of an irrational number using an activity based on a famous passage in Plato's Meno
• Measure the height of a basketball pole or building using a piece of paper and straw
• Measure the height of an object using a declinometer made with a protractor, straw, and string

Sample Games

• Trivia night - teams of two - questions based on math facts and historical facts the team has discussed
• Math races - individual "personal best" competition - questions based on Math League contest questions
• Reach for the Top - teams of four - quiz game - team rounds, individual rounds, lightning rounds